mirror of
https://github.com/esphome/esphome-docs.git
synced 2024-12-27 17:37:45 +01:00
51 lines
1.8 KiB
ReStructuredText
51 lines
1.8 KiB
ReStructuredText
Generic Output Switch
|
|
=====================
|
|
|
|
.. seo::
|
|
:description: Instructions for setting up generic output switches in ESPHome that control an output component.
|
|
:image: upload.svg
|
|
|
|
The ``output`` switch platform allows you to use any output component as a switch.
|
|
|
|
.. figure:: images/output-ui.png
|
|
:align: center
|
|
:width: 80.0%
|
|
|
|
.. code-block:: yaml
|
|
|
|
# Example configuration entry
|
|
output:
|
|
- platform: gpio
|
|
pin: 25
|
|
id: 'generic_out'
|
|
switch:
|
|
- platform: output
|
|
name: "Generic Output"
|
|
output: 'generic_out'
|
|
|
|
Configuration variables:
|
|
------------------------
|
|
|
|
- **output** (**Required**, :ref:`config-id`): The ID of the output component to use.
|
|
- **name** (**Required**, string): The name for the switch.
|
|
- **id** (*Optional*, :ref:`config-id`): Manually specify the ID used for code generation.
|
|
- **restore_mode** (*Optional*): Control how the switch attempts to restore state on bootup.
|
|
For restoring on ESP8266s, also see ``esp8266_restore_from_flash`` in the
|
|
:doc:`esphome section </components/esphome>`.
|
|
|
|
- ``RESTORE_DEFAULT_OFF`` (Default) - Attempt to restore state and default to OFF if not possible to restore.
|
|
- ``RESTORE_DEFAULT_ON`` - Attempt to restore state and default to ON.
|
|
- ``RESTORE_INVERTED_DEFAULT_OFF`` - Attempt to restore state inverted from the previous state and default to OFF.
|
|
- ``RESTORE_INVERTED_DEFAULT_ON`` - Attempt to restore state inverted from the previous state and default to ON.
|
|
- ``ALWAYS_OFF`` - Always initialize the pin as OFF on bootup.
|
|
- ``ALWAYS_ON`` - Always initialize the pin as ON on bootup.
|
|
|
|
- All other options from :ref:`Switch <config-switch>`.
|
|
|
|
See Also
|
|
--------
|
|
|
|
- :doc:`/components/output/index`
|
|
- :apiref:`output/switch/output_switch.h`
|
|
- :ghedit:`Edit`
|