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Updated HD Map Configuration (markdown)
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@ -4,7 +4,9 @@ With their introduction in v0.20, the HDMap map type provides a new, more flexib
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Dynmap includes 3 sets of templates, each providing map definitions for the various types of worlds (normal, nether, and skylands). To select between the three template sets, edit the **configuration.txt** file, and change the setting of the _deftemplatesuffix_ setting (found near the top of the default **configuration.txt** file). The currently defined values for this setting include:
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* _deftemplatesuffix: ""_ : This is the default, and causes dynmap to use the 'classic' default templates - these are low resolution and very quick to render, but are far from the most attractive maps. The template files used for this mode are **templates/normal.txt**, **templates/nether.txt**, and **templates/skylands.txt**.
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* _deftemplatesuffix: ""_ : This causes dynmap to use the 'classic' default templates - these are low resolution and very quick to render, but are far from the most attractive maps. The template files used for this mode are **templates/normal.txt**, **templates/nether.txt**, and **templates/skylands.txt**. This was the default for 0.23 and earlier.
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* _deftemplatesuffix: vlowres_ : this selects the "very-low-res" HD maps. These maps are similar to the 'classic' defaults (a surface map, an isometric view from the south-east, and a cave map), but they are rendered using the HD renderer. Also, by default the standard Minecraft texture pack will be used to color the blocks, yielding a much more accurate representation of the map. The template files used for this mode are in **templates/normal-vlowres.txt**, **templates/nether-vlowres.txt**, and **templates/skylands-vlowres.txt**. As of 0.24, these are the default templates.
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* _deftemplatesuffix: lowres_ : this selects the "low-res" HD maps. These maps are similar to the 'classic' defaults (a surface map, an isometric view from the south-east, and a cave map), but they are rendered using the HD renderer with about 2-3x the resolution of the "classic" maps. Also, by default the standard Minecraft texture pack will be used to color the blocks, yielding a much more accurate representation of the map. Rendering these maps will take 4-6 times as long as the default 'classic' maps, and about 4x the disk space. The template files used for this mode are in **templates/normal-lowres.txt**, **templates/nether-lowres.txt**, and **templates/skylands-lowres.txt**.
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