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Update the touchscreen document's (#3487)
* Update Touchscreen documentation move the XPT2046 component to the right section. * search what is wrong * fix typo * restore last fix * Update index.rst * try to resolve the issue by removing the ref-link * Update index.rst * Update components/touchscreen/index.rst Co-authored-by: Keith Burzinski <kbx81x@gmail.com> * Update components/touchscreen/index.rst Co-authored-by: Keith Burzinski <kbx81x@gmail.com> * Update components/touchscreen/index.rst Co-authored-by: Keith Burzinski <kbx81x@gmail.com> * Update components/touchscreen/index.rst Co-authored-by: Keith Burzinski <kbx81x@gmail.com> * Update components/touchscreen/index.rst Co-authored-by: Keith Burzinski <kbx81x@gmail.com> * Update components/touchscreen/index.rst Co-authored-by: Keith Burzinski <kbx81x@gmail.com> * Update components/touchscreen/index.rst Co-authored-by: Keith Burzinski <kbx81x@gmail.com> * Update components/touchscreen/index.rst Co-authored-by: Keith Burzinski <kbx81x@gmail.com> * opdate xpt2046 doc for new Touchscreen component. * add documentation for the ft63x6 touchscreen * add new-line * Move image around * Update components/touchscreen/index.rst * Update components/touchscreen/index.rst * Update components/touchscreen/index.rst * Update components/touchscreen/index.rst * Update touchscreen documentation needed to be updated * fix reported issue * fix reported issue * fix reported ref issue --------- Co-authored-by: Keith Burzinski <kbx81x@gmail.com> Co-authored-by: Clyde Stubbs <2366188+clydebarrow@users.noreply.github.com>
This commit is contained in:
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@ -9,6 +9,15 @@ The ``touchscreen`` component contains the base code for most touchscreen driver
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available in ESPHome and is responsible for passing the touch events to
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``binary_sensors`` with the ``touchscreen`` platform.
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.. warning::
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As of version **2023.12** the way how the touchscreen component has changed a bit.
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The following variables are now obsolite:
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* **rotation** is (temporary) removed in favor the *new* **transform:**
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* **size_x_y** is moved inside the **transform:** and renamed to **size_xy**
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* **report_interval** is removed in favor of using the **update_interval**
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The display id is only just to calculate the touch position reletive to the displays *height* and *width*
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.. _config-touchscreen:
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Base Touchscreen Configuration
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@ -20,6 +29,14 @@ Base Touchscreen Configuration
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touchscreen:
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- platform: ...
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display: display1
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transform:
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mirror_x: false
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mirror_y: false
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swap_xy: false
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calibration:
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x_max: 240
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y_max: 320
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on_touch:
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then:
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...
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@ -32,7 +49,26 @@ Base Touchscreen Configuration
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Configuration variables:
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************************
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- **display** (*Required*, :ref:`config-id`): The display to use this touchscreen with. This will be provided automatically if only one display is configured on the device.
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- **display** (*Required*, :ref:`config-id`): The display to use this touchscreen with.
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- **transform** (*Optional*): Transform the touchscreen presentation using hardware. All defaults are ``false``.
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- **swap_xy** (*Optional*, boolean): If true, exchange the x and y axes.
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- **mirror_x** (*Optional*, boolean): If true, mirror the x axis.
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- **mirror_y** (*Optional*, boolean): If true, mirror the y axis.
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- **update_interval** (*Optional*, :ref:`config-time`): The interval to check the touchscreen. Defaults to ``never``.
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- **calibration** (*Optional*): When the touchscreen is not given the right configuration settings. You can set them here.
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- **x_min** (*Optional*, int): The raw value corresponding to the left
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(or top if ``swap_xy`` is specified) edge of the touchscreen. See :ref:`touchscreen-calibration`
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for the process to calibrate the touchscreen. Defaults to ``0``.
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- **x_max** (*Optional*, int): The raw value corresponding to the right
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(or bottom if ``swap_xy`` is specified) edge of the touchscreen. Defaults to ``0``.
