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## Rendering ##
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* `/dynmap render`: renders one tile of the map where you are standing.
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* `/dynmap fullrender`: (attempts) to render the entire world from your location. For many servers this command will result in OutOfMemory-errors, since unloading parts of the world will not correctly work with Minecraft/CraftBukkit. Restart your server and try from somewhere else. (only available for ops)
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* `/dynmap fullrender`: Attempts to render the entire world from your location (or from 0,64,0, if issued from the server console).
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* `/dynmap radiusrender radius`: attempts to render at least a `radius` block area, centered on your current location.
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* `/dynmap cancelrender world`: cancels any active fullrender or radiusrender on the given world.
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## Statistics ##
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@ -28,6 +30,8 @@ Permissions-based access control is currently supported, and the following nodes
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* `dynmap.hide.self` - allows /dynmap hide (on self)
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* `dynmap.hide.others` - allows /dynmap hide <player>
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* `dynmap.fullrender` - allows /dynmap fullrender or /dynmap fullrender <world>
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* `dynmap.radiusrender` - allows /dynmap radiusrender
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* `dynmap.cancelrender` - allows /dynmap cancelrender <world>
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* `dynmap.reload` - allows /dynmap reload
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* `dynmap.stats` - allows /dynmap stats or /dynmap stats <world>
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* `dynmap.resetstats` - allows /dynmap resetstats or /dynmap resetstats <world>
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