mirror of
https://github.com/esphome/esphome-docs.git
synced 2024-11-12 10:24:00 +01:00
197 lines
6.5 KiB
ReStructuredText
197 lines
6.5 KiB
ReStructuredText
Switch Component
|
||
================
|
||
|
||
.. seo::
|
||
:description: Instructions for setting up generic switches in ESPHome.
|
||
:image: folder-open.svg
|
||
|
||
The ``switch`` domain includes all platforms that should show up like a
|
||
switch and can only be turned ON or OFF.
|
||
|
||
.. _config-switch:
|
||
|
||
Base Switch Configuration
|
||
-------------------------
|
||
|
||
.. code-block:: yaml
|
||
|
||
switch:
|
||
- platform: ...
|
||
name: "Switch Name"
|
||
icon: "mdi:restart"
|
||
|
||
Configuration variables:
|
||
|
||
- **name** (**Required**, string): The name of the switch.
|
||
|
||
.. note::
|
||
|
||
If you have a :ref:`friendly_name <esphome-configuration_variables>` set for your device and
|
||
you want the switch to use that name, you can set ``name: None``.
|
||
|
||
- **icon** (*Optional*, icon): Manually set the icon to use for the
|
||
sensor in the frontend.
|
||
- **inverted** (*Optional*, boolean): Whether to invert the binary
|
||
state, i.e. report ON states as OFF and vice versa. Defaults
|
||
to ``false``.
|
||
- **internal** (*Optional*, boolean): Mark this component as internal. Internal components will
|
||
not be exposed to the frontend (like Home Assistant). Only specifying an ``id`` without
|
||
a ``name`` will implicitly set this to true.
|
||
- **restore_mode** (*Optional*): Control how the switch attempts to restore state on bootup.
|
||
**NOTE** : Not all components consider **restore_mode**. Check the documentation of the specific component to understand how
|
||
this feature works for a particular component or device.
|
||
For restoring on ESP8266s, also see ``restore_from_flash`` in the
|
||
:doc:`esp8266 section </components/esp8266>`.
|
||
|
||
- ``RESTORE_DEFAULT_OFF`` - Attempt to restore state and default to OFF if not possible to restore.
|
||
- ``RESTORE_DEFAULT_ON`` - Attempt to restore state and default to ON.
|
||
- ``RESTORE_INVERTED_DEFAULT_OFF`` - Attempt to restore state inverted from the previous state and default to OFF.
|
||
- ``RESTORE_INVERTED_DEFAULT_ON`` - Attempt to restore state inverted from the previous state and default to ON.
|
||
- ``ALWAYS_OFF`` (Default) - Always initialize the switch as OFF on bootup.
|
||
- ``ALWAYS_ON`` - Always initialize the switch as ON on bootup.
|
||
- ``DISABLED`` - Does nothing and leaves it up to the downstream platform component to decide. For example, the component could read hardware and determine the state, or have a specific configuration option to regulate initial state.
|
||
|
||
Unless a specific platform defines another default value, the default is ``ALWAYS_OFF``.
|
||
|
||
- **on_turn_on** (*Optional*, :ref:`Action <config-action>`): An automation to perform
|
||
when the switch is turned on. See :ref:`switch-on_turn_on_off_trigger`.
|
||
- **on_turn_off** (*Optional*, :ref:`Action <config-action>`): An automation to perform
|
||
when the switch is turned off. See :ref:`switch-on_turn_on_off_trigger`.
|
||
- **disabled_by_default** (*Optional*, boolean): If true, then this entity should not be added to any client's frontend,
|
||
(usually Home Assistant) without the user manually enabling it (via the Home Assistant UI).
|
||
Requires Home Assistant 2021.9 or newer. Defaults to ``false``.
|
||
- **entity_category** (*Optional*, string): The category of the entity.
|
||
See https://developers.home-assistant.io/docs/core/entity/#generic-properties
|
||
for a list of available options. Requires Home Assistant 2021.11 or newer.
|
||
Set to ``""`` to remove the default entity category.
|
||
- **device_class** (*Optional*, string): The device class for the switch.
