From d7261e7f19fc50172f2d5fb5486896764a9f59e7 Mon Sep 17 00:00:00 2001 From: mikeprimm Date: Sun, 11 Mar 2012 20:57:43 -0700 Subject: [PATCH] Updated Defining custom shaders (markdown) --- Defining-custom-shaders.md | 1 + 1 file changed, 1 insertion(+) diff --git a/Defining-custom-shaders.md b/Defining-custom-shaders.md index 3d5e7cc..dc6bd8d 100644 --- a/Defining-custom-shaders.md +++ b/Defining-custom-shaders.md @@ -73,6 +73,7 @@ An example of a typical topological shader configuration is shown below: color0: "#696969" linecolor: "#000000" watercolor: "#0000FF" + hiddenids: [ 0 ] The settings for the TopoHDShader include: