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112 lines
2.2 KiB
ReStructuredText
112 lines
2.2 KiB
ReStructuredText
Cover Component
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===============
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.. seo::
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:description: Instructions for setting up base covers in ESPHome.
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:image: folder-opn.png
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The ``cover`` component is a generic representation of covers in ESPHome.
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A cover can (currently) either be *closed* or *open* and supports three types of
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commands: *open*, *close* and *stop*.
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.. _cover-open_action:
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``cover.open`` Action
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---------------------
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This action opens the cover with the given ID when executed.
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.. code-block:: yaml
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on_...:
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then:
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- cover.open: cover_1
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.. note::
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This action can also be expressed in :ref:`lambdas <config-lambda>`:
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.. code-block:: cpp
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id(cover_1).open();
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.. _cover-close_action:
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``cover.close`` Action
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----------------------
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This action closes the cover with the given ID when executed.
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.. code-block:: yaml
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on_...:
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then:
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- cover.close: cover_1
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.. note::
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This action can also be expressed in :ref:`lambdas <config-lambda>`:
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.. code-block:: cpp
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id(cover_1).close();
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.. _cover-stop_action:
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``cover.stop`` Action
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---------------------
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This action stops the cover with the given ID when executed.
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.. code-block:: yaml
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on_...:
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then:
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- cover.stop: cover_1
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.. note::
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This action can also be expressed in :ref:`lambdas <config-lambda>`:
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.. code-block:: cpp
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id(cover_1).stop();
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lambda calls
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------------
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From :ref:`lambdas <config-lambda>`, you can call several methods on all covers to do some
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advanced stuff.
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- ``publish_state()``: Manually cause the cover to publish a new state and store it internally.
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If it's different from the last internal state, it's additionally published to the frontend.
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.. code-block:: yaml
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// Within lambda, make the cover report a specific state
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id(my_cover).publish_state(cover::COVER_OPEN);
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id(my_cover).publish_state(cover::COVER_CLOSED);
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- ``state``: Retrieve the current state of the cover.
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.. code-block:: yaml
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if (id(my_cover).state == cover::COVER_OPEN) {
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// Cover is open
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} else {
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// Cover is closed
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}
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See Also
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--------
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- :apiref:`cover/cover.h`
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- :ghedit:`Edit`
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.. toctree::
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:maxdepth: 1
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:glob:
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*
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