2016-12-28 23:52:35 +01:00
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#!/usr/bin/env python
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import wx
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import wx.lib.inspection
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import wx.lib.mixins.inspection
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import sys
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import esptool
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import threading
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from serial.tools import list_ports
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from esptool import ESPROM
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from argparse import Namespace
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# stuff for debugging
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print "Python version:", sys.version
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print "wxPython version:", wx.version()
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print "esptool.py version:", esptool.version(None)
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__version__ = "0.1.0"
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# ---------------------------------------------------------------------------
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# See discussion at http://stackoverflow.com/q/41101897/131929
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class RedirectText:
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def __init__(self, text_ctrl):
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self.__out = text_ctrl
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self.__pending_backspaces = 0
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def write(self, string):
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new_string = ""
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number_of_backspaces = 0
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for c in string:
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if c == "\b":
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number_of_backspaces += 1
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else:
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new_string += c
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if self.__pending_backspaces > 0:
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# current value minus pending backspaces plus new string
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new_value = self.__out.GetValue()[:-1 * self.__pending_backspaces] + new_string
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wx.CallAfter(self.__out.SetValue, new_value)
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else:
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wx.CallAfter(self.__out.AppendText, new_string)
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self.__pending_backspaces = number_of_backspaces
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def flush(self):
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None
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# ---------------------------------------------------------------------------
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# ---------------------------------------------------------------------------
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class FlashingThread(threading.Thread):
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def __init__(self, parent, config):
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threading.Thread.__init__(self)
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self.daemon = True
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self.__parent = parent
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self.__config = config
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def run(self):
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esp = ESPROM(port=self.__config.port)
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args = Namespace()
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args.flash_size = "detect"
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args.flash_mode = self.__config.mode
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args.flash_freq = "40m"
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args.no_progress = False
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args.verify = True
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args.baud = self.__config.baud
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args.addr_filename = [[int("0x00000", 0), open(self.__config.file, 'rb')]]
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# needs connect() before each operation, see https://github.com/espressif/esptool/issues/157
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if self.__config.erase_before_flash:
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esp.connect()
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esptool.erase_flash(esp, args)
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esp.connect()
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esptool.write_flash(esp, args)
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# ---------------------------------------------------------------------------
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# ---------------------------------------------------------------------------
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# DTO between GUI and flashing thread
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class FlashConfig:
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def __init__(self):
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self.baud = 115200
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self.erase_before_flash = False
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self.mode = "qio"
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self.file = None
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self.port = None
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def is_complete(self):
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return self.file is not None and self.port is not None
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# ---------------------------------------------------------------------------
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# ---------------------------------------------------------------------------
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class NodeMcuFlasher(wx.Frame):
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def __init__(self, parent, title):
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wx.Frame.__init__(self, parent, -1, title, size=(700, 650),
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style=wx.DEFAULT_FRAME_STYLE | wx.NO_FULL_REPAINT_ON_RESIZE)
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self.__config = FlashConfig()
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self.__build_status_bar()
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self.__set_icons()
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self.__build_menu_bar()
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self.__init_ui()
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sys.stdout = RedirectText(self.console_ctrl)
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self.SetMinSize((640, 480))
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self.Centre(wx.BOTH)
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self.Show(True)
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def __init_ui(self):
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panel = wx.Panel(self)
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hbox = wx.BoxSizer(wx.HORIZONTAL)
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fgs = wx.FlexGridSizer(7, 2, 10, 10)
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port_label = wx.StaticText(panel, label="Serial port")
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file_label = wx.StaticText(panel, label="NodeMCU firmware")
