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Add docs for bitmap fonts (#2139)
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@ -149,10 +149,11 @@ Fonts
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The rendering engine also has a powerful font drawer which integrates seamlessly into ESPHome.
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Whereas in most Arduino display projects you have to use one of a few pre-defined fonts in very
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specific sizes, with ESPHome you have the option to use **any** TrueType (``.ttf``) font file
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at **any** size! Granted the reason for it is actually not having to worry about the licensing of font files :)
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at **any** size, as well as fixed-size `PCF <https://en.wikipedia.org/wiki/Portable_Compiled_Format>`_ and `BDF <https://en.wikipedia.org/wiki/Glyph_Bitmap_Distribution_Format>`_ bitmap fonts! Granted the reason for it is
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actually not having to worry about the licensing of font files :)
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To use fonts you first have to define a font object in your ESPHome configuration file. Just grab
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a ``.ttf`` file from somewhere on the internet and place it, for example,
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a ``.ttf``, ``.pcf``, or ``.bdf`` file from somewhere on the internet and place it, for example,
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inside a ``fonts`` folder next to your configuration file.
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Next, create a ``font:`` section in your configuration:
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@ -169,12 +170,15 @@ Next, create a ``font:`` section in your configuration:
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id: roboto
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size: 20
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- file: "fonts/tom-thumb.bdf"
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id: tomthumb
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display:
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# ...
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Configuration variables:
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- **file** (**Required**): The path (relative to where the .yaml file is) of the TrueType font
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- **file** (**Required**): The path (relative to where the .yaml file is) of the font
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file. You can use the ``gfonts://`` short form to use Google Fonts, or use the below structure:
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- **type** (**Required**, string): Can be ``gfonts`` or ``local``.
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@ -200,12 +204,13 @@ Configuration variables:
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**Local Fonts**:
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- **path** (**Required**, string): The path (relative to where the .yaml file is) of the TrueType font file.
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- **path** (**Required**, string): The path (relative to where the .yaml file is) of the TrueType or bitmap font file.
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- **id** (**Required**, :ref:`config-id`): The ID with which you will be able to reference the font later
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in your display code.
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- **size** (*Optional*, int): The size of the font in pt (not pixel!).
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If you want to use the same font in different sizes, create two font objects. Defaults to ``20``.
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If you want to use the same font in different sizes, create two font objects. Note: *size* is ignored
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by bitmap fonts. Defaults to ``20``.
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- **glyphs** (*Optional*, list): A list of characters you plan to use. Only the characters you specify
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here will be compiled into the binary. Adjust this if you need some special characters or want to
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reduce the size of the binary if you don't plan to use some glyphs. The items in the list can also
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@ -216,7 +221,7 @@ Configuration variables:
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.. note::
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To use fonts you will need to have the python ``pillow`` package installed, as ESPHome uses that package
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to translate the TrueType files into an internal format. If you're running this as a Home Assistant
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to translate the TrueType and bitmap font files into an internal format. If you're running this as a Home Assistant
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add-on or with the official ESPHome docker image, it should already be installed. Otherwise you need
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to install it using
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``pip install pillow``.
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