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Updated dfplayer logging to be more user-friendly (#7740)
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@ -6,7 +6,104 @@ namespace dfplayer {
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static const char *const TAG = "dfplayer";
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void DFPlayer::next() {
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this->ack_set_is_playing_ = true;
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ESP_LOGD(TAG, "Playing next track");
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this->send_cmd_(0x01);
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}
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void DFPlayer::previous() {
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this->ack_set_is_playing_ = true;
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ESP_LOGD(TAG, "Playing previous track");
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this->send_cmd_(0x02);
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}
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void DFPlayer::play_mp3(uint16_t file) {
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this->ack_set_is_playing_ = true;
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ESP_LOGD(TAG, "Playing file %d in mp3 folder", file);
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this->send_cmd_(0x12, file);
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}
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void DFPlayer::play_file(uint16_t file) {
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this->ack_set_is_playing_ = true;
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ESP_LOGD(TAG, "Playing file %d", file);
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this->send_cmd_(0x03, file);
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}
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void DFPlayer::play_file_loop(uint16_t file) {
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this->ack_set_is_playing_ = true;
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ESP_LOGD(TAG, "Playing file %d in loop", file);
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this->send_cmd_(0x08, file);
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}
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void DFPlayer::play_folder_loop(uint16_t folder) {
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this->ack_set_is_playing_ = true;
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ESP_LOGD(TAG, "Playing folder %d in loop", folder);
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this->send_cmd_(0x17, folder);
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}
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void DFPlayer::volume_up() {
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ESP_LOGD(TAG, "Increasing volume");
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this->send_cmd_(0x04);
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}
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void DFPlayer::volume_down() {
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ESP_LOGD(TAG, "Decreasing volume");
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this->send_cmd_(0x05);
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}
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void DFPlayer::set_device(Device device) {
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ESP_LOGD(TAG, "Setting device to %d", device);
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this->send_cmd_(0x09, device);
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}
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void DFPlayer::set_volume(uint8_t volume) {
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ESP_LOGD(TAG, "Setting volume to %d", volume);
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this->send_cmd_(0x06, volume);
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}
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void DFPlayer::set_eq(EqPreset preset) {
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ESP_LOGD(TAG, "Setting EQ to %d", preset);
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this->send_cmd_(0x07, preset);
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}
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void DFPlayer::sleep() {
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this->ack_reset_is_playing_ = true;
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ESP_LOGD(TAG, "Putting DFPlayer to sleep");
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this->send_cmd_(0x0A);
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}
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void DFPlayer::reset() {
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this->ack_reset_is_playing_ = true;
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ESP_LOGD(TAG, "Resetting DFPlayer");
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this->send_cmd_(0x0C);
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}
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void DFPlayer::start() {
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this->ack_set_is_playing_ = true;
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ESP_LOGD(TAG, "Starting playback");
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this->send_cmd_(0x0D);
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}
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void DFPlayer::pause() {
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this->ack_reset_is_playing_ = true;
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ESP_LOGD(TAG, "Pausing playback");
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this->send_cmd_(0x0E);
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}
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void DFPlayer::stop() {
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this->ack_reset_is_playing_ = true;
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ESP_LOGD(TAG, "Stopping playback");
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this->send_cmd_(0x16);
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}
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void DFPlayer::random() {
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this->ack_set_is_playing_ = true;
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ESP_LOGD(TAG, "Playing random file");
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this->send_cmd_(0x18);
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}
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void DFPlayer::play_folder(uint16_t folder, uint16_t file) {
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ESP_LOGD(TAG, "Playing file %d in folder %d", file, folder);
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if (folder < 100 && file < 256) {
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this->ack_set_is_playing_ = true;
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this->send_cmd_(0x0F, (uint8_t) folder, (uint8_t) file);
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@ -29,7 +126,7 @@ void DFPlayer::send_cmd_(uint8_t cmd, uint16_t argument) {
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this->sent_cmd_ = cmd;
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ESP_LOGD(TAG, "Send Command %#02x arg %#04x", cmd, argument);
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ESP_LOGV(TAG, "Send Command %#02x arg %#04x", cmd, argument);
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this->write_array(buffer, 10);
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}
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@ -101,9 +198,37 @@ void DFPlayer::loop() {
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ESP_LOGV(TAG, "Nack");
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this->ack_set_is_playing_ = false;
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this->ack_reset_is_playing_ = false;
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if (argument == 6) {
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ESP_LOGV(TAG, "File not found");
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this->is_playing_ = false;
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switch (argument) {
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case 0x01:
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ESP_LOGE(TAG, "Module is busy or uninitialized");
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break;
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case 0x02:
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ESP_LOGE(TAG, "Module is in sleep mode");
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break;
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case 0x03:
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ESP_LOGE(TAG, "Serial receive error");
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break;
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case 0x04:
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ESP_LOGE(TAG, "Checksum incorrect");
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break;
