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FAQ: unavailable entities during deep sleep (#3648)
* FAQ: unavailable entities during deep sleep * Deep sleep: added note about unavailable entity states --------- Co-authored-by: Kevin Reilly <kevin.reilly@epicgames.com>
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@ -21,7 +21,9 @@ to wake up on any RTC pin (``GPIO0``, ``GPIO2``, ``GPIO4``, ``GPIO12``, ``GPIO13
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``GPIO15``, ``GPIO25``, ``GPIO26``, ``GPIO27``, ``GPIO32``, ``GPIO39``).
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While in deep sleep mode, the node will not do any work and not respond to any network traffic,
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even Over The Air updates.
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even Over The Air updates. If the device's entities are appearing as **Unavailable** while your device is actively
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sleeping, this component was likely added after the device was added to Home Assistant. To prevent this behavior,
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you can remove and re-add the device within ESPHome.
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.. code-block:: yaml
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@ -451,6 +451,13 @@ Note that this only works for Pull Requests that only change files within compon
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``esphome/components/`` are added or changed, this method unfortunately doesn't work. Those Pull Requests are labeled
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with the "core" label on GitHub.
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Why do entities show as Unavailable during deep sleep?
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------------------------------------------------------
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The :doc:`Deep Sleep </components/deep_sleep>` component needs to be present within the config when the device
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is first added to Home Assistant. To prevent entities from appearing as Unavailable, you can remove and re-add the
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device within ESPHome.
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See Also
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--------
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