From 3bb0ddc64d101b31cea31130e1363cbf22e3ef73 Mon Sep 17 00:00:00 2001 From: mikeprimm Date: Wed, 8 Feb 2012 20:28:37 -0800 Subject: [PATCH] Updated Configuring Maps and Worlds using dmap (markdown) --- Configuring-Maps-and-Worlds-using--dmap.md | 6 ++++++ 1 file changed, 6 insertions(+) diff --git a/Configuring-Maps-and-Worlds-using--dmap.md b/Configuring-Maps-and-Worlds-using--dmap.md index e295d26..737a770 100644 --- a/Configuring-Maps-and-Worlds-using--dmap.md +++ b/Configuring-Maps-and-Worlds-using--dmap.md @@ -42,6 +42,12 @@ Once rendering is paused, the /dmap commands can be used to add, remove, reorder * To change the image format used for a map to JPG: `/dmap mapset _worldname_:_mapname_ img-format:jpg` +* To list the available perspectives: `/dmap perspectivelist` + +* To list the availale shaders: `/dmap shaderlist` + +* To list the available lightings: `/dmap lighinglist` + Note: any attributes settable using 'mapset' can also be set on a new map using 'mapadd'. As with other map edits, many of these changes will require the modified map to be re-rendered to fully implement the changes.