FAQ: unavailable entities during deep sleep (#3648)

* FAQ: unavailable entities during deep sleep

* Deep sleep: added note about unavailable entity states

---------

Co-authored-by: Kevin Reilly <kevin.reilly@epicgames.com>
This commit is contained in:
Kevin Reilly 2024-02-27 22:51:46 -08:00 committed by GitHub
parent a49bc0140e
commit eb3cfff760
No known key found for this signature in database
GPG Key ID: B5690EEEBB952194
2 changed files with 13 additions and 4 deletions

View File

@ -21,7 +21,9 @@ to wake up on any RTC pin (``GPIO0``, ``GPIO2``, ``GPIO4``, ``GPIO12``, ``GPIO13
``GPIO15``, ``GPIO25``, ``GPIO26``, ``GPIO27``, ``GPIO32``, ``GPIO39``).
While in deep sleep mode, the node will not do any work and not respond to any network traffic,
even Over The Air updates.
even Over The Air updates. If the device's entities are appearing as **Unavailable** while your device is actively
sleeping, this component was likely added after the device was added to Home Assistant. To prevent this behavior,
you can remove and re-add the device within ESPHome.
.. code-block:: yaml

View File

@ -451,6 +451,13 @@ Note that this only works for Pull Requests that only change files within compon
``esphome/components/`` are added or changed, this method unfortunately doesn't work. Those Pull Requests are labeled
with the "core" label on GitHub.
Why do entities show as Unavailable during deep sleep?
------------------------------------------------------
The :doc:`Deep Sleep </components/deep_sleep>` component needs to be present within the config when the device
is first added to Home Assistant. To prevent entities from appearing as Unavailable, you can remove and re-add the
device within ESPHome.
See Also
--------