esphome/esphome/components/binary_sensor/binary_sensor.cpp

72 lines
2.2 KiB
C++
Raw Normal View History

🏗 Merge C++ into python codebase (#504) ## Description: Move esphome-core codebase into esphome (and a bunch of other refactors). See https://github.com/esphome/feature-requests/issues/97 Yes this is a shit ton of work and no there's no way to automate it :( But it will be worth it 👍 Progress: - Core support (file copy etc): 80% - Base Abstractions (light, switch): ~50% - Integrations: ~10% - Working? Yes, (but only with ported components). Other refactors: - Moves all codegen related stuff into a single class: `esphome.codegen` (imported as `cg`) - Rework coroutine syntax - Move from `component/platform.py` to `domain/component.py` structure as with HA - Move all defaults out of C++ and into config validation. - Remove `make_...` helpers from Application class. Reason: Merge conflicts with every single new integration. - Pointer Variables are stored globally instead of locally in setup(). Reason: stack size limit. Future work: - Rework const.py - Move all `CONF_...` into a conf class (usage `conf.UPDATE_INTERVAL` vs `CONF_UPDATE_INTERVAL`). Reason: Less convoluted import block - Enable loading from `custom_components` folder. **Related issue (if applicable):** https://github.com/esphome/feature-requests/issues/97 **Pull request in [esphome-docs](https://github.com/esphome/esphome-docs) with documentation (if applicable):** esphome/esphome-docs#<esphome-docs PR number goes here> ## Checklist: - [ ] The code change is tested and works locally. - [ ] Tests have been added to verify that the new code works (under `tests/` folder). If user exposed functionality or configuration variables are added/changed: - [ ] Documentation added/updated in [esphomedocs](https://github.com/OttoWinter/esphomedocs).
2019-04-17 12:06:00 +02:00
#include "esphome/components/binary_sensor/binary_sensor.h"
#include "esphome/core/log.h"
namespace esphome {
namespace binary_sensor {
static const char *TAG = "binary_sensor";
void BinarySensor::add_on_state_callback(std::function<void(bool)> &&callback) {
this->state_callback_.add(std::move(callback));
}
void BinarySensor::publish_state(bool state) {
if (!this->publish_dedup_.next(state))
return;
if (this->filter_list_ == nullptr) {
this->send_state_internal(state, false);
} else {
this->filter_list_->input(state, false);
}
}
void BinarySensor::publish_initial_state(bool state) {
if (!this->publish_dedup_.next(state))
return;
if (this->filter_list_ == nullptr) {
this->send_state_internal(state, true);
} else {
this->filter_list_->input(state, true);
}
}
void BinarySensor::send_state_internal(bool state, bool is_initial) {
ESP_LOGD(TAG, "'%s': Sending state %s", this->get_name().c_str(), state ? "ON" : "OFF");
this->has_state_ = true;
this->state = state;
if (!is_initial) {
this->state_callback_.call(state);
}
}
std::string BinarySensor::device_class() { return ""; }
BinarySensor::BinarySensor(const std::string &name) : Nameable(name), state(false) {}
BinarySensor::BinarySensor() : BinarySensor("") {}
void BinarySensor::set_device_class(const std::string &device_class) { this->device_class_ = device_class; }
std::string BinarySensor::get_device_class() {
if (this->device_class_.has_value())
return *this->device_class_;
return this->device_class();
}
void BinarySensor::add_filter(Filter *filter) {
filter->parent_ = this;
if (this->filter_list_ == nullptr) {
this->filter_list_ = filter;
} else {
Filter *last_filter = this->filter_list_;
while (last_filter->next_ != nullptr)
last_filter = last_filter->next_;
last_filter->next_ = filter;
}
}
void BinarySensor::add_filters(std::vector<Filter *> filters) {
for (Filter *filter : filters) {
this->add_filter(filter);
}
}
bool BinarySensor::has_state() const { return this->has_state_; }
uint32_t BinarySensor::hash_base() { return 1210250844UL; }
bool BinarySensor::is_status_binary_sensor() const { return false; }
} // namespace binary_sensor
} // namespace esphome