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case 0x05:
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ESP_LOGE(TAG, "Specified track is out of current track scope");
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this->is_playing_ = false;
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break;
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case 0x06:
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ESP_LOGE(TAG, "Specified track is not found");
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this->is_playing_ = false;
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break;
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case 0x07:
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ESP_LOGE(TAG, "Insertion error (an inserting operation only can be done when a track is being played)");
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break;
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case 0x08:
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ESP_LOGE(TAG, "SD card reading failed (SD card pulled out or damaged)");
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break;
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case 0x09:
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ESP_LOGE(TAG, "Entered into sleep mode");
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this->is_playing_ = false;
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break;
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}
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break;
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case 0x41:
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@ -113,12 +238,13 @@ void DFPlayer::loop() {
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this->ack_set_is_playing_ = false;
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this->ack_reset_is_playing_ = false;
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break;
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case 0x3D: // Playback finished
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case 0x3D:
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ESP_LOGV(TAG, "Playback finished");
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this->is_playing_ = false;
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this->on_finished_playback_callback_.call();
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break;
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default:
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ESP_LOGD(TAG, "Command %#02x arg %#04x", cmd, argument);
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ESP_LOGV(TAG, "Received unknown cmd %#02x arg %#04x", cmd, argument);
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}
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this->sent_cmd_ = 0;
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this->read_pos_ = 0;
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@ -23,64 +23,30 @@ enum Device {
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TF_CARD = 2,
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};
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// See the datasheet here:
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// https://github.com/DFRobot/DFRobotDFPlayerMini/blob/master/doc/FN-M16P%2BEmbedded%2BMP3%2BAudio%2BModule%2BDatasheet.pdf
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class DFPlayer : public uart::UARTDevice, public Component {
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public:
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void loop() override;
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void next() {
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this->ack_set_is_playing_ = true;
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this->send_cmd_(0x01);
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}
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void previous() {
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this->ack_set_is_playing_ = true;
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this->send_cmd_(0x02);
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}
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void play_mp3(uint16_t file) {
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this->ack_set_is_playing_ = true;
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this->send_cmd_(0x12, file);
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}
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void play_file(uint16_t file) {
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this->ack_set_is_playing_ = true;
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this->send_cmd_(0x03, file);
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}
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void play_file_loop(uint16_t file) {
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this->ack_set_is_playing_ = true;
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this->send_cmd_(0x08, file);
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}
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void next();
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void previous();
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void play_mp3(uint16_t file);
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void play_file(uint16_t file);
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void play_file_loop(uint16_t file);
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void play_folder(uint16_t folder, uint16_t file);
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void play_folder_loop(uint16_t folder) {
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this->ack_set_is_playing_ = true;
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this->send_cmd_(0x17, folder);
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}
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void volume_up() { this->send_cmd_(0x04); }
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void volume_down() { this->send_cmd_(0x05); }
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void set_device(Device device) { this->send_cmd_(0x09, device); }
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void set_volume(uint8_t volume) { this->send_cmd_(0x06, volume); }
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void set_eq(EqPreset preset) { this->send_cmd_(0x07, preset); }
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void sleep() {
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this->ack_reset_is_playing_ = true;
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this->send_cmd_(0x0A);
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}
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void reset() {
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this->ack_reset_is_playing_ = true;
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this->send_cmd_(0x0C);
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}
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void start() {
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this->ack_set_is_playing_ = true;
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this->send_cmd_(0x0D);
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}
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void pause() {
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this->ack_reset_is_playing_ = true;
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this->send_cmd_(0x0E);
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}
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void stop() {
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this->ack_reset_is_playing_ = true;
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this->send_cmd_(0x16);
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}
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void random() {
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this->ack_set_is_playing_ = true;
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this->send_cmd_(0x18);
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}
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void play_folder_loop(uint16_t folder);
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void volume_up();
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void volume_down();
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void set_device(Device device);
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void set_volume(uint8_t volume);
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void set_eq(EqPreset preset);
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void sleep();
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void reset();
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void start();
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void pause();
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void stop();
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void random();
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bool is_playing() { return is_playing_; }
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void dump_config() override;
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