Light Partition =============== .. seo:: :description: Instructions for setting up light partitions. :image: color_lens.png The ``partition`` light platform allows you to combine multiple addressable light segments (like :doc:`fastled_clockless` or :doc:`neopixelbus`) into a single addressable light. This platform also allows splitting up an addressable lights into multiple segments, so that segments can be individually controlled. .. code-block:: yaml # Example configuration entry light: - platform: partition name: "Partition Light" segments: # Use first LED from the light with ID light1 - id: light1 from: 0 to: 0 # Use 10 leds from light with ID light2 starting 2nd LED - id: light2 from: 1 to: 10 # Example for light segment source - platform: fastled_clockless id: light2 # Other settings Configuration variables: ------------------------ - **name** (**Required**, string): The name of the light. - **segments** (**Required**, list): The segments this light partition controls - **id** (**Required**, :ref:`config-id`): The ID of the light this segment belongs to. - **from** (**Required**, int): The first LED to address in the segment. Counting starts with 0, so first LED is 0. - **to** (**Required**, int): The index of the last LED to address in this segment. - **id** (*Optional*, :ref:`config-id`): Manually specify the ID used for code generation. - **effects** (*Optional*, list): A list of :ref:`light effects ` to use for this light. - **internal** (*Optional*, boolean): Mark this component as internal. Internal components will not be exposed to the frontend (like Home Assistant). Only specifying an ``id`` without a ``name`` will implicitly set this to true. - If MQTT enabled, all other options from :ref:`MQTT Component `. .. note:: Do *not* use this platform to control each LED on your addressable light - the light objects have a moderate overhead and if you try to create many lights you will run out of memory quickly. See Also -------- - :doc:`/components/light/index` - :doc:`/components/light/fastled_clockless` - :doc:`/components/light/neopixelbus` - :apiref:`light/addressable_light.h` - :ghedit:`Edit` .. disqus::