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forgot to add / on some commands
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74e2172112
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@ -12,8 +12,8 @@
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* `/dynmap fullrender`: Attempts to render all maps of the entire world from your location (or from the center of that world, if issued from the server console).
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* `/dynmap fullrender`: Attempts to render all maps of the entire world from your location (or from the center of that world, if issued from the server console).
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* `/dynmap fullrender world`: Attempts to render all maps of the world named `world` from the center of that world.
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* `/dynmap fullrender world`: Attempts to render all maps of the world named `world` from the center of that world.
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* `/dynmap fullrender world:surface`: Attempts to render the map named `surface` for the world named `world` from the center of that world.
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* `/dynmap fullrender world:surface`: Attempts to render the map named `surface` for the world named `world` from the center of that world.
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* `dynmap fullrender resume <world>`: Resume render of all maps for world <world>. Skip already rendered tiles.
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* `/dynmap fullrender resume <world>`: Resume render of all maps for world <world>. Skip already rendered tiles.
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* `dynmap fullrender resume <world>:<map>`: Resume render of map <map> of world <world>. Skip already rendered tiles.
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* `/dynmap fullrender resume <world>:<map>`: Resume render of map <map> of world <world>. Skip already rendered tiles.
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* `/dynmap radiusrender radius`: attempts to render at least a `radius` block area, centered on your current location.
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* `/dynmap radiusrender radius`: attempts to render at least a `radius` block area, centered on your current location.
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* `/dynmap radiusrender radius mapname`: attempts to render at least a `radius` block area, centered on your current location of map 'mapname'
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* `/dynmap radiusrender radius mapname`: attempts to render at least a `radius` block area, centered on your current location of map 'mapname'
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* `/dynmap radiusrender world x z radius`: attempts to render at least a `radius` block area, centered on 'x,64,z' on world 'world'.
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* `/dynmap radiusrender world x z radius`: attempts to render at least a `radius` block area, centered on 'x,64,z' on world 'world'.
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