mirror of
https://github.com/esphome/esphome-docs.git
synced 2025-01-24 22:02:04 +01:00
51 lines
2.8 KiB
ReStructuredText
51 lines
2.8 KiB
ReStructuredText
|
Using an ESP devboard as a USB-UART bridge
|
||
|
==========================================
|
||
|
|
||
|
.. _devboard-as-flasher:
|
||
|
|
||
|
ESP development boards usually have an onboard USB interface, either built into the chip (e.g. ESP32-S3) or via an onboard USB-UART bridge chip.
|
||
|
However some ESP based devices not designed for development work don't bother with this,
|
||
|
and only expose the UART0 pins (TX and RX) for flashing purposes.
|
||
|
|
||
|
Normally you would use a dedicated USB-UART interface board for this but what if you don't have one?
|
||
|
In this "emergency" situation it is possible to use a development board that does have a USB-UART bridge chip to flash another device.
|
||
|
This is achieved by holding the ESP chip in reset so that it doesn't interfere with the bridge chip operation.
|
||
|
|
||
|
It does NOT require any firmware to be flashed onto the development board
|
||
|
and will not change anything already flashed onto it - it's purely a way to use the serial interface chip.
|
||
|
|
||
|
We will refer to the devboard with functional USB_UART bridge chip as flasher board for this guide.
|
||
|
|
||
|
Make sure you've read the :doc:`/guides/physical_device_connection` for properly understanding the functionality of your flasher devboard.
|
||
|
|
||
|
.. figure:: /guides/images/devboard-as-flasher.png
|
||
|
:align: center
|
||
|
:width: 75.0%
|
||
|
|
||
|
Connection diagram for an ESP flash target
|
||
|
|
||
|
You need to make the following electrical connections:
|
||
|
|
||
|
.. note::
|
||
|
|
||
|
- Most ESP32 S and C series boards do *not* have a separate USB-UART chip - they have it built into the ESP - so are not suitable for this application.
|
||
|
- The 5V connection on either board may be labelled either ``5V`` or ``VIN``. Some boards may not have a 5V connection and will require 3.3V only.
|
||
|
- Rather than powering the target board from the flasher board, it is also possible to use a separate power supply, just make sure all the ground pins are connected together.
|
||
|
|
||
|
- connect both ``EN`` and ``GND`` together in the flasher devboard
|
||
|
- ``+5.0V`` or ``3V3`` on the flasher devboard to ``VIN`` or ``3V3`` respectively of the target device
|
||
|
- ``GND``, or ground of flasher devboard to ``GND`` of the target device
|
||
|
- ``TX`` of flasher devboard to ``TX`` of the target device
|
||
|
- ``RX`` of flasher devboard to ``RX`` of the target device
|
||
|
|
||
|
Pulling down ``EN`` by connecting it to ``GND`` on the flasher board prevents
|
||
|
the ESP chip on flasher module from booting and polluting the serial lines.
|
||
|
|
||
|
.. note::
|
||
|
|
||
|
- If the board has not previously had ESPHome loaded, you may need to pull the ``IO0`` pin low (i.e. connected to ``GND``) to force the board into flash mode.
|
||
|
This must be done before power is applied.
|
||
|
- Do not connect 3V3 to VIN of the target devices with a 3V3 LDO as it may lead to brownouts.
|
||
|
|
||
|
Once the connections are made, plug the flasher board into your computer via USB and proceed with flashing the target board via whichever means you intend to use.
|