Display rendering engine screenshots (#3738)
BIN
components/display/images/display_rendering_colors.png
Normal file
After Width: | Height: | Size: 547 B |
BIN
components/display/images/display_rendering_graph.png
Normal file
After Width: | Height: | Size: 1.0 KiB |
BIN
components/display/images/display_rendering_line.png
Normal file
After Width: | Height: | Size: 315 B |
BIN
components/display/images/display_rendering_shapes.png
Normal file
After Width: | Height: | Size: 1.3 KiB |
BIN
components/display/images/display_rendering_text.png
Normal file
After Width: | Height: | Size: 7.6 KiB |
Before Width: | Height: | Size: 38 KiB |
Before Width: | Height: | Size: 45 KiB |
@ -45,6 +45,9 @@ this behavior by setting ``auto_clear_enabled: false``.
|
|||||||
In the lambda, you can write code like in any :ref:`lambda <config-lambda>` in ESPHome. Display
|
In the lambda, you can write code like in any :ref:`lambda <config-lambda>` in ESPHome. Display
|
||||||
lambdas are additionally passed a variable called ``it`` which represents the rendering engine object.
|
lambdas are additionally passed a variable called ``it`` which represents the rendering engine object.
|
||||||
|
|
||||||
|
.. figure:: images/display_rendering_line.png
|
||||||
|
:align: center
|
||||||
|
|
||||||
.. code-block:: yaml
|
.. code-block:: yaml
|
||||||
|
|
||||||
display:
|
display:
|
||||||
@ -74,8 +77,10 @@ the rendering engine is always first specify the ``x`` coordinate and then the `
|
|||||||
Basic Shapes
|
Basic Shapes
|
||||||
------------
|
------------
|
||||||
|
|
||||||
Now that you know a bit more about ESPHome's coordinate system, let's draw some basic shapes like lines, rectangles
|
Now that you know a bit more about ESPHome's coordinate system, let's draw some basic shapes like lines, rectangles, circles or even polygons:
|
||||||
and circles:
|
|
||||||
|
.. figure:: images/display_rendering_shapes.png
|
||||||
|
:align: center
|
||||||
|
|
||||||
.. code-block:: yaml
|
.. code-block:: yaml
|
||||||
|
|
||||||
@ -85,27 +90,27 @@ and circles:
|
|||||||
lambda: |-
|
lambda: |-
|
||||||
// Draw a line from [0,0] to [100,50]
|
// Draw a line from [0,0] to [100,50]
|
||||||
it.line(0, 0, 100, 50);
|
it.line(0, 0, 100, 50);
|
||||||
// Draw the outline of a rectangle with the top left at [50,60], a width of 30 and a height of 42
|
// Draw the outline of a rectangle with the top left at [5,20], a width of 30 and a height of 42
|
||||||
it.rectangle(50, 60, 30, 42);
|
it.rectangle(5, 20, 30, 42);
|
||||||
// Draw the same rectangle, but this time filled.
|
// Draw the same rectangle a few pixels apart, but this time filled
|
||||||
it.filled_rectangle(50, 60, 30, 42);
|
it.filled_rectangle(40, 40, 30, 42);
|
||||||
|
|
||||||
// Circles! Let's draw one with the center at [25,25] and a radius of 10
|
// Circles! Let's draw one with the center at [20,40] and a radius of 10
|
||||||
it.circle(25, 25, 10);
|
it.circle(20, 40, 10);
|
||||||
// ... and the same thing filled again
|
// ... and the same thing filled again
|
||||||
it.filled_circle(25, 25, 10);
|
it.filled_circle(20, 75, 10);
|
||||||
|
|
||||||
// Triangles... Let's draw the outline of a triangle from the [x,y] coordinates of its three points
|
// Triangles... Let's draw the outline of a triangle from the [x,y] coordinates of its three points
|
||||||
// [25,5], [5,25], [50,50]
|
// [25,5], [100,5], [80,25]
|
||||||
it.triangle(25, 5, 5, 25, 50, 50);
|
it.triangle(25, 5, 100, 5, 80, 25);
|
||||||
// and a filled triangle !
|
// and a filled triangle !
|
||||||
it.filled_triangle(125, 5, 105, 25, 150, 50);
|
it.filled_triangle(115, 5, 95, 25, 125, 70);
|
||||||
|
|
||||||
// Regular Polygons? Let's draw the outline of a pointy-topped hexagon inscribed in a circle
|
// Regular Polygons? Let's draw a filled, pointy-topped hexagon inscribed in a circle
|
||||||
// centered on [x1=100,y1=100] with a radius of 50
|
// centered on [170,45] with a radius of 20
|
||||||
it.regular_polygon(100, 100, 50, EDGES_HEXAGON);
|
it.filled_regular_polygon(170, 45, 20, EDGES_HEXAGON);
|
||||||
// and a filled flat-topped octagon!
|
// and the outline of flat-topped octagon around it!
|
||||||
it.filled_regular_polygon(200, 200, 50, EDGES_OCTAGON, VARIATION_FLAT_TOP);
|
it.regular_polygon(170, 45, 40, EDGES_OCTAGON, VARIATION_FLAT_TOP);
|
||||||
// Need to rotate the polygon, or retrieve the coordinates of its vertices? Check the API!
|
// Need to rotate the polygon, or retrieve the coordinates of its vertices? Check the API!
