Add WLED support (#1092)

A component to support [WLED](https://github.com/Aircoookie/WLED/wiki/UDP-Realtime-Control).
This allows to control addressable LEDs over WiFi/UDP, by pushing data right into LEDs.

The most useful to use [Prismatik](https://github.com/psieg/Lightpack) to create
an immersive effect on PC.

It supports all WLED protocols:
- WARLS
- DRGB
- DRGBW
- DNRGB
- WLED Notifier

Co-authored-by: Guillermo Ruffino <glm.net@gmail.com>
This commit is contained in:
Kamil Trzciński 2020-06-13 01:50:09 +02:00 committed by GitHub
parent d1b051a6bd
commit 0c0dec2534
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5 changed files with 308 additions and 0 deletions

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@ -0,0 +1,20 @@
import esphome.codegen as cg
import esphome.config_validation as cv
from esphome.components.light.types import AddressableLightEffect
from esphome.components.light.effects import register_addressable_effect
from esphome.const import CONF_NAME, CONF_PORT
wled_ns = cg.esphome_ns.namespace('wled')
WLEDLightEffect = wled_ns.class_('WLEDLightEffect', AddressableLightEffect)
CONFIG_SCHEMA = cv.Schema({})
@register_addressable_effect('wled', WLEDLightEffect, "WLED", {
cv.Optional(CONF_PORT, default=21324): cv.port,
})
def wled_light_effect_to_code(config, effect_id):
effect = cg.new_Pvariable(effect_id, config[CONF_NAME])
cg.add(effect.set_port(config[CONF_PORT]))
yield effect

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@ -0,0 +1,237 @@
#include "wled_light_effect.h"
#include "esphome/core/log.h"
#ifdef ARDUINO_ARCH_ESP32
#include <WiFi.h>
#endif
#ifdef ARDUINO_ARCH_ESP8266
#include <ESP8266WiFi.h>
#include <WiFiUdp.h>
#endif
namespace esphome {
namespace wled {
// Description of protocols:
// https://github.com/Aircoookie/WLED/wiki/UDP-Realtime-Control
enum Protocol { WLED_NOTIFIER = 0, WARLS = 1, DRGB = 2, DRGBW = 3, DNRGB = 4 };
const int DEFAULT_BLANK_TIME = 1000;
static const char *TAG = "wled_light_effect";
WLEDLightEffect::WLEDLightEffect(const std::string &name) : AddressableLightEffect(name) {}
void WLEDLightEffect::start() {
AddressableLightEffect::start();
blank_at_ = 0;
}
void WLEDLightEffect::stop() {
AddressableLightEffect::stop();
if (udp_) {
udp_->stop();
udp_.reset();
}
}
void WLEDLightEffect::blank_all_leds_(light::AddressableLight &it) {
for (int led = it.size(); led-- > 0;) {
it[led].set(light::ESPColor::BLACK);
}
}
void WLEDLightEffect::apply(light::AddressableLight &it, const light::ESPColor &current_color) {
// Init UDP lazily
if (!udp_) {
udp_.reset(new WiFiUDP());
if (!udp_->begin(port_)) {
ESP_LOGE(TAG, "Cannot bind WLEDLightEffect to %d.", port_);
}
}
while (uint16_t packet_size = udp_->parsePacket()) {
std::vector<uint8_t> payload;
payload.resize(packet_size);
if (!udp_->read(&payload[0], payload.size())) {
continue;
}
if (!this->parse_frame_(it, &payload[0], payload.size())) {
ESP_LOGD(TAG, "Frame: Invalid (size=%zu, first=%c/%d).", payload.size(), payload[0], payload[0]);
continue;
}
}
if (blank_at_ < millis()) {
blank_all_leds_(it);
blank_at_ = millis() + DEFAULT_BLANK_TIME;
}
}
bool WLEDLightEffect::parse_frame_(light::AddressableLight &it, const uint8_t *payload, uint16_t size) {
// At minimum frame needs to have:
// 1b - protocol
// 1b - timeout
if (size < 2) {
return false;
}
uint8_t protocol = payload[0];
uint8_t timeout = payload[1];
payload += 2;
size -= 2;
switch (protocol) {
case WLED_NOTIFIER:
if (!parse_notifier_frame_(it, payload, size))
return false;
break;
case WARLS:
if (!parse_warls_frame_(it, payload, size))
return false;
break;
case DRGB:
if (!parse_drgb_frame_(it, payload, size))
return false;
break;
case DRGBW:
if (!parse_drgbw_frame_(it, payload, size))
return false;
break;
case DNRGB:
if (!parse_dnrgb_frame_(it, payload, size))
return false;
break;
default:
return false;
}
if (timeout == UINT8_MAX) {
blank_at_ = UINT32_MAX;
} else if (timeout > 0) {
blank_at_ = millis() + timeout * 1000;
} else {
blank_at_ = millis() + DEFAULT_BLANK_TIME;
}
return true;
}
bool WLEDLightEffect::parse_notifier_frame_(light::AddressableLight &it, const uint8_t *payload, uint16_t size) {
// Packet needs to be empty
return size == 0;
}
bool WLEDLightEffect::parse_warls_frame_(light::AddressableLight &it, const uint8_t *payload, uint16_t size) {
// packet: index, r, g, b
if ((size % 4) != 0) {
return false;
}
auto count = size / 4;
auto max_leds = it.size();
for (; count > 0; count--, payload += 4) {
uint8_t led = payload[0];
uint8_t r = payload[1];
uint8_t g = payload[2];
uint8_t b = payload[3];
if (led < max_leds) {
it[led].set(light::ESPColor(r, g, b));
}
}
return true;
}
bool WLEDLightEffect::parse_drgb_frame_(light::AddressableLight &it, const uint8_t *payload, uint16_t size) {
// packet: r, g, b
if ((size % 3) != 0) {
return false;
}
auto count = size / 3;
auto max_leds = it.size();
for (uint16_t led = 0; led < count; ++led, payload += 3) {
uint8_t r = payload[0];
uint8_t g = payload[1];
uint8_t b = payload[2];
if (led < max_leds) {
it[led].set(light::ESPColor(r, g, b));
}
}
return true;
}
bool WLEDLightEffect::parse_drgbw_frame_(light::AddressableLight &it, const uint8_t *payload, uint16_t size) {
// packet: r, g, b, w
if ((size % 4) != 0) {
return false;
}
auto count = size / 4;
auto max_leds = it.size();
for (uint16_t led = 0; led < count; ++led, payload += 4) {
uint8_t r = payload[0];
uint8_t g = payload[1];
uint8_t b = payload[2];
uint8_t w = payload[3];
if (led < max_leds) {
it[led].set(light::ESPColor(r, g, b, w));
}
}
return true;
}
bool WLEDLightEffect::parse_dnrgb_frame_(light::AddressableLight &it, const uint8_t *payload, uint16_t size) {
// offset: high, low
if (size < 2) {
return false;
}
uint16_t led = (uint16_t(payload[0]) << 8) + payload[1];
payload += 2;
size -= 2;
// packet: r, g, b
if ((size % 3) != 0) {
return false;
}
auto count = size / 3;
auto max_leds = it.size();
for (; count > 0; count--, payload += 3, led++) {
uint8_t r = payload[0];
uint8_t g = payload[1];
uint8_t b = payload[2];
if (led < max_leds) {
it[led].set(light::ESPColor(r, g, b));
}
}
return true;
}
} // namespace wled
} // namespace esphome