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baud_label = wx.StaticText(panel, label="Baud rate")
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flashmode_label = wx.StaticText(panel, label="Flash mode")
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erase_label = wx.StaticText(panel, label="Erase flash")
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console_label = wx.StaticText(panel, label="Console")
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self.choice = wx.Choice(panel, choices=self.__get_serial_ports())
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self.choice.Bind(wx.EVT_CHOICE, self.__on_select_port)
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bmp = images.Reload.GetBitmap()
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reload_button = wx.BitmapButton(panel, id=wx.ID_ANY, bitmap=bmp,
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size=(bmp.GetWidth() + 7, bmp.GetHeight() + 7))
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reload_button.Bind(wx.EVT_BUTTON, self.__on_reload)
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file_picker = wx.FilePickerCtrl(panel, style=wx.FLP_USE_TEXTCTRL)
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file_picker.Bind(wx.EVT_FILEPICKER_CHANGED, self.__on_pick_file)
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button = wx.Button(panel, -1, "Flash NodeMCU")
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button.Bind(wx.EVT_BUTTON, self.__on_clicked)
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self.console_ctrl = wx.TextCtrl(panel, style=wx.TE_MULTILINE | wx.TE_READONLY | wx.HSCROLL)
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self.console_ctrl.SetFont(wx.Font(13, wx.FONTFAMILY_TELETYPE, wx.FONTSTYLE_NORMAL, wx.FONTWEIGHT_NORMAL))
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self.console_ctrl.SetBackgroundColour(wx.BLACK)
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self.console_ctrl.SetForegroundColour(wx.RED)
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self.console_ctrl.SetDefaultStyle(wx.TextAttr(wx.RED))
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serial_boxsizer = wx.BoxSizer(wx.HORIZONTAL)
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serial_boxsizer.Add(self.choice, 1, wx.EXPAND)
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serial_boxsizer.AddStretchSpacer(0)
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serial_boxsizer.Add(reload_button, 0, wx.ALIGN_RIGHT, 20)
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baud_boxsizer = wx.BoxSizer(wx.HORIZONTAL)
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baud_boxsizer.Add(wx.RadioButton(panel, name="baud-9600", label="9600", style=wx.RB_GROUP))
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baud_boxsizer.AddSpacer(10)
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baud_boxsizer.Add(wx.RadioButton(panel, name="baud-57600", label="57600"))
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baud_boxsizer.AddSpacer(10)
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baud_boxsizer.Add(wx.RadioButton(panel, name="baud-74880", label="74880"))
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baud_boxsizer.AddSpacer(10)
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radio_button_115200 = wx.RadioButton(panel, name="baud-115200", label="115200")
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radio_button_115200.SetValue(True) # checks/selects the control
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baud_boxsizer.Add(radio_button_115200)
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baud_boxsizer.AddSpacer(10)
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baud_boxsizer.Add(wx.RadioButton(panel, name="baud-230400", label="230400"))
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baud_boxsizer.AddSpacer(10)
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baud_boxsizer.Add(wx.RadioButton(panel, name="baud-460800", label="460800"))
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baud_boxsizer.AddSpacer(10)
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baud_boxsizer.Add(wx.RadioButton(panel, name="baud-921600", label="921600"))
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flashmode_boxsizer = wx.BoxSizer(wx.HORIZONTAL)
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qio_button = wx.RadioButton(panel, name="mode-qio", label="Quad Flash I/O (qio)", style=wx.RB_GROUP)
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qio_button.SetValue(True)
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flashmode_boxsizer.Add(qio_button)
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flashmode_boxsizer.AddSpacer(10)
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flashmode_boxsizer.Add(wx.RadioButton(panel, name="mode-dio", label="Dual Flash I/O (dio), usually for >=4MB flash chips"))
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erase_boxsizer = wx.BoxSizer(wx.HORIZONTAL)
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qio_button = wx.RadioButton(panel, name="erase-no", label="no", style=wx.RB_GROUP)
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qio_button.SetValue(True)
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erase_boxsizer.Add(qio_button)
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erase_boxsizer.AddSpacer(10)
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erase_boxsizer.Add(wx.RadioButton(panel, name="erase-yes", label="yes, wipes all data"))
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# handler for all radio button groups as these "light weight" groups can't accept dedicated handlers
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self.Bind(wx.EVT_RADIOBUTTON, self.__on_radio_group)
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fgs.AddMany([
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port_label, (serial_boxsizer, 1, wx.EXPAND),
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file_label, (file_picker, 1, wx.EXPAND),
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baud_label, baud_boxsizer,
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flashmode_label, flashmode_boxsizer,
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erase_label, erase_boxsizer,
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(wx.StaticText(panel, label="")), (button, 1, wx.EXPAND),
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(console_label, 1, wx.EXPAND), (self.console_ctrl, 1, wx.EXPAND)])
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fgs.AddGrowableRow(6, 1)
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fgs.AddGrowableCol(1, 1)
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hbox.Add(fgs, proportion=2, flag=wx.ALL | wx.EXPAND, border=15)
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panel.SetSizer(hbox)
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def __get_serial_ports(self):
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ports = [""]
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for port, desc, hwid in sorted(list_ports.comports()):
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ports.append(port)
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return ports
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def __on_reload(self, event):
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self.choice.SetItems(self.__get_serial_ports())
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def __on_radio_group(self, event):
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rb = event.GetEventObject()
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name = rb.GetName()
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if name.startswith("baud-"):
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self.__config.baud = int(name[5:])
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elif name.startswith("mode-"):
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self.__config.mode = name[5:]
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elif name.startswith("erase-"):
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self.__config.erase_before_flash = name == "erase-yes"
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def __on_clicked(self, event):