|
||||||
|
|
||||||
All the above methods can optionally also be called with an argument at the end which specifies in which
|
All the above methods can optionally also be called with an argument at the end which specifies in which
|
||||||
@ -117,33 +122,35 @@ color to draw. For monochrome displays, only ``COLOR_ON`` (the default if color
|
|||||||
- platform: ...
|
- platform: ...
|
||||||
# ...
|
# ...
|
||||||
lambda: |-
|
lambda: |-
|
||||||
// Turn the whole display on.
|
// Turn the whole display on
|
||||||
it.fill(COLOR_ON);
|
it.fill(COLOR_ON);
|
||||||
// Turn the whole display off.
|
// Turn the whole display off
|
||||||
it.fill(COLOR_OFF);
|
it.fill(COLOR_OFF);
|
||||||
|
|
||||||
// Turn a single pixel off at [50,60]
|
// Turn a single pixel off at [50,60]
|
||||||
it.draw_pixel_at(50, 60, COLOR_OFF);
|
it.draw_pixel_at(50, 60, COLOR_OFF);
|
||||||
|
|
||||||
// Turn off a whole display portion.
|
|
||||||
it.rectangle(50, 50, 30, 42, COLOR_OFF);
|
|
||||||
|
|
||||||
For color displays (e.g. TFT displays), you can use the Color class.
|
For color displays (e.g. TFT displays), you can use the Color class.
|
||||||
|
|
||||||
|
.. figure:: images/display_rendering_colors.png
|
||||||
|
:align: center
|
||||||
|
|
||||||
.. code-block:: yaml
|
.. code-block:: yaml
|
||||||
|
|
||||||
display:
|
display:
|
||||||
- platform: ...
|
- platform: ...
|
||||||
# ...
|
# ...
|
||||||
lambda: |-
|
lambda: |-
|
||||||
|
auto black = Color(0, 0, 0);
|
||||||
auto red = Color(255, 0, 0);
|
auto red = Color(255, 0, 0);
|
||||||
auto green = Color(0, 255, 0);
|
auto green = Color(0, 255, 0);
|
||||||
auto blue = Color(0, 0, 255);
|
auto blue = Color(0, 0, 255);
|
||||||
auto white = Color(255, 255, 255);
|
auto white = Color(255, 255, 255);
|
||||||
it.rectangle(20, 50, 30, 30, white);
|
it.filled_circle(20, 32, 15, black);
|
||||||
it.rectangle(25, 55, 30, 30, red);
|
it.filled_circle(40, 32, 15, red);
|
||||||
it.rectangle(30, 60, 30, 30, green);
|
it.filled_circle(60, 32, 15, green);
|
||||||
it.rectangle(35, 65, 30, 30, blue);
|
it.filled_circle(80, 32, 15, blue);
|
||||||
|
it.filled_circle(100, 32, 15, white);
|
||||||
|
|
||||||
Additionally, you have access to two helper methods which will fetch the width and height of the display:
|
Additionally, you have access to two helper methods which will fetch the width and height of the display:
|
||||||
|
|
||||||
@ -156,6 +163,8 @@ Additionally, you have access to two helper methods which will fetch the width a
|
|||||||
// Draw a circle in the middle of the display
|
// Draw a circle in the middle of the display
|
||||||
it.filled_circle(it.get_width() / 2, it.get_height() / 2, 20);
|
it.filled_circle(it.get_width() / 2, it.get_height() / 2, 20);
|
||||||
|
|
||||||
|
// Turn off bottom half of the screen
|
||||||
|
it.filled_rectangle(0, it.get_height()/2, it.get_width(), it.get_height()/2, COLOR_OFF);
|
||||||
|
|
||||||
You can view the full API documentation for the rendering engine in the "API Reference" in the See Also section.
|
You can view the full API documentation for the rendering engine in the "API Reference" in the See Also section.
|
||||||
|
|
||||||
@ -218,6 +227,10 @@ In case of fonts rendered at higher bit depths, the background color has to be s
|
|||||||
// Syntax is always: it.print(<x>, <y>, <font>, [color=COLOR_ON], [align], <text>, [color=COLOR_OFF]);
|
// Syntax is always: it.print(<x>, <y>, <font>, [color=COLOR_ON], [align], <text>, [color=COLOR_OFF]);
|
||||||
it.print(0, 0, id(my_font_with_icons), COLOR_ON, TextAlign::CENTER, "Just\U000f05d4here. Already\U000F02D1this.", COLOR_OFF);
|
it.print(0, 0, id(my_font_with_icons), COLOR_ON, TextAlign::CENTER, "Just\U000f05d4here. Already\U000F02D1this.", COLOR_OFF);
|
||||||
|
|
||||||
|
|
||||||
|
.. figure:: images/display_rendering_text.png
|
||||||
|
:align: center
|
||||||
|
|
||||||
.. _display-printf:
|
.. _display-printf:
|
||||||
|
|
||||||
Formatted Text
|
Formatted Text
|
||||||
@ -457,13 +470,8 @@ memory at the time the sensor updates and will be lost when the device reboots.
|
|||||||
|
|
||||||
Examples:
|
Examples:
|
||||||
|
|
||||||
.. figure:: images/graph_screen.png
|
.. figure:: images/display_rendering_graph.png
|
||||||
:align: center
|
:align: center
|
||||||
:width: 60.0%
|
|
||||||
|
|
||||||
.. figure:: images/graph_dualtrace.png
|
|
||||||
:align: center
|
|
||||||
:width: 60.0%
|
|
||||||
|
|
||||||
Graph component with options for grids, border and line-types.
|
Graph component with options for grids, border and line-types.
|
||||||
|
|
||||||
|