mirror of
https://github.com/esphome/esphome-docs.git
synced 2024-11-05 09:20:08 +01:00
384 lines
15 KiB
ReStructuredText
384 lines
15 KiB
ReStructuredText
ESPHome Core Configuration
|
||
==========================
|
||
|
||
.. seo::
|
||
:description: Instructions for setting up the core ESPHome configuration.
|
||
:image: cloud-circle.png
|
||
|
||
Here you specify some core information that ESPHome needs to create
|
||
firmwares. Most importantly, this is the section of the configuration
|
||
where you specify the **name** of the node, the **platform** and
|
||
**board** you’re using.
|
||
|
||
.. code-block:: yaml
|
||
|
||
# Example configuration entry
|
||
esphome:
|
||
name: livingroom
|
||
comment: Living room ESP32 controller
|
||
platform: ESP32
|
||
board: nodemcu-32s
|
||
|
||
.. _esphome-configuration_variables:
|
||
|
||
Configuration variables:
|
||
------------------------
|
||
|
||
- **name** (**Required**, string): This is the name of the node. It
|
||
should always be unique in your ESPHome network. May only contain lowercase
|
||
characters, digits and hyphens. See :ref:`esphome-changing_node_name`.
|
||
- **platform** (**Required**, string): The platform your board is using,
|
||
either ``ESP32`` or ``ESP8266``.
|
||
- **board** (**Required**, string): The PlatformIO board ID that should
|
||
be used. Choose the appropriate board from
|
||
`this list <https://platformio.org/boards?count=1000&filter%5Bplatform%5D=espressif8266>`__ for the ESP8266, and
|
||
`this list <https://platformio.org/boards?count=1000&filter%5Bplatform%5D=espressif32>`__ for the ESP32 (the icon
|
||
next to the name can be used to copy the board ID). *This only affects pin aliases and some internal settings*,
|
||
if unsure choose a generic board from Espressif.
|
||
|
||
Advanced options:
|
||
|
||
- **arduino_version** (*Optional*): The version of the Arduino framework to link the project against.
|
||
See :ref:`esphome-arduino_version`.
|
||
- **build_path** (*Optional*, string): Customize where ESPHome will store the build files
|
||
for your node. By default, ESPHome puts all PlatformIO project files under a folder ``<NODE_NAME>/``,
|
||
but you can customize this behavior using this option.
|
||
- **platformio_options** (*Optional*, mapping): Additional options to pass over to PlatformIO in the
|
||
platformio.ini file. See :ref:`esphome-platformio_options`.
|
||
- **includes** (*Optional*, list of files): A list of C/C++ files to include in the main (auto-generated) sketch file
|
||
for custom components. The paths in this list are relative to the directory where the YAML configuration file
|
||
is in. See :ref:`esphome-includes` for more info.
|
||
- **libraries** (*Optional*, list of libraries): A list of `platformio libraries <https://platformio.org/lib>`__
|
||
to include in the project. See `platformio lib install <https://docs.platformio.org/en/latest/userguide/lib/cmd_install.html>`__.
|
||
The ``<name>=<source>`` syntax can be used to override the source used for a library that is included by a component.
|
||
- **comment** (*Optional*, string): Additional text information about this node. Only for display in UI.
|
||
- **name_add_mac_suffix** (*Optional*, boolean): Appends the last 6 bytes of the mac address of the device to
|
||
the name in the form ``<name>-aabbcc``. Defaults to ``false``.
|
||
See :ref:`esphome-mac_suffix`.
|
||
|
||
- **project** (*Optional*): ESPHome Creator's Project information. See :ref:`esphome-creators_project`.
|
||
|
||
- **name** (**Required**, string): Name of the project
|
||
- **version** (**Required**, string): Version of the project
|
||
|
||
ESP8266 Options:
|
||
|
||
- **esp8266_restore_from_flash** (*Optional*, boolean): Whether to save & restore data from flash on ESP8266s.
|
||
Defaults to ``no``. See :ref:`esphome-esp8266_restore_from_flash` for more info
|
||
|
||
Automations:
|
||
|
||
- **on_boot** (*Optional*, :ref:`Automation <automation>`): An automation to perform
|
||
when the node starts. See :ref:`esphome-on_boot`.
|
||
- **on_shutdown** (*Optional*, :ref:`Automation <automation>`): An automation to perform
|
||
right before the node shuts down. See :ref:`esphome-on_shutdown`.
|
||
- **on_loop** (*Optional*, :ref:`Automation <automation>`): An automation to perform
|
||
on each ``loop()`` iteration. See :ref:`esphome-on_loop`.
