Updated Defining volumetric models (markdown)

mikeprimm 2013-11-26 15:27:31 -08:00
parent b2de5e0515
commit ebdff7b941
1 changed files with 1 additions and 1 deletions

@ -47,4 +47,4 @@ To define a volumetric model by rotation, add the "block:" line as normal (be su
* *data* - the metadata value of the source volumetric model. One *data* attribute is required, and is required to be a number.
* *rot* - the rotation value, in degrees around the Y axis. Valid values are 0, 90, 180, and 270. The *rot* attribute is required.
Note: rotating the volumetric model has no effect on the application of textures to the model: a texture applied to the north face of the unrotated model would still be applied to the north face of the model after rotation.
Note: rotating the volumetric model has no effect on the application of textures to the model: a texture applied to the north face of the unrotated model would still be applied to the north face of the model after rotation, for example.