esphome-docs/components/switch/index.rst

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Switch Component
================
.. seo::
:description: Instructions for setting up generic switches in ESPHome.
:image: folder-open.svg
The ``switch`` domain includes all platforms that should show up like a
switch and can only be turned ON or OFF.
.. _config-switch:
Base Switch Configuration
-------------------------
.. code-block:: yaml
switch:
- platform: ...
name: "Switch Name"
icon: "mdi:restart"
Configuration variables:
- **name** (**Required**, string): The name of the switch.
.. note::
If you have a :ref:`friendly_name <esphome-configuration_variables>` set for your device and
you want the switch to use that name, you can set ``name: None``.
- **icon** (*Optional*, icon): Manually set the icon to use for the
sensor in the frontend.
- **inverted** (*Optional*, boolean): Whether to invert the binary
state, i.e. report ON states as OFF and vice versa. Defaults
to ``false``.
- **internal** (*Optional*, boolean): Mark this component as internal. Internal components will
not be exposed to the frontend (like Home Assistant). Only specifying an ``id`` without
a ``name`` will implicitly set this to true.
- **restore_mode** (*Optional*): Control how the switch attempts to restore state on bootup.
**NOTE** : Not all components consider **restore_mode**. Check the documentation of the specific component to understand how
this feature works for a particular component or device.
For restoring on ESP8266s, also see ``restore_from_flash`` in the
:doc:`esp8266 section </components/esp8266>`.
- ``RESTORE_DEFAULT_OFF`` - Attempt to restore state and default to OFF if not possible to restore.
- ``RESTORE_DEFAULT_ON`` - Attempt to restore state and default to ON.
- ``RESTORE_INVERTED_DEFAULT_OFF`` - Attempt to restore state inverted from the previous state and default to OFF.
- ``RESTORE_INVERTED_DEFAULT_ON`` - Attempt to restore state inverted from the previous state and default to ON.
- ``ALWAYS_OFF`` (Default) - Always initialize the switch as OFF on bootup.
- ``ALWAYS_ON`` - Always initialize the switch as ON on bootup.
- ``DISABLED`` - Does nothing and leaves it up to the downstream platform component to decide. For example, the component could read hardware and determine the state, or have a specific configuration option to regulate initial state.
Unless a specific platform defines another default value, the default is ``ALWAYS_OFF``.
- **on_turn_on** (*Optional*, :ref:`Action <config-action>`): An automation to perform
when the switch is turned on. See :ref:`switch-on_turn_on_off_trigger`.
- **on_turn_off** (*Optional*, :ref:`Action <config-action>`): An automation to perform
when the switch is turned off. See :ref:`switch-on_turn_on_off_trigger`.
- **disabled_by_default** (*Optional*, boolean): If true, then this entity should not be added to any client's frontend,
(usually Home Assistant) without the user manually enabling it (via the Home Assistant UI).
Defaults to ``false``.
- **entity_category** (*Optional*, string): The category of the entity.
See https://developers.home-assistant.io/docs/core/entity/#generic-properties
for a list of available options.
Set to ``""`` to remove the default entity category.
- **device_class** (*Optional*, string): The device class for the switch.
See https://www.home-assistant.io/integrations/switch/#device-class
for a list of available options.
- If MQTT enabled, All other options from :ref:`MQTT Component <config-mqtt-component>`.
.. _switch-toggle_action:
``switch.toggle`` Action
************************
This action toggles a switch with the given ID when executed.
.. code-block:: yaml
on_...:
then:
- switch.toggle: relay_1
.. _switch-turn_on_action:
``switch.turn_on`` Action
*************************
This action turns a switch with the given ID on when executed.
.. code-block:: yaml
on_...:
then:
- switch.turn_on: relay_1
.. _switch-turn_off_action:
``switch.turn_off`` Action
**************************
This action turns a switch with the given ID off when executed.
.. code-block:: yaml
on_...:
then:
- switch.turn_off: relay_1
.. _switch-is_on_condition:
.. _switch-is_off_condition:
``switch.is_on`` / ``switch.is_off`` Condition
**********************************************
This :ref:`Condition <config-condition>` checks if the given switch is ON (or OFF).
.. code-block:: yaml
# In some trigger:
on_...:
if:
condition:
# Same syntax for is_off
switch.is_on: my_switch
.. _switch-lambda_calls:
lambda calls
************
From :ref:`lambdas <config-lambda>`, you can call several methods on all switches to do some
advanced stuff (see the full API Reference for more info).
- ``publish_state()``: Manually cause the switch to publish a new state and store it internally.
If it's different from the last internal state, it's additionally published to the frontend.
.. code-block:: yaml
// Within lambda, make the switch report a specific state
id(my_switch).publish_state(false);
id(my_switch).publish_state(true);
- ``state``: Retrieve the current state of the switch.
.. code-block:: yaml
// Within lambda, get the switch state and conditionally do something
if (id(my_switch).state) {
// Switch is ON, do something here
} else {
// Switch is OFF, do something else here
}
- ``turn_off()``/``turn_on()``: Manually turn the switch ON/OFF from code.
Similar to the ``switch.turn_on`` and ``switch.turn_off`` actions,
but can be used in complex lambda expressions.
.. code-block:: yaml
id(my_switch).turn_off();
id(my_switch).turn_on();
// Toggle the switch
id(my_switch).toggle();
.. _switch-on_turn_on_off_trigger:
``switch.on_turn_on`` / ``switch.on_turn_off`` Trigger
******************************************************
This trigger is activated each time the switch is turned on. It becomes active
right after the switch component has acknowledged the state (e.g. after it switched
ON/OFF itself).
.. code-block:: yaml
switch:
- platform: gpio # or any other platform
# ...
on_turn_on:
- logger.log: "Switch Turned On!"
on_turn_off:
- logger.log: "Switch Turned Off!"
See Also
--------
- :apiref:`switch/switch.h`
- :ghedit:`Edit`
.. toctree::
:maxdepth: 1
:glob:
*