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Updated Defining custom shaders (markdown)
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@ -51,3 +51,5 @@ The settings for the TexturePackHDShader include:
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- _biomeshaded_ : This setting controls whether grass and leaves are colored based on raw biome data (temperature and rainfall). If set to **true** (the default), biome-shading is enabled. If set to **false**, all grass and leaves are shaded consistently, based on the averaged colors from the **misc/grasscolor.png** and **misc/foliagecolor.png#**files, respectively.
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- _swampshaded_ : This setting controls whether the darkening of the biome shaded colors for water, leaves and grass in swamp biomes should be applied. The default is based on the _swampshaded_ attribute in **configuration.txt** (which defaults to true for 1.9.0 and later, false for 1.8.x).
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- _waterbiomeshaded_ : This setting controls whether water is toned based on biome temperature and rainfall data. The default is based on the _waterbiomeshaded_ attribute in **configuration.txt** (which defaults to true for 1.9.0 and later, false for 1.8.x).
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