|
||
|
||
.. _esphome-arduino_version:
|
||
|
||
``arduino_version``
|
||
-------------------
|
||
|
||
ESPHome uses the Arduino framework internally to handle all low-level interactions like
|
||
initializing the WiFi driver and so on. Unfortunately, every Arduino framework version often
|
||
has its own quirks and bugs, especially concerning WiFi performance. With the ``arduino_version``
|
||
option you can tell ESPHome which Arduino framework to use for compiling.
|
||
|
||
.. code-block:: yaml
|
||
|
||
# Example configuration entry
|
||
esphome:
|
||
# ...
|
||
# Default: use the recommended version, usually this equals
|
||
# the latest version.
|
||
arduino_version: recommended
|
||
|
||
# Use the latest stable version
|
||
arduino_version: latest
|
||
|
||
# Use the latest staged version from GitHub, try this if you have WiFi problems
|
||
arduino_version: dev
|
||
|
||
# Use a specific version
|
||
arduino_version: 2.3.0
|
||
|
||
For the ESP8266, you currently can manually pin the Arduino version to these values (see the full
|
||
list of Arduino frameworks `here <https://github.com/esp8266/Arduino/releases>`__):
|
||
|
||
* `3.0.1 <https://github.com/esp8266/Arduino/releases/tag/3.0.1>`__ (not recommended yet)
|
||
* `3.0.0 <https://github.com/esp8266/Arduino/releases/tag/3.0.0>`__ (not recommended yet)
|
||
* `2.7.4 <https://github.com/esp8266/Arduino/releases/tag/2.7.4>`__ (default)
|
||
* `2.7.3 <https://github.com/esp8266/Arduino/releases/tag/2.7.3>`__
|
||
* `2.7.2 <https://github.com/esp8266/Arduino/releases/tag/2.7.2>`__
|
||
* `2.7.1 <https://github.com/esp8266/Arduino/releases/tag/2.7.1>`__
|
||
* `2.7.0 <https://github.com/esp8266/Arduino/releases/tag/2.7.0>`__
|
||
* `2.6.3 <https://github.com/esp8266/Arduino/releases/tag/2.6.3>`__
|
||
* `2.6.2 <https://github.com/esp8266/Arduino/releases/tag/2.6.2>`__
|
||
* `2.6.1 <https://github.com/esp8266/Arduino/releases/tag/2.6.1>`__
|
||
* `2.5.2 <https://github.com/esp8266/Arduino/releases/tag/2.5.2>`__
|
||
* `2.5.1 <https://github.com/esp8266/Arduino/releases/tag/2.5.1>`__
|
||
* `2.5.0 <https://github.com/esp8266/Arduino/releases/tag/2.5.0>`__
|
||
* `2.4.2 <https://github.com/esp8266/Arduino/releases/tag/2.4.2>`__
|
||
* `2.4.1 <https://github.com/esp8266/Arduino/releases/tag/2.4.1>`__
|
||
* `2.4.0 <https://github.com/esp8266/Arduino/releases/tag/2.4.0>`__
|
||
* `2.3.0 <https://github.com/esp8266/Arduino/releases/tag/2.3.0>`__
|
||
|
||
For the ESP32, there are these Arduino `framework versions <https://github.com/espressif/arduino-esp32/releases>`__:
|
||
|
||
- `1.0.6 <https://github.com/espressif/arduino-esp32/releases/tag/1.0.6>`__ (default)
|
||
- `1.0.5 <https://github.com/espressif/arduino-esp32/releases/tag/1.0.5>`__
|
||
- `1.0.4 <https://github.com/espressif/arduino-esp32/releases/tag/1.0.4>`__
|
||
- `1.0.3 <https://github.com/espressif/arduino-esp32/releases/tag/1.0.3>`__
|
||
- `1.0.2 <https://github.com/espressif/arduino-esp32/releases/tag/1.0.2>`__
|
||
- `1.0.1 <https://github.com/espressif/arduino-esp32/releases/tag/1.0.1>`__
|
||
- `1.0.0 <https://github.com/espressif/arduino-esp32/releases/tag/1.0.0>`__
|
||
|
||
.. _esphome-esp8266_restore_from_flash:
|
||
|
||
``esp8266_restore_from_flash``
|
||
------------------------------
|
||
|
||
With this option you can control where the state of certain components is kept on the ESP.
|
||
Components like ``light``, ``switch``, ``fan`` and ``globals`` can restore their state upon
|
||
boot.
|
||
|
||
However, by default this data is stored in the "RTC memory" section of the ESP8266s. This memory
|
||
is cleared when the ESP8266 is disconnected from power. So by default the state cannot be recovered
|
||
after power loss.
|
||
|
||
To still have these components restore their state upon power loss the state can additionally be
|
||
saved in *flash* memory by setting this option to ``true``.
|
||
|
||
Beware: The flash has a limited number of write cycles (usually around 100 000), after that
|
||
the flash section will fail. So do not use this option when you have components that update rapidly.
|
||
These include GPIO switches that are used internally (disable restoring with the ``restore_mode`` option),
|
||
certain light effects like ``random`` and the ``on_value_range`` trigger.
|
||
|
||
.. _esphome-on_boot:
|
||
|
||
``on_boot``
|
||
-----------
|
||
|
||
This automation will be triggered when the ESP boots up. By default, it is executed after everything else
|
||
is already set up. You can however change this using the ``priority`` parameter.
|
||
|
||
.. code-block:: yaml
|
||
|
||
esphome:
|
||
# ...
|
||
on_boot:
|
||
priority: 600
|
||
# ...
|
||
then:
|
||
- switch.turn_off: switch_1
|
||
|
||
Configuration variables:
|
||
|
||
- **priority** (*Optional*, float): The priority to execute your custom initialization code. A higher value
|
||
means a high priority and thus also your code being executed earlier. Please note this is an ESPHome-internal
|
||
value and any change will not be marked as a breaking change. Defaults to ``600``. Priorities (you can use any value between them too):
|
||
|
||
- ``800.0``: This is where all hardware initialization of vital components is executed. For example setting switches
|
||
to their initial state.
|
||
- ``600.0``: This is where most sensors are set up.
|
||
- ``250.0``: At this priority, WiFi is initialized.
|
||
- ``200.0``: Network connections like MQTT/native API are set up at this priority.
|
||
- ``-100.0``: At this priority, pretty much everything should already be initialized.
|
||
|
||
- See :ref:`Automation <automation>`.
|
||
|
||
.. _esphome-on_shutdown:
|
||
|
||
``on_shutdown``
|
||
---------------
|
||
|
||
This automation will be triggered when the ESP is about to shut down. Shutting down is usually caused by
|
||
too many WiFi/MQTT connection attempts, Over-The-Air updates being applied or through the :doc:`deep_sleep`.
|
||
|
||
.. note::
|
||
|
||
It's not guaranteed that all components are in a connected state when this automation is triggered. For
|
||
example, the MQTT client may have already disconnected.
|
||
|
||
.. code-block:: yaml
|
||
|
||
esphome:
|
||
# ...
|
||
on_shutdown:
|
||
then:
|
||
- switch.turn_off: switch_1
|
||
|
||
Configuration variables: See :ref:`Automation <automation>`.
|
||
|
||
.. _esphome-on_loop:
|
||
|
||
``on_loop``
|
||
-----------
|
||
|
||
This automation will be triggered on every ``loop()`` iteration (usually around every 16 milliseconds).
|
||
|
||
.. code-block:: yaml
|
||
|
||
esphome:
|
||
# ...
|
||
on_loop:
|
||
then:
|
||
# do something
|
||
|
||
.. _esphome-platformio_options:
|
||
|
||
``platformio_options``
|
||
----------------------
|
||
|
||
PlatformIO supports a number of options in its ``platformio.ini`` file. With the ``platformio_options``
|
||
parameter you can tell ESPHome what options to pass into the ``env`` section of the PlatformIO file
|
||
(Note you can also do this by editing the ``platformio.ini`` file manually).
|
||
|
||
You can view a full list of PlatformIO options here: https://docs.platformio.org/en/latest/projectconf/section_env.html
|
||
|
||
.. code-block:: yaml
|
||
|
||
# Example configuration entry
|
||
esphome:
|
||
# ...
|
||
platformio_options:
|
||
upload_speed: 115200
|
||
board_build.f_flash: 80000000L
|
||
|
||
.. _esphome-includes:
|
||
|
||
``includes``
|
||
------------
|
||
|
||
With ``includes`` you can include source files in the generated PlatformIO project.
|
||
All files declared with this option are copied to the project each time it is compiled.
|
||
|
||
You can always look at the generated PlatformIO project (``<CONFIG_DIR>/<NODENAME>``) to see what
|
||
is happening - and if you want you can even copy the include files directly into the ``src/`` folder.
|
||
The ``includes`` option is only a helper option that does that for you.
|
||
|
||
.. code-block:: yaml
|
||
|
||
# Example configuration entry
|
||
esphome:
|
||
# ...
|
||
includes:
|
||
- my_switch.h
|
||
|
||
This option behaves differently depending on what the included file is pointing at:
|
||
|
||
- If the include string is pointing at a directory, the entire directory tree is copied into the
|
||
src/ folder.
|
||
- If the include string points to a header file (.h, .hpp, .tcc), it is copied in the src/ folder
|
||
AND included in the ``main.cpp`` file. This way the lambda code can access it.
|
||
- If the include string points to a regular source file (.c, .cpp), it is copied in the src/ folder
|
||
AND compiled into the binary. This way implementation of classes and functions in header files can
|
||
be provided.
|
||
|
||
.. _preferences-flash_write_interval:
|
||
|
||
Adjusting flash writes
|
||
------------------------
|
||
|
||
.. code-block:: yaml
|
||
|
||
# Example configuration entry
|
||
preferences:
|
||
flash_write_interval: 1min
|
||
|
||
- **flash_write_interval** (*Optional*, :ref:`config-time`): Customize the frequency in which data is
|
||
flushed to the flash. This setting helps to prevent rapid changes to a component from being quickly
|
||
written to the flash and wearing it out. Defaults to ``1min``.
|
||
|
||
As all devices have a limited number of flash write cycles, this setting helps to reduce the number of flash writes
|
||
due to quickly changing components. In the past, when components such as ``light``, ``switch``, ``fan`` and ``globals``
|
||
were changed, the state was immediately committed to flash. The result of this was that the last state of these
|
||
components would always restore to its last state on power loss, however, this has the cost of potentially quickly
|
||
damaging the flash if these components are quickly changed.
|
||
|
||
A safety feature has thus been implemented to mitigate issues resulting from the limited number of flash write cycles,
|
||
the state is first stored in memory before being flushed to flash after the ``flash_write_interval`` has passed. This
|
||
results in fewer flash writes, preserving the flash health.
|
||
|
||
This behavior can be disabled by setting ``flash_write_interval`` to ``0s`` to immediately commit the state to flash,
|
||
however, be aware that this may lead to increased flash wearing and a shortened device lifespan!
|
||
|
||
For ESP8266, :ref:`esphome-esp8266_restore_from_flash` must also be set to true for states to be written to flash.
|
||
|
||
.. _esphome-changing_node_name:
|
||
|
||
Changing ESPHome Node Name
|
||
--------------------------
|
||
|
||
Trying to change the name of a node or its address in the network?
|
||
You can do so with the ``use_address`` option of the :doc:`WiFi configuration <wifi>`.
|
||
|
||
Change the device name or address in your YAML to the new value and additionally
|
||
set ``use_address`` to point to the old address like so:
|
||
|
||
.. code-block:: yaml
|
||
|
||
# Step 1. Changing name from test8266 to kitchen
|
||
esphome:
|
||
name: kitchen
|
||
# ...
|
||
|
||
wifi:
|
||
# ...
|
||
use_address: test8266.local
|
||
|
||
Now upload the updated config to the device. As a second step, you now need to remove the
|
||
``use_address`` option from your configuration again so that subsequent uploads will work again
|
||
(otherwise it will try to upload to the old address).
|
||
|
||
.. code-block:: yaml
|
||
|
||
# Step 2
|
||
esphome:
|
||
name: kitchen
|
||
# ...
|
||
|
||
wifi:
|
||
# ...
|
||
# Remove or comment out use_address
|
||
# use_address: test8266.local
|
||
|
||
The same procedure can be done for changing the static IP of a device.
|
||
|
||
|
||
.. _esphome-mac_suffix:
|
||
|
||
Adding the MAC address as a suffix to the device name
|
||
-----------------------------------------------------
|
||
|
||
Using ``name_add_mac_suffix`` allows the user to compile a single binary file to flash
|
||
many of the same device and they will all have unique names/hostnames.
|
||
Note that you will still need to create an individual YAML config file if you want to
|
||
OTA update the devices in the future.
|
||
|
||
|
||
.. _esphome-creators_project:
|
||
|
||
Project information
|
||
-------------------
|
||
|
||
This allows creators to add the project name and version to the compiled code. It is currently only
|
||
exposed via the logger, mDNS and the device_info response via the native API. The format of the name
|
||
should be ``author_name.project_name``.
|
||
|
||
.. code-block:: yaml
|
||
|
||
# Example configuration
|
||
esphome:
|
||
...
|
||
project:
|
||
name: "jesse.leds_party"
|
||
version: "1.0.0"
|
||
|
||
|
||
See Also
|
||
--------
|
||
|
||
- :ghedit:`Edit`
|