From a5519d458581a4841ac5c23f2648528a54b2ce1e Mon Sep 17 00:00:00 2001 From: mikeprimm Date: Fri, 9 Dec 2011 19:39:12 -0800 Subject: [PATCH] Updated Base Plugin Settings (markdown) --- Base-Plugin-Settings.md | 2 ++ 1 file changed, 2 insertions(+) diff --git a/Base-Plugin-Settings.md b/Base-Plugin-Settings.md index 823d529..3502d8c 100644 --- a/Base-Plugin-Settings.md +++ b/Base-Plugin-Settings.md @@ -12,6 +12,8 @@ The core settings defined include the following: * _renderaccelerateinterval_ : this setting, a floating point value in seconds, is used as the _renderinterval_ value when the length of the tile update queue exceeds _renderacceleratethreshold_ tiles in length. +* _tiles-rendered-at-once_ : this setting controls the maximum number of update tiles that will be rendered concurrently. If not defined, the value defaults to 1/2 the number of processor cores. Settting this to lower values can reduce peek CPU use when large tile update load occur (from newly generated chunks, for example). + * _zoomoutperiod_ : this setting, an integer value in seconds, specifies how often update processing of zoomed-out tiles is done. This done to prevent unneeded regeneration of the tiles due to repeated changes by players (such as when mining). Default value is 60 seconds. * _enabletilehash_ : this setting, a boolean, is used to enable the use of tile content hash codes, which are used to avoid re-encoding tiles that have not changed in value after re-rendering (such as due to changes in blocks that are not visible on the tile). This reduces processing load, zoom-out processing, and communications traffic with web clients.