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@ -0,0 +1,41 @@
#pragma once
#include "esphome/core/component.h"
#include "esphome/components/light/addressable_light_effect.h"
#include <vector>
#include <memory>
class UDP;
namespace esphome {
namespace wled {
class WLEDLightEffect : public light::AddressableLightEffect {
public:
WLEDLightEffect(const std::string &name);
public:
void start() override;
void stop() override;
void apply(light::AddressableLight &it, const light::ESPColor &current_color) override;
void set_port(uint16_t port) { this->port_ = port; }
protected:
void blank_all_leds_(light::AddressableLight &it);
bool parse_frame_(light::AddressableLight &it, const uint8_t *payload, uint16_t size);
bool parse_notifier_frame_(light::AddressableLight &it, const uint8_t *payload, uint16_t size);
bool parse_warls_frame_(light::AddressableLight &it, const uint8_t *payload, uint16_t size);
bool parse_drgb_frame_(light::AddressableLight &it, const uint8_t *payload, uint16_t size);
bool parse_drgbw_frame_(light::AddressableLight &it, const uint8_t *payload, uint16_t size);
bool parse_dnrgb_frame_(light::AddressableLight &it, const uint8_t *payload, uint16_t size);
protected:
uint16_t port_{0};
std::unique_ptr<UDP> udp_;
uint32_t blank_at_{0};
uint32_t dropped_{0};
};
} // namespace wled
} // namespace esphome

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@ -185,6 +185,8 @@ as3935_spi:
cs_pin: GPIO12
irq_pin: GPIO13
wled:
adalight:
sensor:
@ -1185,8 +1187,13 @@ light:
if (initial_run) {
it[0] = current_color;
}
- wled:
port: 11111
- adalight:
uart_id: adalight_uart
- automation:
name: Custom Effect
sequence:

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@ -207,6 +207,8 @@ deep_sleep:
run_duration: 20s
sleep_duration: 50s
wled:
adalight:
sensor:
@ -714,6 +716,7 @@ light:
method: ESP8266_UART0
num_leds: 100
effects:
- wled:
- adalight:
uart_id: adalight_uart
- e131: