Added making transparent of areas after use

JurgenKuyper 2022-08-03 17:37:09 +02:00
parent a896b1a72f
commit bf64bfbfb0
1 changed files with 5 additions and 0 deletions

@ -13,6 +13,11 @@ To add the marker do: `/dmarker addarea <Name> boost:true`
Two opposing corners are enough for a rectangle, but for a poligon you will have to add each corner yourself.
To boost a circular area, you can do `/dmarker addcircle <Markername> radius:<r> world:<world> x:<x> y:<y> z:<z> boost:true`
After you verified the areas are the ones you want you can hide them by setting their fillcolor and color to transparent by using:
`/dmarker updatearea markerId fillcolor:000000 color:000000`
The markerId is found by using `/dmarker listareas` and finding the relevant id.
Step 3, Resume map rendering:
Execute the command: `/dynmap pause none`