From c518d3fbbc2d38642f4c33e05ab100c1d4576063 Mon Sep 17 00:00:00 2001 From: mikeprimm Date: Sun, 22 Jan 2012 18:49:20 -0800 Subject: [PATCH] Updated Base Plugin Settings (markdown) --- Base-Plugin-Settings.md | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/Base-Plugin-Settings.md b/Base-Plugin-Settings.md index c89393c..d5e1717 100644 --- a/Base-Plugin-Settings.md +++ b/Base-Plugin-Settings.md @@ -46,6 +46,11 @@ The core settings defined include the following: + _explosion_ : this trigger causes tiles to be updated when blocks are destroyed by an explosion (recommended) + + _blockfromto_ : this trigger causes tiles to be updated when blocks are flowing into new blocks (lova, water) (recommended) + + + _blockphysics_ : this trigger causes tiles to be updated when blocks move due to physics events (falling gravel, water, lava, sand) (recommended) + + * _webpage-title_ : this setting, a string, is used to specify the title for the Dynmap maps web page. If not specified, it will attempt to use the 'server-name' property from _server.properties_. If that is undefined or set to 'Unknown Server', the title will default to 'Minecraft Dynamic Map'. * _tilespath_ : this setting, a string, specifies the path (either relative to the Dynmap plugin directory, or absolute) of where map tiles are to be generated (and where they are found by the internal web server).