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Updated Support for Non Bukkit Mods (markdown)
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These are various non-Bukkit mods, most of which are based around the [MinecraftPortCentrol (MCPC)](http://mcportcentral.co.za/wiki/index.php?title=Main_Page) version of modded Bukkit, or are included in modded-Bukkit distributions, such as [Tekkit](http://www.technicpack.net/tekkit/):
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These are various non-Bukkit mods in the current releases of Dynmap - both for Bukkit-based platforms (such as MCPC-Plus and Tekkit) and for Forge-based platforms (such as FTB and Tekkit-Lite).
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* _buildcraft-support_ : this setting, a boolean, controls the activation of the texture and model support for the BuildCraft custom blocks (as defined in renderdata/bc-models.txt and renderdata/bc-textures-txt). Default is false (disabled). Customized block IDs can be set for the IDs defined in the top of those files by adding the corresponding setting to configuration.txt (e.g. "bc-engine: 177" if the engine block has been mapped to ID 177)
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* _computercraft-support_ : this setting, a boolean, controls the activation of texture and model support for the ComputerCraft custom blocks (as defined in renderdata/computercraft-texture.txt). Default is false (disabled). Customized block IDs can be set for the IDs defined in the top of those files by adding the corresponding setting to configuration.txt (e.g. 'computercraft-computerBlockID: 222' if the computer block has been mapped to ID 222).
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* _ee2-support_ : this setting, a boolean, controls the activation of the texture and model support for the Equivalent Exchange 2 custom blocks (as defined in renderdata/ee2-textute.txt and renderdata/ee2-models.txt files). Default is false (disabled). Customized block IDs can be set for the IDs defined in the top of those files by adding the corresponding setting to configuration.txt (e.g. 'ee2-BlockEEStone: 224' if the stone blocks have been mapped to ID 224).
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* _enderstorage-support_ : this setting, a boolean, controls the activation of texture and model support for the Ender Storage custom blocks (as defined in renderdata/enderstorage-texture.txt). Default is false (disabled). Customized block IDs can be set for the IDs defined in the top of those files by adding the corresponding setting to configuration.txt (e.g. 'enderstorage-blockID: 245' if the Ender Storage Chest block has been mapped to ID 245).
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* _extrabiomesxl-support_ : this setting, a boolean, controls the activation of the texture and model support for the ExtraBiomesXL custom blocks (as defined in renderdata/extrabiomesxl-texture.txt and renderdata/extrabiomesxl-models.txt files). Default is false (disabled). Customized block IDs can be set for the IDs defined in the top of those files by adding the corresponding settings to configuration.txt (e.g. 'extrabiomesxl-crackedsandID: 244' if the cracked sand block ID were set to ID 244).
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* _extrabiomesxl-bunyan-support_ : this setting, a boolean, controls the activation of the texture support for the ExtraBiomesXL extension mod, Bunyan (as defined in the renderdata/extrabiomesxl-bunyan-texture.txt file). Default is false (disabled). Customized block IDs can be set for the IDs defined in the top of that file by adding the corresponding settings to configuration.txt (e.g. 'extrabiomesxl-bunyan-woodID: 243' if the ID of the wood block for Bunyan were mapped to ID 243).
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* _forestry-support_ : this setting, a boolean, controls the activation of texture and model support for the Forestry custom blocks (as defined in renderdata/forestry-texture.txt and renderdata/forestry-models.txt). Default is false (disabled). Customized block IDs can be set for the IDs defined in the top of those files by adding the corresponding setting to configuration.txt (e.g. 'forestry-humus: 211' if the humus block has been mapped to ID 211).