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- **y_min** (*Optional*, int): The raw value corresponding to the top
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(or left if ``swap_xy`` is specified) edge of the touchscreen. Defaults to ``0``.
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- **y_max** (*Optional*, int): The raw value corresponding to the bottom
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(or right if ``swap_xy`` is specified) edge of the touchscreen. Defaults to ``0``.
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- **on_touch** (*Optional*, :ref:`Automation <automation>`): An automation to perform
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when the touchscreen is touched. See :ref:`touchscreen-on_touch`.
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@ -60,6 +96,120 @@ The integer members for the touch positions below are in relation to the display
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- ``id`` is a number provided by the touchscreen to uniquely identify the touch on a multi-touch screen.
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- ``state`` indicates the state of the touch. This can be **1**, indicating it is an initial touch, or **2** indicating the touch position has changed/moved.
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.. _touchscreen-calibration:
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Calibration
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-----------
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For most of the touchscreen drivers the dimensions of the touchscreen are automatically set when the driver is setup.
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In some cases like for the **XPT2046** this can be different per used display panel.
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Then you can set the values using the **calibrate** values.
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To match the point of the touch to the display coordinates the touch screen has to be calibrated.
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The touchscreen component returns raw values in the 0 to 4095 range. Those raw values are available
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as the ``x_raw`` and ``y_raw`` member variables and for example write them out as in the example
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:ref:`touchscreen-on_touch`. The goal of the calibration is to identify the raw values corresponding
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to the edges of the screen.
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The calibration assumes a display oriented in a way that you will be using it, i.e. your
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:ref:`display-engine` component has to have the [0,0] logical coordinate at the top left.
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.. note::
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Do not set any calibration values nor ``transform`` settings.
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.. code-block:: yaml
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# Touchscreen
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touchscreen:
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platform: xpt2046
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id: my_touchscreen
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cs_pin: 17
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on_touch:
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- lambda: |-
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ESP_LOGI("cal", "x=%d, y=%d, x_raw=%d, y_raw=%0d",
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touch.x,
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touch.y,
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touch.x_raw,
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touch.y_raw
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);
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Get a stylus or a similar object, run the project and touch the corners of the screen at
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the edge pixels. Repeat several times and note minimum and maximum x and y raw values.
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.. warning::
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As long the calibrate settings are not correctly set, the ``x`` and ``y`` coordinates are not calculated.
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.. code-block:: none
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... top left ...
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[21:07:48][I][cal:071]: x=217, y=34, x_raw=3718, y_raw=445
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[21:07:49][I][cal:071]: x=222, y=32, x_raw=3804, y_raw=419
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... top right ...
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[21:07:52][I][cal:071]: x=19, y=36, x_raw=334, y_raw=370
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[21:07:52][I][cal:071]: x=22, y=35, x_raw=386, y_raw=347
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... bottom left ...
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[21:08:00][I][cal:071]: x=224, y=299, x_raw=3836, y_raw=3835
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[21:08:00][I][cal:071]: x=225, y=303, x_raw=3848, y_raw=3878
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[21:08:01][I][cal:071]: x=223, y=299, x_raw=3807, y_raw=3829
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... bottom right ...
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[21:08:11][I][cal:071]: x=16, y=299, x_raw=281, y_raw=3839
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[21:08:12][I][cal:071]: x=19, y=302, x_raw=328, y_raw=3866
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[21:08:13][I][cal:071]: x=20, y=296, x_raw=358, y_raw=3799
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That means that the minimum raw x is 281, maximum 3848, minimum y 347 and maximum 3878.
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Identify which raw value is the display's x direction and what the y one. In our case
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moving right decreases the x raw value and going down increases the y one so the axes
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match and we *don't* need to use ``swap_xy``. If the raw x is the display's y,
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use ``swap_xy = true``.
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If one of the coordinates goes in the "wrong" direction it needs to be inverted.
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The inversion is performed by setting the ``mirror_x`` and/or ``mirror_y`` to true.
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.. code-block:: yaml
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touchscreen:
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platform: xpt2046
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calibration_x_min: 3848
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calibration_x_max: 281
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calibration_y_min: 347
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calibration_y_max: 3878
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Compile, run and click on the edges again. The x and y should now match the coordinates
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of the display.
