XPT2046 Touch Screen Controller ================================== .. seo:: :description: Instructions for setting up XPT2046 touch screen controller with ESPHome :image: xpt2046.jpg :keywords: XPT2046 .. _xpt2046-component: Component/Hub ------------- The ``xpt2046`` component allows using the touch screen controllers based on the XPT2046 chip (`datasheet `__, `AZ-Delivery`_) with ESPHome. Many cheap LCD displays contain this controller. The :ref:`SPI ` is required to be set up in your configuration for this sensor to work. .. figure:: images/xpt2046-full.jpg :align: center :width: 50.0% XPT2046 Touch Screen Controller .. _AZ-Delivery: https://www.az-delivery.de/en/products/2-4-tft-lcd-touch-display .. code-block:: yaml # Example configuration entry xpt2046: id: touchscreen cs_pin: 17 irq_pin: 16 update_interval: 50ms report_interval: 1s threshold: 400 dimension_x: 240 dimension_y: 320 calibration_x_min: 3860 calibration_x_max: 280 calibration_y_min: 340 calibration_y_max: 3860 swap_x_y: False binary_sensor: - platform: xpt2046 xpt2046_id: touchscreen id: touch_key0 x_min: 80 x_max: 160 y_min: 106 y_max: 212 on_state: - lambda: 'ESP_LOGI("main", "key0: %s", (x ? "touch" : "release"));' Configuration variables: ------------------------ The configuration is made up of two parts: The touch screen component, and optional individual binary sensors. Base Configuration: - **id** (*Optional*, :ref:`config-id`): Set the ID of this sensor. - **cs_pin** (*Optional*, :ref:`Pin Schema `): The chip select pin. Often marked ``T_CS`` on the board. - **irq_pin** (*Optional*, :ref:`Pin Schema `): The touch detection pin. Often marked ``T_IRQ`` on the board. If not specified the component will use polling via SPI. - **update_interval** (*Optional*, :ref:`config-time`): The interval to check the sensor. If ``irq_pin`` is specified the touch will be detected nearly instantaneously and this setting will be used only for the release detection. Defaults to ``50ms``. - **report_interval** (*Optional*, :ref:`config-time`): The interval to periodically report the coordinates while the touch screen is touched. Defaults to ``never``. - **threshold** (*Optional*, integer): The value to detect the touch or release. Defaults to ``400``. - **dimension_x** (*Optional*, integer): The dimension of the display in the horizontal direction. Usually in pixels but a percentage can be useful as well. Defaults to ``100``. - **dimension_y** (*Optional*, integer): The dimension of the display in the vertical direction. Usually in pixels but a percentage can be useful as well. Defaults to ``100``. - **calibration_x_min** (*Optional*, integer): The raw value corresponding to the left (or top if ``swap_x_y`` is specified) edge of the display. See :ref:`xpt2046-calibration` for the process to calibrate the touch screen. Defaults to ``0``. - **calibration_x_max** (*Optional*, integer): The raw value corresponding to the right (or bottom if ``swap_x_y`` is specified) edge of the display. Defaults to ``4095``. - **calibration_y_min** (*Optional*, integer): The raw value corresponding to the top (or left if ``swap_x_y`` is specified) edge of the display. Defaults to ``0``. - **calibration_y_max** (*Optional*, integer): The raw value corresponding to the bottom (or right if ``swap_x_y`` is specified) edge of the display. Defaults to ``4095``. - **swap_x_y** (*Optional*, boolean): If true the x and y axes are swapped. Defaults to ``false``. - **on_state** (*Optional*, :ref:`Automation `): An automation to perform when the touch screen is pressed or released. See :ref:`xpt2046-on_state`. .. _xpt2046-on_state: ``on_state`` Action ------------------- This automation will be triggered when the XPT2046 touch screen detects a touch, a release or periodically each ``report_interval`` while touched. This trigger provides three arguments: ``x`` and ``y`` are of the type int and specify the coordinates of the touch and a bool ``touched`` specifying whether a touch or release was detected. Additionally to the coordinates, the touch status and the raw values needed for the calibration can be accessed as member variables. The following code .. code-block:: yaml xpt2046: on_state: - lambda: |- ESP_LOGI("main", "args x=%d, y=%d, touched=%s", x, y, (touched ? "touch" : "release")); ESP_LOGI("main", "member x=%d, y=%d, touched=%d, x_raw=%d, y_raw=%d, z_raw=%d", id(touchscreen).x, id(touchscreen).y, (int) id(touchscreen).touched, id(touchscreen).x_raw, id(touchscreen).y_raw, id(touchscreen).z_raw ); produces .. code-block:: none [20:17:37][I][main:065]: args x=145, y=261, touched=touch [20:17:37][I][main:073]: member x=145, y=261, touched=1, x_raw=1686, y_raw=3218, z_raw=424 [20:17:37][I][main:065]: args x=145, y=261, touched=release [20:17:37][I][main:073]: member x=145, y=261, touched=0, x_raw=0, y_raw=0, z_raw=0 Binary Sensor ------------- The ``xpt2046`` binary sensor allows you to setup areas on the touch screen as virtual buttons. First, setup a :ref:`xpt2046-component` and then use this binary sensor platform to create individual binary sensors for each virtual button. - **name** (*Optional*, string): The name for the binary sensor. - **id** (*Optional*, :ref:`config-id`): Manually specify the ID used for code generation. - **xpt2046_id** (*Optional*, :ref:`config-id`): Specify the ID of the component the sensor is part of. Useful when you have more than one touch screen. - **x_min** (*Required*, integer): Left coordinate of the screen area to be detected as the virtual button. - **x_max** (*Required*, integer): Right coordinate of the screen area to be detected as the virtual button. - **y_min** (*Required*, integer): Top coordinate of the screen area to be detected as the virtual button. - **y_max** (*Required*, integer): Bottom coordinate of the screen area to be detected as the virtual button. - All other options from :ref:`Binary Sensor `. .. _xpt2046-calibration: Calibration ----------- To match the point of the touch to the display coordinates the touch screen has to be calibrated. The XPT2046 component returns raw values in the 0 to 4095 range. Those raw values are available as the ``x_raw`` and ``y_raw`` member variables and for example write them out as in the example :ref:`xpt2046-on_state`. The goal of the calibration is to identify the raw values corresponding to the edges of the screen. The calibration assumes a display oriented in a way that you will be using it, i.e. your :ref:`display-engine` component has to have the [0,0] logical coordinate at the top left. Set the dimensions as ``dimension_x`` and ``dimension_y`` and do not set any calibration values nor ``swap_x_y``. .. code-block:: yaml # Touchscreen xpt2046: id: touchscreen cs_pin: 17 irq_pin: 16 dimension_x: 240 dimension_y: 320 on_state: - lambda: |- if (touched) ESP_LOGI("cal", "x=%d, y=%d, x_raw=%d, y_raw=%d", id(touchscreen).x, id(touchscreen).y, id(touchscreen).x_raw, id(touchscreen).y_raw, ); Get a stylus or a similar object, run the project and touch the corners of the screen at the edge pixels. Repeat several times and note minimum and maximum x and y raw values. .. code-block:: none ... top left ... [21:07:48][I][cal:071]: x=217, y=34, x_raw=3718, y_raw=445 [21:07:49][I][cal:071]: x=222, y=32, x_raw=3804, y_raw=419 ... top right ... [21:07:52][I][cal:071]: x=19, y=36, x_raw=334, y_raw=370 [21:07:52][I][cal:071]: x=22, y=35, x_raw=386, y_raw=347 ... bottom left ... [21:08:00][I][cal:071]: x=224, y=299, x_raw=3836, y_raw=3835 [21:08:00][I][cal:071]: x=225, y=303, x_raw=3848, y_raw=3878 [21:08:01][I][cal:071]: x=223, y=299, x_raw=3807, y_raw=3829 ... bottom right ... [21:08:11][I][cal:071]: x=16, y=299, x_raw=281, y_raw=3839 [21:08:12][I][cal:071]: x=19, y=302, x_raw=328, y_raw=3866 [21:08:13][I][cal:071]: x=20, y=296, x_raw=358, y_raw=3799 That means that the minimum raw x is 281, maximum 3848, minimum y 347 and maximum 3878. Identify which raw value is the display's x direction and what the y one. In our case moving right decreases the x raw value and going down increases the y one so the axes match and we *don't* need to use ``swap_x_y``. If the raw x is the display's y, use ``swap_x_y = True``. If one of the coordinates goes in the "wrong" direction it needs to be inverted. The inversion is performed by swapping the minimum and maximum values. In our case the horizontal direction represented by the raw x (no swap) is inverted so the ``calibration_x_min`` needs to be larger than ``calibration_x_max``. The vertical direction is fine. The configuration would thus be .. code-block:: yaml xpt2046: calibration_x_min: 3848 calibration_x_max: 281 calibration_y_min: 347 calibration_y_max: 3878 Compile, run and click on the edges again. The x and y should now match the coordinates of the display. .. code-block:: none [21:32:34][I][cal:071]: x=7, y=6, x_raw=3755, y_raw=407 [21:32:37][I][cal:071]: x=237, y=4, x_raw=313, y_raw=385 [21:32:43][I][cal:071]: x=239, y=318, x_raw=284, y_raw=3845 [21:33:05][I][cal:071]: x=2, y=313, x_raw=3821, y_raw=3793 Note that the touch screen is not extremely precise and there might be nonlinearities or similar errors so don't expect a pixel-perfect precision. You can verify the touchpoint using a display lambda similar to the following. .. code-block:: none display: - platform: ili9341 lambda: |- it.fill(BLACK); if (id(touchscreen).touched) it.filled_circle(id(touchscreen).x, id(touchscreen).y, 10, RED); To be exact, the component does the following - reads the raw x and y and normalizes it using (non-inverted) min and max values - swaps x and y if needed - inverts if needed - scales to the display dimensions See Also -------- - :ref:`Binary Sensor Filters ` - :apiref:`xpt2046/xpt2046.h` - `XPT2046 Library `__ by `Paul Stoffregen `__ - :ghedit:`Edit`