esphome/esphome/components/feedback/feedback_cover.cpp

446 lines
16 KiB
C++
Raw Normal View History

#include "feedback_cover.h"
#include "esphome/core/hal.h"
#include "esphome/core/log.h"
namespace esphome {
namespace feedback {
static const char *const TAG = "feedback.cover";
using namespace esphome::cover;
void FeedbackCover::setup() {
auto restore = this->restore_state_();
if (restore.has_value()) {
restore->apply(this);
} else {
// if no other information, assume half open
this->position = 0.5f;
}
this->current_operation = COVER_OPERATION_IDLE;
#ifdef USE_BINARY_SENSOR
// if available, get position from endstop sensors
if (this->open_endstop_ != nullptr && this->open_endstop_->state) {
this->position = COVER_OPEN;
} else if (this->close_endstop_ != nullptr && this->close_endstop_->state) {
this->position = COVER_CLOSED;
}
// if available, get moving state from sensors
if (this->open_feedback_ != nullptr && this->open_feedback_->state) {
this->current_operation = COVER_OPERATION_OPENING;
} else if (this->close_feedback_ != nullptr && this->close_feedback_->state) {
this->current_operation = COVER_OPERATION_CLOSING;
}
#endif
this->last_recompute_time_ = this->start_dir_time_ = millis();
}
CoverTraits FeedbackCover::get_traits() {
auto traits = CoverTraits();
traits.set_supports_position(true);
traits.set_supports_toggle(true);
traits.set_is_assumed_state(this->assumed_state_);
return traits;
}
void FeedbackCover::dump_config() {
LOG_COVER("", "Endstop Cover", this);
ESP_LOGCONFIG(TAG, " Open Duration: %.1fs", this->open_duration_ / 1e3f);
#ifdef USE_BINARY_SENSOR
LOG_BINARY_SENSOR(" ", "Open Endstop", this->open_endstop_);
LOG_BINARY_SENSOR(" ", "Open Feedback", this->open_feedback_);
LOG_BINARY_SENSOR(" ", "Open Obstacle", this->open_obstacle_);
#endif
ESP_LOGCONFIG(TAG, " Close Duration: %.1fs", this->close_duration_ / 1e3f);
#ifdef USE_BINARY_SENSOR
LOG_BINARY_SENSOR(" ", "Close Endstop", this->close_endstop_);
LOG_BINARY_SENSOR(" ", "Close Feedback", this->close_feedback_);
LOG_BINARY_SENSOR(" ", "Close Obstacle", this->close_obstacle_);
#endif
if (this->has_built_in_endstop_) {
ESP_LOGCONFIG(TAG, " Has builtin endstop: YES");
}
if (this->infer_endstop_) {
ESP_LOGCONFIG(TAG, " Infer endstop from movement: YES");
}
if (this->max_duration_ < UINT32_MAX) {
ESP_LOGCONFIG(TAG, " Max Duration: %.1fs", this->max_duration_ / 1e3f);
}
if (this->direction_change_waittime_.has_value()) {
ESP_LOGCONFIG(TAG, " Direction change wait time: %.1fs", *this->direction_change_waittime_ / 1e3f);
}
if (this->acceleration_wait_time_) {
ESP_LOGCONFIG(TAG, " Acceleration wait time: %.1fs", this->acceleration_wait_time_ / 1e3f);
}
#ifdef USE_BINARY_SENSOR
if (this->obstacle_rollback_ && (this->open_obstacle_ != nullptr || this->close_obstacle_ != nullptr)) {
ESP_LOGCONFIG(TAG, " Obstacle rollback: %.1f%%", this->obstacle_rollback_ * 100);
}
#endif
}
#ifdef USE_BINARY_SENSOR
void FeedbackCover::set_open_sensor(binary_sensor::BinarySensor *open_feedback) {
this->open_feedback_ = open_feedback;
// setup callbacks to react to sensor changes
open_feedback->add_on_state_callback([this](bool state) {
ESP_LOGD(TAG, "'%s' - Open feedback '%s'.", this->name_.c_str(), state ? "STARTED" : "ENDED");
this->recompute_position_();
if (!state && this->infer_endstop_ && this->current_trigger_operation_ == COVER_OPERATION_OPENING) {
this->endstop_reached_(true);
}
this->set_current_operation_(state ? COVER_OPERATION_OPENING : COVER_OPERATION_IDLE, false);
});
}
void FeedbackCover::set_close_sensor(binary_sensor::BinarySensor *close_feedback) {
this->close_feedback_ = close_feedback;
close_feedback->add_on_state_callback([this](bool state) {
ESP_LOGD(TAG, "'%s' - Close feedback '%s'.", this->name_.c_str(), state ? "STARTED" : "ENDED");
this->recompute_position_();
if (!state && this->infer_endstop_ && this->current_trigger_operation_ == COVER_OPERATION_CLOSING) {
this->endstop_reached_(false);
}
this->set_current_operation_(state ? COVER_OPERATION_CLOSING : COVER_OPERATION_IDLE, false);
});
}
void FeedbackCover::set_open_endstop(binary_sensor::BinarySensor *open_endstop) {