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* _ic2-support_ : this setting, a boolean, controls the activation of texture and model support for the Industrial Craft 2 custom blocks (as defined in renderdata/ic2-models.txt and renderdata/ic2-textures.txt). Default is false (disabled). Customized block IDs can be set for the IDs defined in the top of those files by adding the corresponding setting to configuration.txt (e.g. "ic2-blockCable: 233" if the cable block has been mapped to ID 233)
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* _ic2-advancedmachines-support_ : this setting, a boolean, controls the activation of texture and model support for the Industrial Craft 2 Advanced Machines custom blocks (as defined in renderdata/ic2-advancedmachines-textures.txt). Default is false (disabled). Customized block IDs can be set for the IDs defined in the top of those files by adding the corresponding setting to configuration.txt (e.g. "ic2-adv-blockAdvancedMachine: 199" if the advanced machine block has been mapped to ID 199)
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* _ic2-chargingbench-support_ : this setting, a boolean, controls the activation of texture and model support for the Industrial Craft 2 Charging Bench custom blocks (as defined in renderdata/ic2-chargingbench-textures.txt). Default is false (disabled). Customized block IDs can be set for the IDs defined in the top of those files by adding the corresponding setting to configuration.txt (e.g. "ic2-blockChargingBench: 178" if the charging bench block has been mapped to ID 178)
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* _ic2-powerconverters-support_ : this setting, a boolean, controls the activation of texture and model support for the Industrial Craft 2 Power Converters custom blocks (as defined in renderdata/ic2-powerconverters-textures.txt). Default is false (disabled). Customized block IDs can be set for the IDs defined in the top of those files by adding the corresponding setting to configuration.txt (e.g. "ic2-blockPowerConverter: 175" if the power converter block has been mapped to ID 175)
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* _ic2-compactsolars-support_ : this setting, a boolean, controls the activation of texture and model support for the Industrial Craft 2 Compact Solars custom blocks (as defined in renderdata/ic2-compactsolars-textures.txt). Default is false (disabled). Customized block IDs can be set for the IDs defined in the top of those files by adding the corresponding setting to configuration.txt (e.g. "ic2-compactSolars: 214" if the compact solars block has been mapped to ID 214)
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* _ic2-nuclearcontrol-support_ : this setting, a boolean, controls the activation of texture and model support for the Industrial Craft 2 Nuclear Control custom blocks (as defined in renderdata/ic2-nuclearcontrol-textures.txt). Default is false (disabled). Customized block IDs can be set for the IDs defined in the top of those files by adding the corresponding setting to configuration.txt (e.g. "ic2-nuclearcontrol-blockNuclearControlMain: 215" if the nuclear control block has been mapped to ID 215)
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* _ironchest-support_ : this setting, a boolean, controls the activation of texture and model support for the Iron Chest custom blocks (as defined in renderdata/ironchest-texture.txt and renderdata/ironchest-models.txt). Default is false (disabled). Customized block IDs can be set for the IDs defined in the top of those files by adding the corresponding setting to configuration.txt (e.g. 'ironchest-ironChestsID: 144' if the iron chest block has been mapped to ID 144).
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* _lctrees-support_ : this setting, a boolean, controls the activation of texture and model support for the LC Trees custom blocks (as defined in renderdata/lctrees-texture.txt). Default is false (disabled). Customized block IDs can be set for the IDs defined in the top of those files by adding the corresponding setting to configuration.txt (e.g. 'lctrees-leafID: 240' if the leaf block has been mapped to ID 240).
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* _netherores-support_ : this setting, a boolean, controls the activation of texture and model support for the NetherOres custom blocks (as defined in renderdata/netherores-textures.txt). Default is false (disabled). Customized block IDs can be set for the IDs defined in the top of those files by adding the corresponding setting to configuration.txt (e.g. "netherores-NetherOreBlock: 145" if the ore block has been mapped to ID 145)
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* _railcraft-support_ : this setting, a boolean, controls the activation of texture and model support for the Railcraft custom blocks (as defined in renderdata/railcraft-texture.txt and renderdata/railcraft-models.txt). Default is false (disabled). Customized block IDs can be set for the IDs defined in the top of those files by adding the corresponding setting to configuration.txt (e.g. 'railcraft-elevatorBlock: 221' if the elevator rails block has been mapped to ID 221).
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* _redpower2-support_ : this setting, a boolean, controls the activation of texture and model support for the RedPower 2 custom blocks (as defined in renderdata/rp2-models.txt and renderdata/rp2-textures.txt). Default is false (disabled).
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Customized block IDs can be set for the IDs defined in the top of those files by adding the corresponding setting to configuration.txt (e.g. "rp2-world-ores: 155" if the RedPowerWorld ores block has been mapped to ID 155)
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* _superslopes-support_ : this setting, a boolean, controls the activation of texture and model support for the Kaevator's Superslopes custom blocks (as defined in renderdata/superslopes-texture.txt and renderdata/superslopes-models.txt). Default is false (disabled). Customized block IDs can be set for the IDs defined in the top of those files by adding the corresponding setting to configuration.txt (e.g. 'BlockKaevSteelSlopes: 214' if the steel slopes block has been mapped to ID 214).
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* _tubestuff-support_ : this setting, a boolean, controls the activation of texture and model support for the TubeStuff custom blocks (as defined in renderdata/tubestuff-texture.txt). Default is false (disabled). Customized block IDs can be set for the IDs defined in the top of those files by adding the corresponding setting to configuration.txt (e.g. 'tubestuff-id: 224' if the TubeStuff block has been mapped to ID 224).
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Support for specific modded distributions:
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* [[Support for Tekkit]]
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The following specific mods are supported, although some older versions may not function, and some blocks in current versions may not yet be supported:
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* Advanced Machines for IC2
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* Advanced Power Management for IC2
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* Advanced Solar Panels for IC2
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* BetterWorlds
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* BuildCraft
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* Charging Bench for IC2
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* Compact Solars for IC2
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* ComputerCraft
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* Equivalent Exchange 2
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* Ender Storage
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* ExtraBees
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* Extrabiomes XL (v2.x and v3.x)
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* Extrabiomes - Bunyan
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* Forestry (updated in 1.4)
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* Forgotten Nature
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* Greg's Lighting
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* IndustrialCraft 2
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* Iron Chest
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* LC Trees++
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* Millenaire
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* MystCraft
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* Metallurgy 2
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* NetherOres
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* RailCraft
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* Red Power 2
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* SuperSlopes
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* TerraFirmaCraft
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* ThaumCraft
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* Thermal Expansion
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* Tubestuff
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* Twilight Forest
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* XyCraft
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