Updated Setting up without the Internal Web Server (markdown)

mikeprimm 2012-08-11 06:39:35 -07:00
parent 4d2b0bd13a
commit b80fa97ee8
1 changed files with 0 additions and 19 deletions

@ -47,25 +47,6 @@ Or for Windows
# The path where the web-files are located.
webpath: c:\\path\\to\\web\\server\\dynmap\\web
Now go to your web-directory and comment the internal server section in `config.js`, so that you have this:
// For internal server or proxying webserver.
//url : {
// configuration : 'up/configuration',
// update : 'up/world/{world}/{timestamp}',
// sendmessage : 'up/sendmessage'
//},
Also uncomment the standalone (jsonfile) section, so that you have this:
// For standalone (jsonfile) webserver.
url: {
configuration: 'standalone/dynmap_config.json',
update: 'standalone/dynmap_{world}.json',
sendmessage: 'standalone/sendmessage.php'
},
Now *restart* your Minecraft server. Join your Minecraft server and place a few blocks (randomly) to trigger dynmap to generate tiles for your map.
You can also type `dynmap fullrender worldname` in your server console to render the whole world with the name `worldname`.