this->open_endstop_ = open_endstop;
open_endstop->add_on_state_callback([this](bool state) {
if (state) {
this->endstop_reached_(true);
}
});
}
void FeedbackCover::set_close_endstop(binary_sensor::BinarySensor *close_endstop) {
this->close_endstop_ = close_endstop;
close_endstop->add_on_state_callback([this](bool state) {
if (state) {
this->endstop_reached_(false);
}
});
}
#endif
void FeedbackCover::endstop_reached_(bool open_endstop) {
const uint32_t now = millis();
this->position = open_endstop ? COVER_OPEN : COVER_CLOSED;
// only act if endstop activated while moving in the right direction, in case we are coming back
// from a position slightly past the endpoint
if (this->current_trigger_operation_ == (open_endstop ? COVER_OPERATION_OPENING : COVER_OPERATION_CLOSING)) {
float dur = (now - this->start_dir_time_) / 1e3f;
ESP_LOGD(TAG, "'%s' - %s endstop reached. Took %.1fs.", this->name_.c_str(), open_endstop ? "Open" : "Close", dur);
// if there is no external mechanism, stop the cover
if (!this->has_built_in_endstop_) {
this->start_direction_(COVER_OPERATION_IDLE);
} else {
this->set_current_operation_(COVER_OPERATION_IDLE, true);
}
}
// always sync position and publish
this->publish_state();
this->last_publish_time_ = now;
}
void FeedbackCover::set_current_operation_(cover::CoverOperation operation, bool is_triggered) {
if (is_triggered) {
this->current_trigger_operation_ = operation;
}
// if it is setting the actual operation (not triggered one) or
// if we don't have moving sensor, we operate in optimistic mode, assuming actions take place immediately
// thus, triggered operation always sets current operation.
// otherwise, current operation comes from sensor, and may differ from requested operation
// this might be from delays or complex actions, or because the movement was not trigger by the component
// but initiated externally
#ifdef USE_BINARY_SENSOR
if (!is_triggered || (this->open_feedback_ == nullptr || this->close_feedback_ == nullptr))
#endif
{
auto now = millis();
this->current_operation = operation;
this->start_dir_time_ = this->last_recompute_time_ = now;
this->publish_state();
this->last_publish_time_ = now;
}
}
#ifdef USE_BINARY_SENSOR
void FeedbackCover::set_close_obstacle_sensor(binary_sensor::BinarySensor *close_obstacle) {
this->close_obstacle_ = close_obstacle;
close_obstacle->add_on_state_callback([this](bool state) {
if (state && (this->current_operation == COVER_OPERATION_CLOSING ||
this->current_trigger_operation_ == COVER_OPERATION_CLOSING)) {
ESP_LOGD(TAG, "'%s' - Close obstacle detected.", this->name_.c_str());
this->start_direction_(COVER_OPERATION_IDLE);
if (this->obstacle_rollback_) {
this->target_position_ = clamp(this->position + this->obstacle_rollback_, COVER_CLOSED, COVER_OPEN);
this->start_direction_(COVER_OPERATION_OPENING);
}
}
});
}
void FeedbackCover::set_open_obstacle_sensor(binary_sensor::BinarySensor *open_obstacle) {
this->open_obstacle_ = open_obstacle;
open_obstacle->add_on_state_callback([this](bool state) {
if (state && (this->current_operation == COVER_OPERATION_OPENING ||
this->current_trigger_operation_ == COVER_OPERATION_OPENING)) {
ESP_LOGD(TAG, "'%s' - Open obstacle detected.", this->name_.c_str());
this->start_direction_(COVER_OPERATION_IDLE);
if (this->obstacle_rollback_) {
this->target_position_ = clamp(this->position - this->obstacle_rollback_, COVER_CLOSED, COVER_OPEN);
this->start_direction_(COVER_OPERATION_CLOSING);
}
}
});
}
#endif
void FeedbackCover::loop() {
if (this->current_operation == COVER_OPERATION_IDLE)
return;
const uint32_t now = millis();
// Recompute position every loop cycle
this->recompute_position_();
// if we initiated the move, check if we reached position or max time
// (stoping from endstop sensor is handled in callback)
if (this->current_trigger_operation_ != COVER_OPERATION_IDLE) {
if (this->is_at_target_()) {
if (this->has_built_in_endstop_ &&
(this->target_position_ == COVER_OPEN || this->target_position_ == COVER_CLOSED)) {
// Don't trigger stop, let the cover stop by itself.
