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display: allow to align image with ImageAlign
(#2996)
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@ -715,6 +715,25 @@ And then later in code:
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// Draw the image my_image at position [x=0,y=0]
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it.image(0, 0, id(my_image));
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By default, ESPHome will *align* the image at the top left. That means if you enter the coordinates
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``[0,10]`` for your image, the top left of the image will be at ``[0,10]``. If you want to draw some
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image at the right side of the display, it is however sometimes useful to choose a different **image alignment**.
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When you enter ``[0,10]`` you're really telling ESPHome that it should position the **anchor point** of the image
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at ``[0,10]``. When using a different alignment, like ``TOP_RIGHT``, the image will be positioned left of the anchor
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pointed, so that, as the name implies, the anchor point is a the *top right* corner of the image.
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.. code-block:: yaml
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display:
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- platform: ...
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# ...
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lambda: |-
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// Aligned on left by default
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it.image(0, 0, id(my_image));
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// Aligned on right edge
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it.image(it.get_width(), 0, id(my_image), ImageAlign::TOP_RIGHT);
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For binary images the ``image`` method accepts two additional color parameters which can
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be supplied to modify the color used to represent the on and off bits respectively. e.g.
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@ -728,6 +747,9 @@ be supplied to modify the color used to represent the on and off bits respective
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// with front color red and back color blue
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it.image(0, 0, id(my_image), id(red), id(blue));
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// Aligned on right edge
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it.image(it.get_width(), 0, id(my_image), ImageAlign::TOP_RIGHT, id(red), id(blue));
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You can also use this to invert images in two colors display, use ``COLOR_OFF`` then ``COLOR_ON``
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as the additional parameters.
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