Created Configuration Support for Non Bukkit Mods (markdown)

mikeprimm 2012-07-22 18:47:31 -07:00
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These are various non-Bukkit mods (most are based around MCForge) that have been migrated to work on various modded Bukkit servers, such as Tekkit.
* _buildcraft-support_ : this setting, a boolean, controls the activation of the texture and model support for the BuildCraft custom blocks (as defined in renderdata/bc-models.txt and renderdata/bc-textures-txt). Default is false (disabled). Customized block IDs can be set for the IDs defined in the top of those files by adding the corresponding setting to configuration.txt (e.g. "bc-engine: 177" if the engine block has been mapped to ID 177)
* _computercraft-support_ : this setting, a boolean, controls the activation of texture and model support for the ComputerCraft custom blocks (as defined in renderdata/computercraft-texture.txt). Default is false (disabled). Customized block IDs can be set for the IDs defined in the top of those files by adding the corresponding setting to configuration.txt (e.g. 'computercraft-computerBlockID: 222' if the computer block has been mapped to ID 222).
* _enderstorage-support_ : this setting, a boolean, controls the activation of texture and model support for the Ender Storage custom blocks (as defined in renderdata/enderstorage-texture.txt). Default is false (disabled). Customized block IDs can be set for the IDs defined in the top of those files by adding the corresponding setting to configuration.txt (e.g. 'enderstorage-blockID: 245' if the Ender Storage Chest block has been mapped to ID 245).
* _forestry-support_ : this setting, a boolean, controls the activation of texture and model support for the Forestry custom blocks (as defined in renderdata/forestry-texture.txt and renderdata/forestry-models.txt). Default is false (disabled). Customized block IDs can be set for the IDs defined in the top of those files by adding the corresponding setting to configuration.txt (e.g. 'forestry-humus: 211' if the humus block has been mapped to ID 211).
* _ic2-support_ : this setting, a boolean, controls the activation of texture and model support for the Industrial Craft 2 custom blocks (as defined in renderdata/ic2-models.txt and renderdata/ic2-textures.txt). Default is false (disabled). Customized block IDs can be set for the IDs defined in the top of those files by adding the corresponding setting to configuration.txt (e.g. "ic2-blockCable: 233" if the cable block has been mapped to ID 233)
* _ic2-advancedmachines-support_ : this setting, a boolean, controls the activation of texture and model support for the Industrial Craft 2 Advanced Machines custom blocks (as defined in renderdata/ic2-advancedmachines-textures.txt). Default is false (disabled). Customized block IDs can be set for the IDs defined in the top of those files by adding the corresponding setting to configuration.txt (e.g. "ic2-adv-blockAdvancedMachine: 199" if the advanced machine block has been mapped to ID 199)
* _ic2-chargingbench-support_ : this setting, a boolean, controls the activation of texture and model support for the Industrial Craft 2 Charging Bench custom blocks (as defined in renderdata/ic2-chargingbench-textures.txt). Default is false (disabled). Customized block IDs can be set for the IDs defined in the top of those files by adding the corresponding setting to configuration.txt (e.g. "ic2-blockChargingBench: 178" if the charging bench block has been mapped to ID 178)
* _ic2-powerconverters-support_ : this setting, a boolean, controls the activation of texture and model support for the Industrial Craft 2 Power Converters custom blocks (as defined in renderdata/ic2-powerconverters-textures.txt). Default is false (disabled). Customized block IDs can be set for the IDs defined in the top of those files by adding the corresponding setting to configuration.txt (e.g. "ic2-blockPowerConverter: 175" if the power converter block has been mapped to ID 175)
* _ic2-compactsolars-support_ : this setting, a boolean, controls the activation of texture and model support for the Industrial Craft 2 Compact Solars custom blocks (as defined in renderdata/ic2-compactsolars-textures.txt). Default is false (disabled). Customized block IDs can be set for the IDs defined in the top of those files by adding the corresponding setting to configuration.txt (e.g. "ic2-compactSolars: 214" if the compact solars block has been mapped to ID 214)
* _ic2-nuclearcontrol-support_ : this setting, a boolean, controls the activation of texture and model support for the Industrial Craft 2 Nuclear Control custom blocks (as defined in renderdata/ic2-nuclearcontrol-textures.txt). Default is false (disabled). Customized block IDs can be set for the IDs defined in the top of those files by adding the corresponding setting to configuration.txt (e.g. "ic2-nuclearcontrol-blockNuclearControlMain: 215" if the nuclear control block has been mapped to ID 215)
* _ironchest-support_ : this setting, a boolean, controls the activation of texture and model support for the Iron Chest custom blocks (as defined in renderdata/ironchest-texture.txt and renderdata/ironchest-models.txt). Default is false (disabled). Customized block IDs can be set for the IDs defined in the top of those files by adding the corresponding setting to configuration.txt (e.g. 'ironchest-ironChestsID: 144' if the iron chest block has been mapped to ID 144).
* _lctrees-support_ : this setting, a boolean, controls the activation of texture and model support for the LC Trees custom blocks (as defined in renderdata/lctrees-texture.txt). Default is false (disabled). Customized block IDs can be set for the IDs defined in the top of those files by adding the corresponding setting to configuration.txt (e.g. 'lctrees-leafID: 240' if the leaf block has been mapped to ID 240).
* _netherores-support_ : this setting, a boolean, controls the activation of texture and model support for the NetherOres custom blocks (as defined in renderdata/netherores-textures.txt). Default is false (disabled). Customized block IDs can be set for the IDs defined in the top of those files by adding the corresponding setting to configuration.txt (e.g. "netherores-NetherOreBlock: 145" if the ore block has been mapped to ID 145)
* _railcraft-support_ : this setting, a boolean, controls the activation of texture and model support for the Railcraft custom blocks (as defined in renderdata/railcraft-texture.txt and renderdata/railcraft-models.txt). Default is false (disabled). Customized block IDs can be set for the IDs defined in the top of those files by adding the corresponding setting to configuration.txt (e.g. 'railcraft-elevatorBlock: 221' if the elevator rails block has been mapped to ID 221).
* _redpower2-support_ : this setting, a boolean, controls the activation of texture and model support for the RedPower 2 custom blocks (as defined in renderdata/rp2-models.txt and renderdata/rp2-textures.txt). Default is false (disabled).
Customized block IDs can be set for the IDs defined in the top of those files by adding the corresponding setting to configuration.txt (e.g. "rp2-world-ores: 155" if the RedPowerWorld ores block has been mapped to ID 155)
* _superslopes-support_ : this setting, a boolean, controls the activation of texture and model support for the Kaevator's Superslopes custom blocks (as defined in renderdata/superslopes-texture.txt and renderdata/superslopes-models.txt). Default is false (disabled). Customized block IDs can be set for the IDs defined in the top of those files by adding the corresponding setting to configuration.txt (e.g. 'BlockKaevSteelSlopes: 214' if the steel slopes block has been mapped to ID 214).
* _tubecraft-support_ : this setting, a boolean, controls the activation of texture and model support for the TubeCraft custom blocks (as defined in renderdata/tubecraft-texture.txt). Default is false (disabled). Customized block IDs can be set for the IDs defined in the top of those files by adding the corresponding setting to configuration.txt (e.g. 'tubestuff-id: 224' if the TubeCraft block has been mapped to ID 224).