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69 lines
1.7 KiB
ReStructuredText
69 lines
1.7 KiB
ReStructuredText
Custom Switch
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=============
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This integration can be used to create custom switches in ESPHome
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using the C++ (Arduino) API.
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Please first read :doc:`/components/sensor/custom` guide,
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the same principles apply here.
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The example below is an example of a custom switch; this custom switch is essentially the
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same as the gpio switch implementation.
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.. code-block:: cpp
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#include "esphome.h"
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class MyCustomSwitch : public Component, public Switch {
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public:
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void setup() override {
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// This will be called by App.setup()
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pinMode(5, INPUT);
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}
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void write_state(bool state) override {
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// This will be called every time the user requests a state change.
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digitalWrite(5, state);
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// Acknowledge new state by publishing it
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publish_state(state);
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}
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};
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(Store this file in your configuration directory, for example ``my_switch.h``)
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And in YAML:
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.. code-block:: yaml
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# Example configuration entry
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esphome:
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includes:
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- my_switch.h
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switch:
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- platform: custom
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lambda: |-
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auto my_custom_switch = new MyCustomSwitch();
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App.register_component(my_custom_switch);
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return {my_custom_switch};
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switches:
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name: "My Custom Switches"
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Configuration variables:
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- **lambda** (**Required**, :ref:`lambda <config-lambda>`): The lambda to run for instantiating the
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switch(es).
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- **switches** (**Required**, list): A list of switches to initialize. The length here
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must equal the number of items in the ``return`` statement of the ``lambda``.
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- All options from :ref:`Switch <config-switch>`.
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See :apiclass:`Switch <switch_::Switch>`
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See Also
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--------
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- :ghedit:`Edit`
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