|
||
See https://developers.home-assistant.io/docs/core/entity/switch/#available-device-classes
|
||
for a list of available options. Requires Home Assistant 2022.3 or newer.
|
||
- If MQTT enabled, All other options from :ref:`MQTT Component <config-mqtt-component>`.
|
||
|
||
.. _switch-toggle_action:
|
||
|
||
``switch.toggle`` Action
|
||
************************
|
||
|
||
This action toggles a switch with the given ID when executed.
|
||
|
||
.. code-block:: yaml
|
||
|
||
on_...:
|
||
then:
|
||
- switch.toggle: relay_1
|
||
|
||
.. _switch-turn_on_action:
|
||
|
||
``switch.turn_on`` Action
|
||
*************************
|
||
|
||
This action turns a switch with the given ID on when executed.
|
||
|
||
.. code-block:: yaml
|
||
|
||
on_...:
|
||
then:
|
||
- switch.turn_on: relay_1
|
||
|
||
.. _switch-turn_off_action:
|
||
|
||
``switch.turn_off`` Action
|
||
**************************
|
||
|
||
This action turns a switch with the given ID off when executed.
|
||
|
||
.. code-block:: yaml
|
||
|
||
on_...:
|
||
then:
|
||
- switch.turn_off: relay_1
|
||
|
||
.. _switch-is_on_condition:
|
||
.. _switch-is_off_condition:
|
||
|
||
``switch.is_on`` / ``switch.is_off`` Condition
|
||
**********************************************
|
||
|
||
This :ref:`Condition <config-condition>` checks if the given switch is ON (or OFF).
|
||
|
||
.. code-block:: yaml
|
||
|
||
# In some trigger:
|
||
on_...:
|
||
if:
|
||
condition:
|
||
# Same syntax for is_off
|
||
switch.is_on: my_switch
|
||
|
||
.. _switch-lambda_calls:
|
||
|
||
lambda calls
|
||
************
|
||
|
||
From :ref:`lambdas <config-lambda>`, you can call several methods on all switches to do some
|
||
advanced stuff (see the full API Reference for more info).
|
||
|
||
- ``publish_state()``: Manually cause the switch to publish a new state and store it internally.
|
||
If it's different from the last internal state, it's additionally published to the frontend.
|
||
|
||
.. code-block:: yaml
|
||
|
||
// Within lambda, make the switch report a specific state
|
||
id(my_switch).publish_state(false);
|
||
id(my_switch).publish_state(true);
|
||
|
||
- ``state``: Retrieve the current state of the switch.
|
||
|
||
.. code-block:: yaml
|
||
|
||
// Within lambda, get the switch state and conditionally do something
|
||
if (id(my_switch).state) {
|
||
// Switch is ON, do something here
|
||
} else {
|
||
// Switch is OFF, do something else here
|
||
}
|
||
|
||
- ``turn_off()``/``turn_on()``: Manually turn the switch ON/OFF from code.
|
||
Similar to the ``switch.turn_on`` and ``switch.turn_off`` actions,
|
||
but can be used in complex lambda expressions.
|
||
|
||
.. code-block:: yaml
|
||
|
||
id(my_switch).turn_off();
|
||
id(my_switch).turn_on();
|
||
// Toggle the switch
|
||
id(my_switch).toggle();
|
||
|
||
.. _switch-on_turn_on_off_trigger:
|
||
|
||
``switch.on_turn_on`` / ``switch.on_turn_off`` Trigger
|
||
******************************************************
|
||
|
||
This trigger is activated each time the switch is turned on. It becomes active
|
||
right after the switch component has acknowledged the state (e.g. after it switched
|
||
ON/OFF itself).
|
||
|
||
.. code-block:: yaml
|
||
|
||
switch:
|
||
- platform: gpio # or any other platform
|
||
# ...
|
||
on_turn_on:
|
||
- logger.log: "Switch Turned On!"
|
||
on_turn_off:
|
||
- logger.log: "Switch Turned Off!"
|
||
|
||
See Also
|
||
--------
|
||
|
||
- :apiref:`switch/switch.h`
|
||
- :ghedit:`Edit`
|
||
|
||
.. toctree::
|
||
:maxdepth: 1
|
||
:glob:
|
||
|
||
*
|