Updated Commands (markdown)

mikeprimm 2011-12-30 00:09:02 -08:00
parent ad32ec8c09
commit 4f780ac960

@ -15,6 +15,10 @@
* `/dynmap radiusrender radius`: attempts to render at least a `radius` block area, centered on your current location.
* `/dynmap radiusrender radius mapname`: attempts to render at least a `radius` block area, centered on your current location of map 'mapname'
* `/dynmap radiusrender world x z radius`: attempts to render at least a `radius` block area, centered on 'x,64,z' on world 'world'.
* `/dynmap updaterender`: attempts to render tiles needing updating, starting at current location, for all maps. Stops at edge of map and at tiles that don't need updating.
* `/dynmap updaterender mapname`: attempts to render tiles needing updating, starting at current location, for given map. Stops at edge of map and at tiles that don't need updating.
* `/dynmap updaterender world x z`: attempts to render tiles needing updating, starting at given location <x,z> on given world, for all maps. Stops at edge of map and at tiles that don't need updating.
* `/dynmap updaterender world x z mapname`: attempts to render tiles needing updating, starting at given location <x,z> on given world, for given map. Stops at edge of map and at tiles that don't need updating.
* `/dynmap cancelrender world`: cancels any active fullrender or radiusrender on the given world.
* `/dynmap purgequeue`: clears the tile update queue
@ -79,6 +83,7 @@ Permissions-based access control is currently supported, and the following nodes
* `dynmap.hide.others` - allows /dynmap hide <player>
* `dynmap.fullrender` - allows /dynmap fullrender or /dynmap fullrender <world>
* `dynmap.radiusrender` - allows /dynmap radiusrender
* `dynmap.updaterender` - allows /dynmap updaterender
* `dynmap.cancelrender` - allows /dynmap cancelrender <world>
* `dynmap.reload` - allows /dynmap reload
* `dynmap.stats` - allows /dynmap stats or /dynmap stats <world> or /dynmap triggerstats