Updated HD Map Configuration (markdown)

mikeprimm 2011-12-09 16:34:53 -08:00
parent 99a0dde438
commit c8eb2c5c41

@ -98,6 +98,8 @@ The predefined shader settings (which are found in **shaders.txt**) include the
- **stdtexture-nobiome** : this uses the standard Minecraft Texture pack (in **texturepack/standard/**) to color the maps, but disables biome-based shading of grass and leaves
- **topo** : this creates a color-coded topographical map, based on altitude
### Predefined lightings
The predefined lighting configuration, which can be found in **lightings.txt**, include the following: