Lambda Magic ============ .. seo:: :description: Recipes for various interesting things you can do with Lambdas in ESPHome :image: language-cpp.svg Here are a couple recipes for various interesting things you can do with :ref:`Lambdas ` in ESPHome. These things don't need external or custom components, and show how powerful :ref:`Lambda ` usage can be. .. _lambda_magic_pages: Display pages alternative ------------------------- Some displays like :ref:`lcd-pcf8574` don't support pages natively, but you can easily implement them using Lambdas: .. code-block:: yaml display: - platform: lcd_pcf8574 dimensions: 20x4 address: 0x27 id: lcd lambda: |- switch (id(page)){ case 1: it.print(0, 1, "Page1"); break; case 2: it.print(0, 1, "Page2"); break; case 3: it.print(0, 1, "Page3"); break; } globals: - id: page type: int initial_value: "1" interval: - interval: 5s then: - lambda: |- id(page) = (id(page) + 1); if (id(page) > 3) { id(page) = 1; } .. _lambda_magic_udp_sender: Send UDP commands ----------------- There are various network devices which can be commanded with UDP packets containing command strings. You can send such UDP commands from ESPHome using a Lambda in a script. .. code-block:: yaml script: - id: send_udp parameters: msg: string host: string port: int then: - lambda: |- int sock = ::socket(AF_INET, SOCK_DGRAM, 0); struct sockaddr_in destination, source; destination.sin_family = AF_INET; destination.sin_port = htons(port); destination.sin_addr.s_addr = inet_addr(host.c_str()); // you can remove the next 4 lines if you don't want to set the source port for outgoing packets source.sin_family = AF_INET; source.sin_addr.s_addr = htonl(INADDR_ANY); source.sin_port = htons(64998); // the source port number bind(sock, (struct sockaddr*)&source, sizeof(source)); int n_bytes = ::sendto(sock, msg.c_str(), msg.length(), 0, reinterpret_cast(&destination), sizeof(destination)); ESP_LOGD("lambda", "Sent %s to %s:%d in %d bytes", msg.c_str(), host.c_str(), port, n_bytes); ::close(sock); button: - platform: template id: button_udp_sender name: "Send UDP Command" on_press: - script.execute: id: send_udp msg: "Hello World!" host: "192.168.1.10" port: 5000 Tested on both `arduino` and `esp-idf` platforms. .. _lambda_magic_uart_text_sensor: Custom UART Text Sensor ----------------------- Lots of devices communicate using the UART protocol. If you want to read lines from uart to a Text Sensor you can do so using this code example. With this you can use automations or lambda to set switch or sensor states. .. code-block:: cpp #include "esphome.h" class UartReadLineSensor : public Component, public UARTDevice, public TextSensor { public: UartReadLineSensor(UARTComponent *parent) : UARTDevice(parent) {} void setup() override { // nothing to do here } int readline(int readch, char *buffer, int len) { static int pos = 0; int rpos; if (readch > 0) { switch (readch) { case '\n': // Ignore new-lines break; case '\r': // Return on CR rpos = pos; pos = 0; // Reset position index ready for next time return rpos; default: if (pos < len-1) { buffer[pos++] = readch; buffer[pos] = 0; } } } // No end of line has been found, so return -1. return -1; } void loop() override { const int max_line_length = 80; static char buffer[max_line_length]; while (available()) { if(readline(read(), buffer, max_line_length) > 0) { publish_state(buffer); } } } }; (Store this file in your configuration directory, for example ``uart_read_line_sensor.h``) And in YAML: .. code-block:: yaml # Example configuration entry esphome: includes: - uart_read_line_sensor.h logger: level: VERBOSE #makes uart stream available in esphome logstream baud_rate: 0 #disable logging over uart uart: id: uart_bus tx_pin: D0 rx_pin: D1 baud_rate: 9600 text_sensor: - platform: custom lambda: |- auto my_custom_sensor = new UartReadLineSensor(id(uart_bus)); App.register_component(my_custom_sensor); return {my_custom_sensor}; text_sensors: id: "uart_readline" **Example usage** Here is an example switch using the uart text sensor to set switch state. Here we use interval to request status from the device. The response will be stored in uart text sensor. Then the switch uses the text sensor state to set its own state. .. code-block:: yaml switch: - platform: template name: "Switch" lambda: |- if (id(uart_readline).state == "*POW=ON#") { return true; } else if(id(uart_readline).state == "*POW=OFF#") { return false; } else { return {}; } turn_on_action: - uart.write: "\r*pow=on#\r" turn_off_action: - uart.write: "\r*pow=off#\r" interval: - interval: 10s then: - uart.write: "\r*pow=?#\r" See Also -------- - :doc:`/components/uart` - :doc:`/custom/uart` - :ref:`lambda ` - :ref:`automation` - :ghedit:`Edit`