fixed numbering

JurgenKuyper 2022-12-21 11:37:05 +01:00
parent ea40619467
commit ca3b35cb54

@ -14,5 +14,5 @@ This is a result of how the map was made and is not an issue with Dynmap, luckil
- [freq] is how many chunks a second are generated, 20 is the default. WARNING: setting this too high will cause server lag
- [pad] how many chunks beyond the border to generate, this makes sure that if a player visits the border, all chunks are already generated. The default is 208, We recommend setting this to 0 for EarthMC
- [force] This must be set to true
4. Wait for worldborder to finish
5. Unpause Dynmap: /dynmap pause none, you may have to start the fullrender using /dynmap fullrender [worldname]
5. Wait for worldborder to finish
6. Unpause Dynmap: /dynmap pause none, you may have to start the fullrender using /dynmap fullrender [worldname]