From c9fd43201393933f258557269bcdafb7bfb922f0 Mon Sep 17 00:00:00 2001 From: mikeprimm Date: Sun, 2 Oct 2011 15:02:52 -0700 Subject: [PATCH] Updated Base Plugin Settings (markdown) --- Base-Plugin-Settings.md | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/Base-Plugin-Settings.md b/Base-Plugin-Settings.md index 12cbdfb..8a7a9d9 100644 --- a/Base-Plugin-Settings.md +++ b/Base-Plugin-Settings.md @@ -101,3 +101,7 @@ The core settings defined include the following: * _hideores_ : this setting, a boolean, controls the option to hide any ore blocks, making them appear the same as solid stone (preventing maps from being used to find exposed ores). Default is false. * _fence-to-block-join_ : this setting, a boolean, controls the rendering of fences - if true, fences are joined to adjacent solid blocks (as in 1.9 and later); if false, fences are only joined to other fences and gates. Default is true for 1.9.x and later, false for 1.8.x. + +* _fetchskins_ : this setting, a boolean, controls whether the server will attempt to fetch skins for players during login. If set to false, no skins are fetched, and the default skin is assumed for all players. Default is true. + +* _refreshskins_ : this setting, a boolean, controls whether faces and other images derived from a player's skin are refreshed each login. If set to false, existing files are never refreshed (which can be useful if faces are locally managed or updated by the server administrator or another plugin). Default is true.