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self.console_ctrl.SetValue("")
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worker = FlashingThread(self, self.__config)
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worker.start()
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def __on_select_port(self, event):
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choice = event.GetEventObject()
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self.__config.port = choice.GetString(choice.GetSelection())
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def __on_pick_file(self, event):
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self.__config.file = event.GetPath().replace("'", "")
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def __set_icons(self):
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self.SetIcon(images.Icon.GetIcon())
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def __build_status_bar(self):
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self.statusBar = self.CreateStatusBar(2, wx.ST_SIZEGRIP)
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self.statusBar.SetStatusWidths([-2, -1])
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status_text = "Welcome to NodeMCU PyFlasher %s" % __version__
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self.statusBar.SetStatusText(status_text, 0)
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def __build_menu_bar(self):
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# File menu
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self.menuBar = wx.MenuBar()
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menu = wx.Menu()
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wx.App.SetMacExitMenuItemId(wx.ID_EXIT)
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exit_item = menu.Append(wx.ID_EXIT, "E&xit\tCtrl-Q", "Exit NodeMCU PyFlasher")
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exit_item.SetBitmap(images.Exit.GetBitmap())
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self.Bind(wx.EVT_MENU, self.__on_exit_app, exit_item)
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self.menuBar.Append(menu, "&File")
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# Help menu
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menu = wx.Menu()
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help_item = menu.Append(wx.ID_ABOUT, '&About NodeMCU PyFlasher', 'About')
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self.Bind(wx.EVT_MENU, self.__on_help_about, help_item)
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self.menuBar.Append(menu, '&Help')
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self.SetMenuBar(self.menuBar)
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# Menu methods
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def __on_exit_app(self, event):
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self.Close(True)
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def __on_help_about(self, event):
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from About import MyAboutBox
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2016-12-29 01:01:12 +01:00
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about = MyAboutBox(self, __version__)
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2016-12-28 23:52:35 +01:00
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about.ShowModal()
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about.Destroy()
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# ---------------------------------------------------------------------------
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# ---------------------------------------------------------------------------
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class MySplashScreen(wx.SplashScreen):
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def __init__(self):
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wx.SplashScreen.__init__(self, images.Splash.GetBitmap(),
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wx.SPLASH_CENTRE_ON_SCREEN | wx.SPLASH_TIMEOUT,
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2500, None, -1)
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self.Bind(wx.EVT_CLOSE, self.__on_close)
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self.__fc = wx.FutureCall(2000, self.__show_main)
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def __on_close(self, evt):
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# Make sure the default handler runs too so this window gets
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# destroyed
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evt.Skip()
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self.Hide()
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# if the timer is still running then go ahead and show the
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# main frame now
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if self.__fc.IsRunning():
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self.__fc.Stop()
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self.__show_main()
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def __show_main(self):
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frame = NodeMcuFlasher(None, "NodeMCU PyFlasher")
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frame.Show()
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if self.__fc.IsRunning():
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self.Raise()
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# ---------------------------------------------------------------------------
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# ----------------------------------------------------------------------------
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class App(wx.App, wx.lib.mixins.inspection.InspectionMixin):
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def OnInit(self):
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import images as i
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global images
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images = i
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wx.SystemOptions.SetOptionInt("mac.window-plain-transition", 1)
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self.SetAppName("NodeMCU PyFlasher")
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# Create and show the splash screen. It will then create and
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# show the main frame when it is time to do so. Normally when
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# using a SplashScreen you would create it, show it and then
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# continue on with the application's initialization, finally
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# creating and showing the main application window(s). In
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# this case we have nothing else to do so we'll delay showing
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# the main frame until later (see ShowMain above) so the users
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# can see the SplashScreen effect.
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splash = MySplashScreen()
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splash.Show()
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return True
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# ---------------------------------------------------------------------------
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def main():
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app = App(False)
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app.MainLoop()
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# ---------------------------------------------------------------------------
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if __name__ == '__main__':
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__name__ = 'Main'
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main()
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