Updated HD Map Configuration (markdown)

mikeprimm 2011-08-10 08:17:29 -07:00
parent 08b484b08f
commit ea3331913b
1 changed files with 3 additions and 3 deletions

@ -19,15 +19,15 @@ As with all maps, an HDMap definition needs 3 basic parameters:
- A _name:_ setting - this is a unique name for the map (unique among the other maps on a given world). This is used for identifying the map, including when selecting the map using the _defaultmap_ setting, or in the URL parameters.
- A _prefix:_ setting - if not provided, the _name_ setting is used for this. This is used as part of the file and directory names used for the map - so it also needs to be unique among the other -prefix- values for the other maps on a given world.
- A _prefix:_ setting - if not provided, the _name_ setting is used for this. This is used as part of the file and directory names used for the map - so it also needs to be unique among the other _prefix_ values for the other maps on a given world.
Now, the settings specific to HDMaps are used to define three specific aspects of how a map is drawn:
- What determines what we see in the scene?
- How do we determine what we see in the scene?
- How do we decide how to color what we see?
- What effects do lighting have on the colors we see?
- What effect does lighting have on the colors we see?
With HDMaps, the answer to these three questions is determined by the next three settings: