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49 lines
1.4 KiB
ReStructuredText
Binary Light
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============
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.. seo::
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:description: Instructions for setting up binary ON/OFF lights in ESPHome.
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:image: lightbulb.png
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The ``binary`` light platform creates a simple ON/OFF-only light from a
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:ref:`binary output component <output>`.
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.. figure:: images/binary-ui.png
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:align: center
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:width: 40.0%
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.. code-block:: yaml
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# Example configuration entry
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light:
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- platform: binary
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name: "Desk Lamp"
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output: output_component1
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Configuration variables:
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------------------------
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- **name** (**Required**, string): The name of the light.
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- **output** (**Required**, :ref:`config-id`): The id of the
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binary :ref:`output` to use for this light.
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- **id** (*Optional*, :ref:`config-id`): Manually specify the ID used for code generation.
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- **effects** (*Optional*, list): A list of :ref:`light effects <light-effects>` to use for this light, though binary lights
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only support very few of them.
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- **internal** (*Optional*, boolean): Mark this component as internal. Internal components will
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not be exposed to the frontend (like Home Assistant). Only specifying an ``id`` without
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a ``name`` will implicitly set this to true.
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- If MQTT enabled, all other options from :ref:`MQTT Component <config-mqtt-component>`.
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See Also
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--------
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- :doc:`/components/output/index`
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- :doc:`/components/light/index`
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- :doc:`/components/output/gpio`
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- :doc:`/components/power_supply`
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- :apiref:`light/light_state.h`
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- :ghedit:`Edit`
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.. disqus::
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