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Updated Commands (markdown)
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* `/dynmap updaterender world x z mapname`: attempts to render tiles needing updating, starting at given location <x,z> on given world, for given map. Stops at edge of map and at tiles that don't need updating.
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* `/dynmap cancelrender world`: cancels any active fullrender or radiusrender on the given world.
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* `/dynmap purgequeue`: clears the tile update queue
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* `/dynmap purgeworld world`: purge all the map files for world 'world'
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* `/dynmap purgemap world map`: purge all the map files for map 'map' on world 'world'
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* `/dynmap pause all`: pause all map rendering (updates and full/radius renders)
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* `/dynmap pause none`: resume all map rendering
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## Statistics ##
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