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60 lines
1.3 KiB
ReStructuredText
60 lines
1.3 KiB
ReStructuredText
Custom UART Device
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==================
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Lots of devices communicate using the UART protocol. If you want to integrate
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a device into ESPHome that uses this protocol you can pretty much use almost
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all Arduino-based code because ESPHome has a nice abstraction over the UART bus.
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See the other custom component guides for how to register components and make
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them publish values.
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.. code-block:: cpp
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#include "esphome.h"
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using namespace esphome;
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class MyCustomComponent : public Component, public UARTDevice {
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public:
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MyCustomComponent(UARTComponent *parent) : UARTDevice(parent) {}
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void setup() override {
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// nothing to do here
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}
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void loop() override {
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// Use Arduino API to read data, for example
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String line = readString();
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int i = parseInt();
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while (available()) {
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char c = read();
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}
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// etc
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}
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};
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And in YAML:
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.. code-block:: yaml
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# Example configuration entry
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esphome:
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includes:
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- my_custom_component.h
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uart:
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id: uart_bus
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tx_pin: D0
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rx_pin: D1
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baud_rate: 9600
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custom_component:
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- lambda: |-
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auto my_custom = new MyCustomComponent(id(uart_bus));
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return {my_custom};
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See Also
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--------
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- :ghedit:`Edit`
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.. disqus::
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