this->set_current_operation_(COVER_OPERATION_IDLE, true);
} else {
this->start_direction_(COVER_OPERATION_IDLE);
}
} else if (now - this->start_dir_time_ > this->max_duration_) {
ESP_LOGD(TAG, "'%s' - Max duration reached. Stopping cover.", this->name_.c_str());
this->start_direction_(COVER_OPERATION_IDLE);
}
}
// update current position at requested interval, regardless of who started the movement
// so that we also update UI if there was an external movement
// don´t save intermediate positions
if (now - this->last_publish_time_ > this->update_interval_) {
this->publish_state(false);
this->last_publish_time_ = now;
}
}
void FeedbackCover::control(const CoverCall &call) {
// stop action logic
if (call.get_stop()) {
this->start_direction_(COVER_OPERATION_IDLE);
} else if (call.get_toggle().has_value()) {
// toggle action logic: OPEN - STOP - CLOSE
if (this->current_trigger_operation_ != COVER_OPERATION_IDLE) {
this->start_direction_(COVER_OPERATION_IDLE);
} else {
if (this->position == COVER_CLOSED || this->last_operation_ == COVER_OPERATION_CLOSING) {
this->target_position_ = COVER_OPEN;
this->start_direction_(COVER_OPERATION_OPENING);
} else {
this->target_position_ = COVER_CLOSED;
this->start_direction_(COVER_OPERATION_CLOSING);
}
}
} else if (call.get_position().has_value()) {
// go to position action
auto pos = *call.get_position();
if (pos == this->position) {
// already at target,
// for covers with built in end stop, if we don´t have sensors we should send the command again
// to make sure the assumed state is not wrong
if (this->has_built_in_endstop_ && ((pos == COVER_OPEN
#ifdef USE_BINARY_SENSOR
&& this->open_endstop_ == nullptr
#endif
&& !this->infer_endstop_) ||
(pos == COVER_CLOSED
#ifdef USE_BINARY_SENSOR
&& this->close_endstop_ == nullptr
#endif
&& !this->infer_endstop_))) {
this->target_position_ = pos;
this->start_direction_(pos == COVER_CLOSED ? COVER_OPERATION_CLOSING : COVER_OPERATION_OPENING);
} else if (this->current_operation != COVER_OPERATION_IDLE ||
this->current_trigger_operation_ != COVER_OPERATION_IDLE) {
// if we are moving, stop
this->start_direction_(COVER_OPERATION_IDLE);
}
} else {
this->target_position_ = pos;
this->start_direction_(pos < this->position ? COVER_OPERATION_CLOSING : COVER_OPERATION_OPENING);
}
}
}
void FeedbackCover::stop_prev_trigger_() {
if (this->direction_change_waittime_.has_value()) {
this->cancel_timeout("direction_change");
}
if (this->prev_command_trigger_ != nullptr) {
this->prev_command_trigger_->stop_action();
this->prev_command_trigger_ = nullptr;
}
}
bool FeedbackCover::is_at_target_() const {
// if initiated externally, current operation might be different from
// operation that was triggered, thus evaluate position against what was asked
switch (this->current_trigger_operation_) {
case COVER_OPERATION_OPENING:
return this->position >= this->target_position_;
case COVER_OPERATION_CLOSING:
return this->position <= this->target_position_;
case COVER_OPERATION_IDLE:
return this->current_operation == COVER_OPERATION_IDLE;
default:
return true;
}
}
void FeedbackCover::start_direction_(CoverOperation dir) {
Trigger<> *trig;
#ifdef USE_BINARY_SENSOR
