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* add `touch_timeout` config option. * Update lilygo_t5_47.rst --------- Co-authored-by: Your Name <you@example.com> Co-authored-by: H. Árkosi Róbert <robreg@zsurob.hu>
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ReStructuredText
325 lines
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ReStructuredText
Touchscreen Components
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======================
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.. seo::
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:description: Instruction for using touchscreen components.
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:image: folder-open.svg
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The ``touchscreen`` component contains the base code for most touchscreen driver components
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available in ESPHome and is responsible for passing the touch events to
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``binary_sensors`` with the ``touchscreen`` platform.
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.. warning::
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As of version **2023.12** the way how the touchscreen component has changed a bit.
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The following variables are now obsolite:
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* **rotation** is (temporary) removed in favor the *new* **transform:**
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* **size_x_y** is moved inside the **transform:** and renamed to **size_xy**
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* **report_interval** is removed in favor of using the **update_interval**
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The display id is only just to calculate the touch position reletive to the displays *height* and *width*
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.. _config-touchscreen:
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Base Touchscreen Configuration
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------------------------------
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.. code-block:: yaml
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# Example touchscreen
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touchscreen:
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- platform: ...
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display: display1
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transform:
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mirror_x: false
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mirror_y: false
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swap_xy: false
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calibration:
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x_max: 240
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y_max: 320
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on_touch:
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then:
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...
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on_update:
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then:
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...
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on_release:
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then:
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...
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Configuration variables:
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************************
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- **display** (*Required*, :ref:`config-id`): The display to use this touchscreen with.
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- **transform** (*Optional*): Transform the touchscreen presentation using hardware. All defaults are ``false``.
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- **swap_xy** (*Optional*, boolean): If true, exchange the x and y axes.
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- **mirror_x** (*Optional*, boolean): If true, mirror the x axis.
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- **mirror_y** (*Optional*, boolean): If true, mirror the y axis.
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- **update_interval** (*Optional*, :ref:`config-time`): The interval to check the touchscreen. Defaults to ``never``. **NOTE:** Set this to ``50ms`` when you dont have set the **interupt_pin**.
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- **touch_timeout** (*Optional*, :ref:`config-time`): The time to automatically check if touch was released. Defaults to ``never``.
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- **calibration** (*Optional*): When the touchscreen is not given the right configuration settings. You can set them here.
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- **x_min** (*Optional*, int): The raw value corresponding to the left
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(or top if ``swap_xy`` is specified) edge of the touchscreen. See :ref:`touchscreen-calibration`
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for the process to calibrate the touchscreen. Defaults to ``0``.
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- **x_max** (*Optional*, int): The raw value corresponding to the right
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(or bottom if ``swap_xy`` is specified) edge of the touchscreen. Defaults to ``0``.
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- **y_min** (*Optional*, int): The raw value corresponding to the top
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(or left if ``swap_xy`` is specified) edge of the touchscreen. Defaults to ``0``.
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- **y_max** (*Optional*, int): The raw value corresponding to the bottom
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(or right if ``swap_xy`` is specified) edge of the touchscreen. Defaults to ``0``.
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- **on_touch** (*Optional*, :ref:`Automation <automation>`): An automation to perform
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when the touchscreen is touched. See :ref:`touchscreen-on_touch`.
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- **on_update** (*Optional*, :ref:`Automation <automation>`): An automation to perform
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when the touchscreen is touched. See :ref:`touchscreen-on_update`.
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- **on_release** (*Optional*, :ref:`Automation <automation>`): An automation to perform
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when the touchscreen is no longer touched. See :ref:`touchscreen-on_release`.
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.. _touchscreen-touchpoint:
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``TouchPoint`` Argument Type
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----------------------------
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Both the :ref:`touchscreen-on_touch` and :ref:`touchscreen-on_update` have an argument of the type :apistruct:`touchscreen::TouchPoint` in a
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list (``on_update``) or as an ``optional`` (``on_touch``).
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The integer members for the touch positions below are in relation to the display width and height:
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- ``id`` is a number provided by the touchscreen to uniquely identify the touch on a multi-touch screen.
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- ``state`` indicates the state of the touch. This can be **1**, indicating it is an initial touch, or **2** indicating the touch position has changed/moved.