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.. code-block:: none
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[21:32:34][I][cal:071]: x=7, y=6, x_raw=3755, y_raw=407
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[21:32:37][I][cal:071]: x=237, y=4, x_raw=313, y_raw=385
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[21:32:43][I][cal:071]: x=239, y=318, x_raw=284, y_raw=3845
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[21:33:05][I][cal:071]: x=2, y=313, x_raw=3821, y_raw=3793
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Note that the touch screen is not extremely precise and there might be nonlinearities
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or similar errors so don't expect a pixel-perfect precision. You can verify the touchpoint
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using a display lambda similar to the following.
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.. code-block:: yaml
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display:
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- platform: ili9341
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lambda: |-
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auto touch = id(my_touchscreen)->get_touch();
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if (touch) // or touch.has_value()
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it.filled_circle(touch.value().x, touch.value().y, 10, RED);
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To be exact, the component does the following
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- reads the raw x and y and normalizes it using (non-inverted) min and max values
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- swaps x and y if needed
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- inverts if needed
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- scales to the display dimensions
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.. _touchscreen-on_touch:
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``on_touch`` Trigger
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@ -31,14 +31,12 @@ The :ref:`SPI <spi>` is required to be set up in your configuration for this sen
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cs_pin: 17
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interrupt_pin: 16
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update_interval: 50ms
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report_interval: 1s
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threshold: 400
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calibration_x_min: 3860
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calibration_x_max: 280
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calibration_y_min: 340
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calibration_y_max: 3860
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swap_x_y: false
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calibration:
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x_min: 3860
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x_max: 280
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y_min: 340
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y_max: 3860
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Configuration variables:
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------------------------
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@ -59,134 +57,24 @@ Base Configuration:
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sensor. If ``interrupt_pin`` is specified the touch will be detected nearly instantaneously and this setting
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will be used only for the release detection. Defaults to ``50ms``.
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- **report_interval** (*Optional*, :ref:`config-time`): The interval to periodically
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report the coordinates while the touch screen is touched. Defaults to ``never``.
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- **threshold** (*Optional*, int): The value to detect the touch or release. Defaults to ``400``.
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- **calibration_x_min** (*Optional*, int): The raw value corresponding to the left
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(or top if ``swap_x_y`` is specified) edge of the display. See :ref:`xpt2046-calibration`
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for the process to calibrate the touch screen. Defaults to ``0``.
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- **calibration_x_max** (*Optional*, int): The raw value corresponding to the right
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(or bottom if ``swap_x_y`` is specified) edge of the display. Defaults to ``4095``.
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- **calibration_x_min** (*Depricated*): This value is moved to the ``calibration`` values
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- **calibration_y_min** (*Optional*, int): The raw value corresponding to the top
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(or left if ``swap_x_y`` is specified) edge of the display. Defaults to ``0``.
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- **calibration_x_max** (*Depricated*): This value is moved to the ``calibration`` values.
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- **calibration_y_max** (*Optional*, int): The raw value corresponding to the bottom
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(or right if ``swap_x_y`` is specified) edge of the display. Defaults to ``4095``.
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- **calibration_y_min** (*Depricated*): This value is moved to the ``calibration`` values.
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- **swap_x_y** (*Optional*, boolean): If true the x and y axes are swapped. Defaults to ``false``.
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- **calibration_y_max** (*Depricated*): This value is moved to the ``calibration`` values.
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- **swap_x_y** (*Depricated*): This value is moved to the ``transform`` values as ``swap_xy`` see :ref:`config-touchscreen`.
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- **report_interval** (*Depricated*): This interval is removed in favor of the ``update_interval``.
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- All other options from :ref:`config-touchscreen`.
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.. _xpt2046-calibration:
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Calibration
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-----------
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To match the point of the touch to the display coordinates the touch screen has to be calibrated.
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The XPT2046 component returns raw values in the 0 to 4095 range. Those raw values are available
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as the ``x_raw`` and ``y_raw`` member variables and for example write them out as in the example
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:ref:`touchscreen-on_touch`. The goal of the calibration is to identify the raw values corresponding
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to the edges of the screen.
