mirror of
https://github.com/webbukkit/dynmap.git
synced 2025-02-17 20:31:37 +01:00
Updated HD Map Configuration (markdown)
parent
99a0dde438
commit
c8eb2c5c41
@ -98,6 +98,8 @@ The predefined shader settings (which are found in **shaders.txt**) include the
|
||||
|
||||
- **stdtexture-nobiome** : this uses the standard Minecraft Texture pack (in **texturepack/standard/**) to color the maps, but disables biome-based shading of grass and leaves
|
||||
|
||||
- **topo** : this creates a color-coded topographical map, based on altitude
|
||||
|
||||
### Predefined lightings
|
||||
|
||||
The predefined lighting configuration, which can be found in **lightings.txt**, include the following:
|
||||
|
Loading…
Reference in New Issue
Block a user