esphome/tests/custom.h

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#pragma once
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#include "esphome.h"
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class CustomSensor : public Component, public Sensor {
public:
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void loop() override { publish_state(42.0); }
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};
class CustomTextSensor : public Component, public TextSensor {
public:
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void loop() override { publish_state("Hello World"); }
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};
class CustomBinarySensor : public Component, public BinarySensor {
public:
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void loop() override { publish_state(false); }
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};
class CustomSwitch : public Switch {
protected:
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void write_state(bool state) override { ESP_LOGD("custom_switch", "Setting %s", ONOFF(state)); }
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};
class CustomComponent : public PollingComponent {
public:
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void setup() override { ESP_LOGD("custom_component", "Setup"); }
void update() override { ESP_LOGD("custom_component", "Update"); }
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};
class CustomBinaryOutput : public BinaryOutput, public Component {
protected:
void write_state(bool state) override { ESP_LOGD("custom_output", "Setting %s", ONOFF(state)); }
};
class CustomFloatOutput : public FloatOutput, public Component {
protected:
void write_state(float state) override { ESP_LOGD("custom_output", "Setting %f", state); }
};