Update components/display/index.rst

Co-authored-by: Keith Burzinski <kbx81x@gmail.com>
This commit is contained in:
H. Árkosi Róbert 2024-05-10 09:07:53 +02:00 committed by GitHub
parent cbbf074cf7
commit e6fe7942bf
No known key found for this signature in database
GPG Key ID: B5690EEEBB952194
1 changed files with 2 additions and 2 deletions

View File

@ -24,8 +24,8 @@ For graphical binary displays, there are two options:
Display Rendering Engine
------------------------
ESPHome's own powerful rendering engine can do many things like draw some basic shapes, print text with any font
you want, or even show images.
ESPHome's own powerful rendering engine can handle many common tasks such as drawing basic shapes, printing text with fonts of your choice,
or even rendering images.
To achieve all this flexibility displays tie in directly into ESPHome's :ref:`lambda system <config-lambda>`.
So when you want to write some text or sensor values to the screen you will be writing in C++ code