esphome/esphome/components/light/monochromatic.py

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import voluptuous as vol
from esphome.components import light, output
import esphome.config_validation as cv
from esphome.const import CONF_DEFAULT_TRANSITION_LENGTH, CONF_EFFECTS, CONF_GAMMA_CORRECT, \
CONF_MAKE_ID, CONF_NAME, CONF_OUTPUT
from esphome.cpp_generator import get_variable, variable
from esphome.cpp_helpers import setup_component
from esphome.cpp_types import App
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PLATFORM_SCHEMA = cv.nameable(light.LIGHT_PLATFORM_SCHEMA.extend({
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cv.GenerateID(CONF_MAKE_ID): cv.declare_variable_id(light.MakeLight),
vol.Required(CONF_OUTPUT): cv.use_variable_id(output.FloatOutput),
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vol.Optional(CONF_GAMMA_CORRECT): cv.positive_float,
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vol.Optional(CONF_DEFAULT_TRANSITION_LENGTH): cv.positive_time_period_milliseconds,
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vol.Optional(CONF_EFFECTS): light.validate_effects(light.MONOCHROMATIC_EFFECTS),
}).extend(cv.COMPONENT_SCHEMA.schema))
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def to_code(config):
for output_ in get_variable(config[CONF_OUTPUT]):
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yield
rhs = App.make_monochromatic_light(config[CONF_NAME], output_)
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light_struct = variable(config[CONF_MAKE_ID], rhs)
light.setup_light(light_struct.Pstate, config)
setup_component(light_struct.Pstate, config)
def to_hass_config(data, config):
return light.core_to_hass_config(data, config, brightness=True, rgb=False, color_temp=False,
white_value=False)