diff --git a/Commands.md b/Commands.md index 084a625..833469c 100644 --- a/Commands.md +++ b/Commands.md @@ -115,6 +115,10 @@ These commands are only available if the Markers Component has been enabled (v0. * `/dmap perspectivelist` : List all defined perspectives * `/dmap shaderlist` : List all defined shaders * `/dmap lightinglist` : List all defined lightings +* `/dmap worldgetlimits` : this returns the visibility and hidden limits for a world, as a single list with 'limittype' of visible or hidden, and the settings showing the shape's attributes +* `/dmap worldaddlimit corner1:/ corner2:/` : this adds a visibility limit, shaped as a rectangle, from block coordinate x1, z1 to x2, z2. You can add as many as you choose. +* `/dmap worldaddlimit type:round center:/ radius:` : this adds a visibility limit, shaped as a circle, centered at block x, z and with radius . You can add as many as you choose. +* `/dmap worldremovelimit ` : this removes the limit with index (as shown in the list from `/dmap worldgetlimits`) ## Miscellaneous ## Various other commands. @@ -126,3 +130,4 @@ Various other commands. * `/dynmap del-id-for-ip player-id ip-address` : Remove given player ID from list of known IDs for given IP address. * `/dynmap webregister` : Start registration of own account for login on web interface * `/dynmap webregister player-id` : Start registration of another user's account for login on web interface +* `/dmap worldaddlimit style:` The default is 'stone', so be sure to change this to 'air' if you'd prefer hidden chunks to be 'clipped' (for example, if you want chunk generated outside a worldborder, such as happens with structures and the like), changing to 'air' is best. \ No newline at end of file