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The calibration assumes a display oriented in a way that you will be using it, i.e. your
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:ref:`display-engine` component has to have the [0,0] logical coordinate at the top left.
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Set the dimensions as ``dimension_x`` and ``dimension_y`` and do not set any calibration
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values nor ``swap_x_y``.
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.. code-block:: yaml
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# Touchscreen
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touchscreen:
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platform: xpt2046
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id: my_touchscreen
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cs_pin: 17
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on_touch:
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- lambda: |-
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ESP_LOGI("cal", "x=%d, y=%d, x_raw=%d, y_raw=%0d",
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touch.x,
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touch.y,
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touch.x_raw,
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touch.y_raw
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);
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Get a stylus or a similar object, run the project and touch the corners of the screen at
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the edge pixels. Repeat several times and note minimum and maximum x and y raw values.
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.. code-block:: none
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... top left ...
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[21:07:48][I][cal:071]: x=217, y=34, x_raw=3718, y_raw=445
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[21:07:49][I][cal:071]: x=222, y=32, x_raw=3804, y_raw=419
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... top right ...
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[21:07:52][I][cal:071]: x=19, y=36, x_raw=334, y_raw=370
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[21:07:52][I][cal:071]: x=22, y=35, x_raw=386, y_raw=347
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... bottom left ...
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[21:08:00][I][cal:071]: x=224, y=299, x_raw=3836, y_raw=3835
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[21:08:00][I][cal:071]: x=225, y=303, x_raw=3848, y_raw=3878
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[21:08:01][I][cal:071]: x=223, y=299, x_raw=3807, y_raw=3829
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... bottom right ...
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[21:08:11][I][cal:071]: x=16, y=299, x_raw=281, y_raw=3839
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[21:08:12][I][cal:071]: x=19, y=302, x_raw=328, y_raw=3866
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[21:08:13][I][cal:071]: x=20, y=296, x_raw=358, y_raw=3799
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That means that the minimum raw x is 281, maximum 3848, minimum y 347 and maximum 3878.
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Identify which raw value is the display's x direction and what the y one. In our case
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moving right decreases the x raw value and going down increases the y one so the axes
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match and we *don't* need to use ``swap_x_y``. If the raw x is the display's y,
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use ``swap_x_y = true``.
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If one of the coordinates goes in the "wrong" direction it needs to be inverted.
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The inversion is performed by swapping the minimum and maximum values. In our
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case the horizontal direction represented by the raw x (no swap) is inverted
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so the ``calibration_x_min`` needs to be larger than ``calibration_x_max``.
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The vertical direction is fine. The configuration would thus be
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.. code-block:: yaml
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touchscreen:
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platform: xpt2046
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calibration_x_min: 3848
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calibration_x_max: 281
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calibration_y_min: 347
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calibration_y_max: 3878
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Compile, run and click on the edges again. The x and y should now match the coordinates
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of the display.
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.. code-block:: none
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[21:32:34][I][cal:071]: x=7, y=6, x_raw=3755, y_raw=407
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[21:32:37][I][cal:071]: x=237, y=4, x_raw=313, y_raw=385
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[21:32:43][I][cal:071]: x=239, y=318, x_raw=284, y_raw=3845
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[21:33:05][I][cal:071]: x=2, y=313, x_raw=3821, y_raw=3793
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Note that the touch screen is not extremely precise and there might be nonlinearities
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or similar errors so don't expect a pixel-perfect precision. You can verify the touchpoint
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using a display lambda similar to the following.
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.. code-block:: yaml
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display:
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- platform: ili9341
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lambda: |-
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auto touch = id(my_touchscreen)->get_touch();
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if (touch) // or touch.has_value()
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it.filled_circle(touch.value().x, touch.value().y, 10, RED);
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To be exact, the component does the following
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- reads the raw x and y and normalizes it using (non-inverted) min and max values
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- swaps x and y if needed
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- inverts if needed
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- scales to the display dimensions
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See Also
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--------
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Loading…
Reference in New Issue
Block a user