Updated Base Plugin Settings (markdown)

mikeprimm 2012-07-22 18:23:05 -07:00
parent 4452b9f61b
commit 21b50efa48

@ -52,6 +52,10 @@ The core settings defined include the following:
+ _structuregrow_ : this trigger causes tiles to be updated when saplings grow into trees, or mushrooms grow into giant mushrooms. + _structuregrow_ : this trigger causes tiles to be updated when saplings grow into trees, or mushrooms grow into giant mushrooms.
+ _blockgrow_ : this trigger causes tiles to be updated when blocks grow, such as crops and mushrooms
+ _blockredstone_ : this trigger causes tiles to be updated when redstone currents change on a block (be very careful with this if you have redstone machines that run constantly)
* _webpage-title_ : this setting, a string, is used to specify the title for the Dynmap maps web page. If not specified, it will attempt to use the 'server-name' property from _server.properties_. If that is undefined or set to 'Unknown Server', the title will default to 'Minecraft Dynamic Map'. * _webpage-title_ : this setting, a string, is used to specify the title for the Dynmap maps web page. If not specified, it will attempt to use the 'server-name' property from _server.properties_. If that is undefined or set to 'Unknown Server', the title will default to 'Minecraft Dynamic Map'.
* _tilespath_ : this setting, a string, specifies the path (either relative to the Dynmap plugin directory, or absolute) of where map tiles are to be generated (and where they are found by the internal web server). * _tilespath_ : this setting, a string, specifies the path (either relative to the Dynmap plugin directory, or absolute) of where map tiles are to be generated (and where they are found by the internal web server).