binary_sensor::BinarySensor *obstacle{nullptr};
#endif
switch (dir) {
case COVER_OPERATION_IDLE:
trig = this->stop_trigger_;
break;
case COVER_OPERATION_OPENING:
this->last_operation_ = dir;
trig = this->open_trigger_;
#ifdef USE_BINARY_SENSOR
obstacle = this->open_obstacle_;
#endif
break;
case COVER_OPERATION_CLOSING:
this->last_operation_ = dir;
trig = this->close_trigger_;
#ifdef USE_BINARY_SENSOR
obstacle = this->close_obstacle_;
#endif
break;
default:
return;
}
this->stop_prev_trigger_();
#ifdef USE_BINARY_SENSOR
// check if there is an obstacle to start the new operation -> abort without any change
// the case when an obstacle appears while moving is handled in the callback
if (obstacle != nullptr && obstacle->state) {
ESP_LOGD(TAG, "'%s' - %s obstacle detected. Action not started.", this->name_.c_str(),
dir == COVER_OPERATION_OPENING ? "Open" : "Close");
return;
}
#endif
// if we are moving and need to move in the opposite direction
// check if we have a wait time
if (this->direction_change_waittime_.has_value() && dir != COVER_OPERATION_IDLE &&
this->current_operation != COVER_OPERATION_IDLE && dir != this->current_operation) {
ESP_LOGD(TAG, "'%s' - Reversing direction.", this->name_.c_str());
this->start_direction_(COVER_OPERATION_IDLE);
this->set_timeout("direction_change", *this->direction_change_waittime_,
[this, dir]() { this->start_direction_(dir); });
} else {
this->set_current_operation_(dir, true);
this->prev_command_trigger_ = trig;
ESP_LOGD(TAG, "'%s' - Firing '%s' trigger.", this->name_.c_str(),
dir == COVER_OPERATION_OPENING ? "OPEN"
: dir == COVER_OPERATION_CLOSING ? "CLOSE"
: "STOP");
trig->trigger();
}
}
void FeedbackCover::recompute_position_() {
if (this->current_operation == COVER_OPERATION_IDLE)
return;
const uint32_t now = millis();
float dir;
float action_dur;
float min_pos;
float max_pos;
// endstop sensors update position from their callbacks, and sets the fully open/close value
// If we have endstop, estimation never reaches the fully open/closed state.
// but if movement continues past corresponding endstop (inertia), keep the fully open/close state
switch (this->current_operation) {
case COVER_OPERATION_OPENING:
dir = 1.0f;
action_dur = this->open_duration_;
min_pos = COVER_CLOSED;
max_pos = (
#ifdef USE_BINARY_SENSOR
this->open_endstop_ != nullptr ||
#endif
this->infer_endstop_) &&
this->position < COVER_OPEN
? 0.99f
: COVER_OPEN;
break;
case COVER_OPERATION_CLOSING:
dir = -1.0f;
action_dur = this->close_duration_;
min_pos = (
#ifdef USE_BINARY_SENSOR
this->close_endstop_ != nullptr ||
#endif
this->infer_endstop_) &&
this->position > COVER_CLOSED
? 0.01f
: COVER_CLOSED;
max_pos = COVER_OPEN;
break;
default:
return;
}
// check if we have an acceleration_wait_time, and remove from position computation
if (now > (this->start_dir_time_ + this->acceleration_wait_time_)) {
this->position +=
dir * (now - std::max(this->start_dir_time_ + this->acceleration_wait_time_, this->last_recompute_time_)) /
(action_dur - this->acceleration_wait_time_);
this->position = clamp(this->position, min_pos, max_pos);
}
this->last_recompute_time_ = now;
}
} // namespace feedback
} // namespace esphome