Updated Base Plugin Settings (markdown)

mikeprimm 2012-01-06 14:15:10 -08:00
parent 45814fca7b
commit ac72a9c70d
1 changed files with 5 additions and 2 deletions

@ -124,6 +124,9 @@ The core settings defined include the following:
* _refreshskins_ : this setting, a boolean, controls whether faces and other images derived from a player's skin are refreshed each login. If set to false, existing files are never refreshed (which can be useful if faces are locally managed or updated by the server administrator or another plugin). Default is true.
* _ic2-support_ : this setting, a boolean, controls the activation of texture and model support for the Industrial Craft 2 custom blocks (as defined in renderdata/ic2-models.txt and renderdata/ic2-textures.txt). Default is false (disabled).
* _ic2-support_ : this setting, a boolean, controls the activation of texture and model support for the Industrial Craft 2 custom blocks (as defined in renderdata/ic2-models.txt and renderdata/ic2-textures.txt). Default is false (disabled). Customized block IDs can be set for the IDs defined in the top of those files by adding the corresponding setting to configuration.txt (e.g. "ic2-blockCable: 233" if the cable block has been mapped to ID 233)
* _buildcraft-support_ : this setting, a boolean, controls the activation of the texture and model support for the BuildCraft custom blocks (as defined in renderdata/bc-models.txt and renderdata/bc-textures-txt). Default is false (disabled).
* _buildcraft-support_ : this setting, a boolean, controls the activation of the texture and model support for the BuildCraft custom blocks (as defined in renderdata/bc-models.txt and renderdata/bc-textures-txt). Default is false (disabled). Customized block IDs can be set for the IDs defined in the top of those files by adding the corresponding setting to configuration.txt (e.g. "bc-engine: 177" if the engine block has been mapped to ID 177)
* _redpower2-support_ : this setting, a boolean, controls the activation of texture and model support for the RedPower 2 custom blocks (as defined in renderdata/rp2-models.txt and renderdata/rp2-textures.txt). Default is false (disabled).
Customized block IDs can be set for the IDs defined in the top of those files by adding the corresponding setting to configuration.txt (e.g. "rp2-world-ores: 155" if the RedPowerWorld ores block has been mapped to ID 155)