From be8d775b2c72b3a22c8855d1a85ec762c324527a Mon Sep 17 00:00:00 2001 From: mikeprimm Date: Tue, 26 Nov 2013 16:16:17 -0800 Subject: [PATCH] Updated Using custom block renderers (markdown) --- Using-custom-block-renderers.md | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/Using-custom-block-renderers.md b/Using-custom-block-renderers.md index 2acf96a..afa9753 100644 --- a/Using-custom-block-renderers.md +++ b/Using-custom-block-renderers.md @@ -12,12 +12,12 @@ Custom block renderer always generate a defined sequence of patches (surfaces to ## Existing Custom Block Renderers The following Custom Block Renderers are provided by Dynmap, and can be used for new custom blocks when appropriate. -* [[org.dynmap.hdmap.renderer.BoxRenderer]] - the renderer used to implement [cubiod models](Defining-cuboid-models) +* [[Class org.dynmap.hdmap.renderer.BoxRenderer]] - the renderer used to implement [cubiod models](Defining-cuboid-models) * org.dynmap.hdmap.renderer.CTMVertTextureRenderer * org.dynmap.hdmap.renderer.FenceWallBlockRenderer * org.dynmap.hdmap.renderer.FrameRenderer * org.dynmap.hdmap.renderer.ImmibisMicroRenderer -* [[org.dynmap.hdmap.renderer.PaneRenderer]] - the renderer used for glass panes and iron fences +* [[Class org.dynmap.hdmap.renderer.PaneRenderer]] - the renderer used for glass panes and iron fences * org.dynmap.hdmap.renderer.RailCraftSlabBlockRenderer * org.dynmap.hdmap.renderer.RailCraftTrackRenderer * [[org.dynmap.hdmap.renderer.RedstoneWireRenderer]] - the renderer used for redstone wire @@ -26,8 +26,8 @@ The following Custom Block Renderers are provided by Dynmap, and can be used for * org.dynmap.hdmap.renderer.RPMicroRenderer * org.dynmap.hdmap.renderer.RPRotatedBoxRenderer * org.dynmap.hdmap.renderer.RPSupportFrameRenderer -* [[org.dynmap.hdmap.renderer.SkullRenderer]] - the renderer used for vanilla skulls/heads -* [[org.dynmap.hdmap.renderer.StairBlockRenderer]] - the renderer used for standard stairs blocks +* [[Class org.dynmap.hdmap.renderer.SkullRenderer]] - the renderer used for vanilla skulls/heads +* [[Class org.dynmap.hdmap.renderer.StairBlockRenderer]] - the renderer used for standard stairs blocks * org.dynmap.hdmap.renderer.TFCLooseRockRenderer * org.dynmap.hdmap.renderer.TFCSupportRenderer * org.dynmap.hdmap.renderer.TFCWoodRenderer