updated color designations to limit confusion

JurgenKuyper 2022-12-19 11:45:21 +01:00
parent da56b955cd
commit 34fb06ff64

@ -58,7 +58,7 @@ To delete an existing image, run the `/dmarker deleteicon id:<icon-id>`.
Area markers are used to place 2-D or 3-D outlines on the world maps. The area defined by an area marker is defined by a sequence of 2 or more X,Z coordinates, defining a rectangle (if 2 points, they are opposite corners of the rectangle) or a polygon (if 3 or more points, they define the ordered sequence of points for the polygon, with the last point connecting to the first). Optionally, the minimum and maximum Y coordinates can be supplied, to extend the 2-D shape into a 3-D volume (flat on the top and bottom). Area markers are used to place 2-D or 3-D outlines on the world maps. The area defined by an area marker is defined by a sequence of 2 or more X,Z coordinates, defining a rectangle (if 2 points, they are opposite corners of the rectangle) or a polygon (if 3 or more points, they define the ordered sequence of points for the polygon, with the last point connecting to the first). Optionally, the minimum and maximum Y coordinates can be supplied, to extend the 2-D shape into a 3-D volume (flat on the top and bottom).
The appearance of the edges of the outline can be controlled by setting the color attribute (#RRGGBB), line weight (0-N), and opacity (0.0-1.0). The appearance of the filled area within the outlines can be controled by setting the fill color attribute (#RRGGBB), and fill opacity (0.0-1.0). The appearance of the edges of the outline can be controlled by setting the color attribute (HEX: RRGGBB), line weight (0-N), and opacity (0.0-1.0). The appearance of the filled area within the outlines can be controled by setting the fill color attribute (HEX: RRGGBB), and fill opacity (0.0-1.0).
To create an area, a list of corners needs to be supplied. Corners can be entered as follows: To create an area, a list of corners needs to be supplied. Corners can be entered as follows:
@ -70,9 +70,9 @@ If needed, the corner list can be reset using the `/dmarker clearcorners`.
Once all the corners are entered, an area marker can be created using the `/dmarker addarea <area-label> set:<markerset-id>` or `/dmarker addarea id:<area-id> <area-label> set:<markerset-id>` commands. Additional attributes can be set with these commands, or later updated using the `/dmarker updatearea id:<area-id> set:<markerset-id>` or `/dmarker updatearea <area-label> set:<markerset-id> newset:<new-markerset-id>` command. These settings include: Once all the corners are entered, an area marker can be created using the `/dmarker addarea <area-label> set:<markerset-id>` or `/dmarker addarea id:<area-id> <area-label> set:<markerset-id>` commands. Additional attributes can be set with these commands, or later updated using the `/dmarker updatearea id:<area-id> set:<markerset-id>` or `/dmarker updatearea <area-label> set:<markerset-id> newset:<new-markerset-id>` command. These settings include:
* `color` - outline color (#RRGGBB format) * `color` - outline color (color:RRGGBB)
* `fillcolor` - fill color (within the outlines) (#RRGGBB format) * `fillcolor` - fill color (within the outlines) (fillcolor:RRGGBB)
* `opacity` - Opacity of the outline strokes (0.0 = transparent, 1.0 = solid) * `opacity` - Opacity of the outline strokes (0.0 = transparent, 1.0 = solid)
@ -94,7 +94,7 @@ Existing areas, and their attributes, can be shown using the `/dmarker listareas
Circle markers are used to place 2-D circular (or elliptical) outlines on the world maps. The area defined by a circle marker is defined by a center point (x, y, z) and either a radius (for a circle, via radius setting) or an X vs Z radius (for an ellipse, via radiusx and radiusz setting). Circle markers are used to place 2-D circular (or elliptical) outlines on the world maps. The area defined by a circle marker is defined by a center point (x, y, z) and either a radius (for a circle, via radius setting) or an X vs Z radius (for an ellipse, via radiusx and radiusz setting).
The appearance of the edges of the outline can be controlled by setting the color attribute (#RRGGBB), line weight (0-N), and opacity (0.0-1.0). The appearance of the filled area within the outlines can be controled by setting the fill color attribute (#RRGGBB), and fill opacity (0.0-1.0). The appearance of the edges of the outline can be controlled by setting the color attribute (HEX: RRGGBB), line weight (0-N), and opacity (0.0-1.0). The appearance of the filled area within the outlines can be controled by setting the fill color attribute (HEX: RRGGBB), and fill opacity (0.0-1.0).
A circle marker can be created using the `/dmarker addcircle <circle-label> set:<markerset-id>` or `/dmarker addcircle id:<circle-id> <circle-label> set:<markerset-id>` commands. Additional attributes can be set with these commands, or later updated using the `/dmarker updatecircle id:<circle-id> set:<markerset-id>` or `/dmarker updatecircle <circle-label> set:<markerset-id>` command. These settings include: A circle marker can be created using the `/dmarker addcircle <circle-label> set:<markerset-id>` or `/dmarker addcircle id:<circle-id> <circle-label> set:<markerset-id>` commands. Additional attributes can be set with these commands, or later updated using the `/dmarker updatecircle id:<circle-id> set:<markerset-id>` or `/dmarker updatecircle <circle-label> set:<markerset-id>` command. These settings include:
@ -112,9 +112,9 @@ A circle marker can be created using the `/dmarker addcircle <circle-label> set:
* `world` - world of center (default is current location of player issuing command) * `world` - world of center (default is current location of player issuing command)
* `color` - outline color (#RRGGBB format) * `color` - outline color (color:RRGGBB format)
* `fillcolor` - fill color (within the outlines) (#RRGGBB format) * `fillcolor` - fill color (within the outlines) (fillcolor:RRGGBB format)
* `opacity` - Opacity of the outline strokes (0.0 = transparent, 1.0 = solid) * `opacity` - Opacity of the outline strokes (0.0 = transparent, 1.0 = solid)
@ -142,7 +142,7 @@ If needed, the corner list can be reset using the `/dmarker clearcorners`.
Once all the corners are entered, a poly-line marker can be created using the `/dmarker addline <line-label> set:<markerset-id>` or `/dmarker addline id:<line-id> <line-label> set:<markerset-id>` commands. Additional attributes can be set with these commands, or later updated using the `/dmarker updateline id:<line-id> set:<markerset-id>` or `/dmarker updateline <line-label> set:<markerset-id>` command. These settings include: Once all the corners are entered, a poly-line marker can be created using the `/dmarker addline <line-label> set:<markerset-id>` or `/dmarker addline id:<line-id> <line-label> set:<markerset-id>` commands. Additional attributes can be set with these commands, or later updated using the `/dmarker updateline id:<line-id> set:<markerset-id>` or `/dmarker updateline <line-label> set:<markerset-id>` command. These settings include:
* `color` - outline color (#RRGGBB format) * `color` - outline color (color:RRGGBB format)
* `opacity` - Opacity of the outline strokes (0.0 = transparent, 1.0 = solid) * `opacity` - Opacity of the outline strokes (0.0 = transparent, 1.0 = solid)