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- ``x`` and ``y`` are the current position.
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- ``x_last`` and ``y_last`` are the previous position.
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- ``x_first`` and ``y_first`` are the position of the touch when it was first detected.
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- ``x_raw`` and ``y_raw`` are for calibrating the touchscreen in relation of the display. This replaces the properties with the same name in the touchscreen classes.
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.. _touchscreen-calibration:
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Calibration
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-----------
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For most of the touchscreen drivers the dimensions of the touchscreen are automatically set when the driver is setup.
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In some cases like for the **XPT2046** this can be different per used display panel.
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Then you can set the values using the **calibrate** values.
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To match the point of the touch to the display coordinates the touch screen has to be calibrated.
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The touchscreen component returns raw values in the 0 to 4095 range. Those raw values are available
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as the ``x_raw`` and ``y_raw`` member variables and for example write them out as in the example
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:ref:`touchscreen-on_touch`. The goal of the calibration is to identify the raw values corresponding
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to the edges of the screen.
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The calibration assumes a display oriented in a way that you will be using it, i.e. your
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:ref:`display-engine` component has to have the [0,0] logical coordinate at the top left.
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.. note::
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Do not set any calibration values nor ``transform`` settings.
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.. code-block:: yaml
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# Touchscreen
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touchscreen:
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platform: xpt2046
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id: my_touchscreen
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cs_pin: GPIOXX
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on_touch:
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- lambda: |-
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ESP_LOGI("cal", "x=%d, y=%d, x_raw=%d, y_raw=%0d",
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touch.x,
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touch.y,
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touch.x_raw,
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touch.y_raw
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);
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Get a stylus or a similar object, run the project and touch the corners of the screen at
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the edge pixels. Repeat several times and note minimum and maximum x and y raw values.
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.. warning::
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As long the calibrate settings are not correctly set, the ``x`` and ``y`` coordinates are not calculated.
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.. code-block:: none
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... top left ...
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[21:07:48][I][cal:071]: x=217, y=34, x_raw=3718, y_raw=445
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[21:07:49][I][cal:071]: x=222, y=32, x_raw=3804, y_raw=419
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... top right ...
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[21:07:52][I][cal:071]: x=19, y=36, x_raw=334, y_raw=370
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[21:07:52][I][cal:071]: x=22, y=35, x_raw=386, y_raw=347
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... bottom left ...
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[21:08:00][I][cal:071]: x=224, y=299, x_raw=3836, y_raw=3835
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[21:08:00][I][cal:071]: x=225, y=303, x_raw=3848, y_raw=3878
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[21:08:01][I][cal:071]: x=223, y=299, x_raw=3807, y_raw=3829
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... bottom right ...
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[21:08:11][I][cal:071]: x=16, y=299, x_raw=281, y_raw=3839
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[21:08:12][I][cal:071]: x=19, y=302, x_raw=328, y_raw=3866
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[21:08:13][I][cal:071]: x=20, y=296, x_raw=358, y_raw=3799
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That means that the minimum raw x is 281, maximum 3848, minimum y 347 and maximum 3878.
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Identify which raw value is the display's x direction and what the y one. In our case
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moving right decreases the x raw value and going down increases the y one so the axes
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match and we *don't* need to use ``swap_xy``. If the raw x is the display's y,
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use ``swap_xy = true``.
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If one of the coordinates goes in the "wrong" direction it needs to be inverted.
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The inversion is performed by setting the ``mirror_x`` and/or ``mirror_y`` to true.
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.. code-block:: yaml
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touchscreen:
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platform: xpt2046
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calibration:
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x_min: 281
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x_max: 3848
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y_min: 347
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y_max: 3878
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transform:
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mirror_x: false
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mirror_y: false
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swap_xy: false
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Compile, run and click on the edges again. The x and y should now match the coordinates
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of the display.
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.. code-block:: none
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[21:32:34][I][cal:071]: x=7, y=6, x_raw=3755, y_raw=407
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[21:32:37][I][cal:071]: x=237, y=4, x_raw=313, y_raw=385
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[21:32:43][I][cal:071]: x=239, y=318, x_raw=284, y_raw=3845
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[21:33:05][I][cal:071]: x=2, y=313, x_raw=3821, y_raw=3793
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Note that the touch screen is not extremely precise and there might be nonlinearities
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or similar errors so don't expect a pixel-perfect precision. You can verify the touchpoint
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using a display lambda similar to the following.
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.. code-block:: yaml
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display:
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- platform: ili9341
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lambda: |-
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auto touch = id(my_touchscreen)->get_touch();
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if (touch) // or touch.has_value()
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it.filled_circle(touch.value().x, touch.value().y, 10, RED);
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To be exact, the component does the following
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- reads the raw x and y and normalizes it using (non-inverted) min and max values
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- swaps x and y if needed
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- inverts if needed
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- scales to the display dimensions
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.. _touchscreen-on_touch:
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``on_touch`` Trigger
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--------------------
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This automation will be triggered when the touchscreen initially detects a touch on the touchscreen; it will not be fired again until
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all touches (for multi-touch supported drivers) are released.
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NOTE: This has changed (from ESPHome 2023.11.6.) To receive continuous updates from touch drags, use :ref:`touchscreen-on_update`.
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This trigger provides two arguments named ``touch`` of type *touchpoint* and ``touches`` with a list of all touches.
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.. _touchscreen-on_update:
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``on_update`` Trigger
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---------------------
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This new automation will be triggered when the touchscreen detects an extra touch or that a touch has moved around on the screen.
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This trigger provides one argument named ``touches`` of type :apiref:`touchscreen::TouchPoints_t` which has a list of
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:ref:`touchscreen-touchpoint`.
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This trigger may be useful to detect gestures such as swiping across the display.
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For example you could do:
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.. code-block:: yaml
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on_update:
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- lambda: |-
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for (auto touch: touches) {
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if (touch.state <= 2) {
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ESP_LOGI("Touch points:", "id=%d x=%d, y=%d", touch.id, touch.x, touch.y);
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}
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}
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Be aware that you need to check the state flag every time to see if the touch is still valid.
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- state value 0. means the touch is invalid as the touch is no longer detected.
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- state value 1 means is being the first time detected.
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- state value 2 means the touch is still being detected but is moved on the screen.
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- state value 4 and higher means a touch release is detected.
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.. _touchscreen-on_release:
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``on_release`` Trigger
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----------------------
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This automation will be triggered when all touches are released from the touchscreen.
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At this point of time it has no extra arguments.
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Binary Sensor
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-------------
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The ``touchscreen`` binary sensor allows you to setup areas on the touch screen as virtual
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buttons.
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.. code-block:: yaml
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binary_sensor:
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- platform: touchscreen
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name: Top Left Touch Button
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x_min: 0
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x_max: 100
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y_min: 0
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y_max: 100
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page_id: home_page_id
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Configuration variables:
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************************
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- **name** (*Optional*, string): The name for the binary sensor.
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- **id** (*Optional*, :ref:`config-id`): Manually specify the ID used for code generation.
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- **touchscreen_id** (*Optional*, :ref:`config-id`): Manually specify the ID of the touchscreen.
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- **x_min** (**Required**, int): Left coordinate of the screen area to be detected as the virtual button.
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- **x_max** (**Required**, int): Right coordinate of the screen area to be detected as the virtual button.
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- **y_min** (**Required**, int): Top coordinate of the screen area to be detected as the virtual button.
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- **y_max** (**Required**, int): Bottom coordinate of the screen area to be detected as the virtual button.
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- **page_id** (*Optional*, :ref:`config-id`): Only trigger this binary sensor if the display is showing this page.
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- All other options from :ref:`Binary Sensor <config-binary_sensor>`.
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See Also
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--------
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- :ref:`Binary Sensor Filters <binary_sensor-filters>`
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- :doc:`Inkplate 6 Plus </components/display/inkplate6>`
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- :doc:`EKTF2232 </components/touchscreen/ektf2232>`
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- :doc:`XPT2046 </components/touchscreen/xpt2046>`
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- :doc:`TT21100 </components/touchscreen/tt21100>`
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- :doc:`GT911 </components/touchscreen/gt911>`
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- :apiref:`touchscreen/touchscreen.h`
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- :apiref:`touchscreen/binary_sensor/touchscreen_binary_sensor.h`
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- :ghedit:`Edit`
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.. toctree::
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:maxdepth: 1
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:glob:
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*
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